Searched defs:bindTexture (Results 1 - 5 of 5) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DOpenGLSystem.java53 public static final void bindTexture(int target, int texture) { method in class:OpenGLSystem
/external/deqp/modules/glshared/
H A DglsRandomShaderCase.cpp92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D) function in class:deqp::gls::TextureManager
97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) function in class:deqp::gls::TextureManager
232 m_texManager.bindTexture(unitNdx, getTex2D());
234 m_texManager.bindTexture(unitNdx, getTexCube());
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp592 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture) function in class:sglr::ReferenceContext
H A DsglrGLContext.cpp174 void GLContext::bindTexture (deUint32 target, deUint32 texture) function in class:sglr::GLContext
/external/skia/src/gpu/gl/
H A DGrGLGpu.cpp2186 void GrGLGpu::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture) { function in class:GrGLGpu

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