Searched defs:aMin (Results 1 - 8 of 8) sorted by relevance

/external/deqp/framework/randomshaders/
H A DrsgVariableValue.cpp63 float aMin = a.component(ndx).getMin().asFloat(); local
68 if (!CompareOp()(aMin, aMax, bMin, bMax))
78 int aMin = a.component(ndx).getMin().asInt(); local
83 if (!CompareOp()(aMin, aMax, bMin, bMax))
91 bool aMin = a.component(ndx).getMin().asBool(); local
96 if (!CompareOp()(aMin, aMax, bMin, bMax))
114 inline bool operator() (float aMin, float aMax, float bMin, float bMax) const { return (aMin <= bMax && bMin <= aMax); } argument
115 inline bool operator() (int aMin, int aMax, int bMin, int bMax) const { return (aMin < argument
117 operator ()(bool aMin, bool aMax, bool bMin, bool bMax) const argument
125 operator ()(float aMin, float aMax, float bMin, float bMax) const argument
130 operator ()(int aMin, int aMax, int bMin, int bMax) const argument
135 operator ()(bool aMin, bool aMax, bool bMin, bool bMax) const argument
225 float aMin = a.component(ndx).getMin().asFloat(); local
240 int aMin = a.component(ndx).getMin().asInt(); local
253 bool aMin = a.component(ndx).getMin().asBool(); local
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H A DrsgBinaryOps.cpp213 void ComputeMulRange::operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMin, float& bMax) const argument
234 aMin = scaledMin + getQuantizedFloat(rnd, 0.0f, (scaledMax-scaledMin)-subRangeLen, subRangeStep);
235 aMax = aMin + subRangeLen;
242 if (de::inBounds(aMin*(scale-i*scaleStep), dstMin, dstMax) &&
246 if (de::inBounds(aMin*(scale+i*scaleStep), dstMin, dstMax) &&
254 std::swap(aMin, aMax);
256 aMin *= -1.0f;
264 DE_ASSERT(aMin <= aMax && bMin <= bMax);
265 DE_ASSERT(de::inRange(aMin*bMin, dstMin-eps, dstMax+eps));
266 DE_ASSERT(de::inRange(aMin*bMa
272 operator ()(de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int& bMin, int& bMax) const argument
297 operator ()(de::Random& random, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
347 operator ()(de::Random& random, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
487 operator ()(de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
543 operator ()(de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
622 computeEqualityValueRange(de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) argument
649 computeEqualityValueRange(de::Random& rnd, bool dstMin, bool dstMax, bool& aMin, bool& aMax, bool& bMin, bool& bMax) argument
681 computeEqualityValueRange(de::Random& rnd, bool dstMin, bool dstMax, bool& aMin, bool& aMax, bool& bMin, bool& bMax) argument
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H A DrsgBinaryOps.hpp80 void operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMin, float& bMax) const;
81 void operator() (de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int& bMin, int& bMax) const;
104 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
126 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
164 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
188 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
212 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
214 ComputeLessThanRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMax);
239 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
241 ComputeLessOrEqualRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMa
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/external/valgrind/coregrind/m_debuginfo/
H A Dd3basics.c952 Addr aMin, aMax; local
971 aMin = ML_(read_Addr)(p); p += sizeof(Addr);
976 (Int)nGuards, aMin,aMax);
978 vg_assert(aMin == (Addr)0);
990 if (aMin <= regs->ip && regs->ip <= aMax) {
1023 Addr aMin, aMax; local
1048 aMin = ML_(read_Addr)(p); p += sizeof(Addr);
1053 nGuards, aMin,aMax);
1199 Addr aMin, aMax; local
1211 aMin
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H A Dstorage.c988 *key, elem->aMin);
989 if ((*key) < elem->aMin) return -1;
1003 VG_(printf)(" %#lx .. %#lx: %lu vars\n", range->aMin, range->aMax,
1009 /* Add the variable 'var' to 'scope' for the address range [aMin,aMax]
1010 (inclusive of aMin and aMax). Split existing ranges as required if
1011 aMin or aMax or both don't match existing range boundaries, and add
1017 Addr aMin,
1028 vg_assert(aMin <= aMax);
1030 if (0) VG_(printf)("add_var_to_arange: %#lx .. %#lx\n", aMin, aMax);
1033 /* See if the lower end of the range (aMin) fall
1015 add_var_to_arange( OSet* scope, Addr aMin, Addr aMax, DiVariable* var ) argument
1158 addVar( struct _DebugInfo* di, Int level, Addr aMin, Addr aMax, const HChar* name, UWord typeR, const GExpr* gexpr, const GExpr* fbGX, UInt fndn_ix, Int lineNo, Bool show ) argument
[all...]
H A Dpriv_storage.h491 Addr aMin; member in struct:__anon15904
1077 Addr aMin,
H A Dreaddwarf3.c564 (Addr aMin; Addr aMax; UShort nbytes; ..bytes..; UChar isEnd)
567 valid when aMin <= pc <= aMax (possibly after suitable biasing).
574 biasMe is 1 if the aMin/aMax fields need this DebugInfo's
580 location list. Zero length ranges, with aMax == aMin-1, are not
604 /* t-bias aMin */
629 + sizeof(UWord) /*aMin*/ + sizeof(UWord) /*aMax*/
640 p = ML_(write_Addr)(p, 0); /*aMin*/
767 /* Denotes an address range. Both aMin and aMax are included in the
771 struct { Addr aMin; Addr aMax; } member in struct:__anon15938
789 if (rng1->aMin < rng
811 unitary_range_list( Addr aMin, Addr aMax ) argument
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/external/deqp/modules/glshared/
H A DglsTextureTestUtil.cpp1025 int aMin = de::min(a.getAlpha(), b.getAlpha()); local
1031 rangeDiff(p.getAlpha(), aMin, aMax));

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