/external/deqp/framework/randomshaders/ |
H A D | rsgVariableValue.cpp | 63 float aMin = a.component(ndx).getMin().asFloat(); local 68 if (!CompareOp()(aMin, aMax, bMin, bMax)) 78 int aMin = a.component(ndx).getMin().asInt(); local 83 if (!CompareOp()(aMin, aMax, bMin, bMax)) 91 bool aMin = a.component(ndx).getMin().asBool(); local 96 if (!CompareOp()(aMin, aMax, bMin, bMax)) 114 inline bool operator() (float aMin, float aMax, float bMin, float bMax) const { return (aMin <= bMax && bMin <= aMax); } argument 115 inline bool operator() (int aMin, int aMax, int bMin, int bMax) const { return (aMin < argument 117 operator ()(bool aMin, bool aMax, bool bMin, bool bMax) const argument 125 operator ()(float aMin, float aMax, float bMin, float bMax) const argument 130 operator ()(int aMin, int aMax, int bMin, int bMax) const argument 135 operator ()(bool aMin, bool aMax, bool bMin, bool bMax) const argument 225 float aMin = a.component(ndx).getMin().asFloat(); local 240 int aMin = a.component(ndx).getMin().asInt(); local 253 bool aMin = a.component(ndx).getMin().asBool(); local [all...] |
H A D | rsgBinaryOps.cpp | 213 void ComputeMulRange::operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMin, float& bMax) const argument 234 aMin = scaledMin + getQuantizedFloat(rnd, 0.0f, (scaledMax-scaledMin)-subRangeLen, subRangeStep); 235 aMax = aMin + subRangeLen; 242 if (de::inBounds(aMin*(scale-i*scaleStep), dstMin, dstMax) && 246 if (de::inBounds(aMin*(scale+i*scaleStep), dstMin, dstMax) && 254 std::swap(aMin, aMax); 256 aMin *= -1.0f; 264 DE_ASSERT(aMin <= aMax && bMin <= bMax); 265 DE_ASSERT(de::inRange(aMin*bMin, dstMin-eps, dstMax+eps)); 266 DE_ASSERT(de::inRange(aMin*bMa 272 operator ()(de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int& bMin, int& bMax) const argument 297 operator ()(de::Random& random, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument 347 operator ()(de::Random& random, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument 487 operator ()(de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument 543 operator ()(de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument 622 computeEqualityValueRange(de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) argument 649 computeEqualityValueRange(de::Random& rnd, bool dstMin, bool dstMax, bool& aMin, bool& aMax, bool& bMin, bool& bMax) argument 681 computeEqualityValueRange(de::Random& rnd, bool dstMin, bool dstMax, bool& aMin, bool& aMax, bool& bMin, bool& bMax) argument [all...] |
H A D | rsgBinaryOps.hpp | 80 void operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMin, float& bMax) const; 81 void operator() (de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int& bMin, int& bMax) const; 104 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const; 126 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const; 164 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const; 188 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const; 212 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument 214 ComputeLessThanRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMax); 239 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument 241 ComputeLessOrEqualRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMa [all...] |
/external/valgrind/coregrind/m_debuginfo/ |
H A D | d3basics.c | 952 Addr aMin, aMax; local 971 aMin = ML_(read_Addr)(p); p += sizeof(Addr); 976 (Int)nGuards, aMin,aMax); 978 vg_assert(aMin == (Addr)0); 990 if (aMin <= regs->ip && regs->ip <= aMax) { 1023 Addr aMin, aMax; local 1048 aMin = ML_(read_Addr)(p); p += sizeof(Addr); 1053 nGuards, aMin,aMax); 1199 Addr aMin, aMax; local 1211 aMin [all...] |
H A D | storage.c | 988 *key, elem->aMin); 989 if ((*key) < elem->aMin) return -1; 1003 VG_(printf)(" %#lx .. %#lx: %lu vars\n", range->aMin, range->aMax, 1009 /* Add the variable 'var' to 'scope' for the address range [aMin,aMax] 1010 (inclusive of aMin and aMax). Split existing ranges as required if 1011 aMin or aMax or both don't match existing range boundaries, and add 1017 Addr aMin, 1028 vg_assert(aMin <= aMax); 1030 if (0) VG_(printf)("add_var_to_arange: %#lx .. %#lx\n", aMin, aMax); 1033 /* See if the lower end of the range (aMin) fall 1015 add_var_to_arange( OSet* scope, Addr aMin, Addr aMax, DiVariable* var ) argument 1158 addVar( struct _DebugInfo* di, Int level, Addr aMin, Addr aMax, const HChar* name, UWord typeR, const GExpr* gexpr, const GExpr* fbGX, UInt fndn_ix, Int lineNo, Bool show ) argument [all...] |
H A D | priv_storage.h | 491 Addr aMin; member in struct:__anon15904 1077 Addr aMin,
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H A D | readdwarf3.c | 564 (Addr aMin; Addr aMax; UShort nbytes; ..bytes..; UChar isEnd) 567 valid when aMin <= pc <= aMax (possibly after suitable biasing). 574 biasMe is 1 if the aMin/aMax fields need this DebugInfo's 580 location list. Zero length ranges, with aMax == aMin-1, are not 604 /* t-bias aMin */ 629 + sizeof(UWord) /*aMin*/ + sizeof(UWord) /*aMax*/ 640 p = ML_(write_Addr)(p, 0); /*aMin*/ 767 /* Denotes an address range. Both aMin and aMax are included in the 771 struct { Addr aMin; Addr aMax; } member in struct:__anon15938 789 if (rng1->aMin < rng 811 unitary_range_list( Addr aMin, Addr aMax ) argument [all...] |
/external/deqp/modules/glshared/ |
H A D | glsTextureTestUtil.cpp | 1025 int aMin = de::min(a.getAlpha(), b.getAlpha()); local 1031 rangeDiff(p.getAlpha(), aMin, aMax));
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