/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderTextureFunctionTests.cpp | 184 inline float computeLodFromDerivates (float dudx, float dvdx, float dudy, float dvdy) argument 186 float p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); 358 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*m_textureSpec.height / (float)viewportSize[1]; local 359 m_lookupParams.lod = computeLodFromDerivates(dudx, 0.0f, 0.0f, dvdy); 403 float dvdy = (c01.t - c00.t)*m_textureSpec.height / (float)viewportSize[1]; local 405 m_lookupParams.lod = computeLodFromDerivates(dudx, 0.0f, 0.0f, dvdy);
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H A D | es2fTextureUnitTests.cpp | 224 float dvdy = derivateParts.w() * (float)textureSize.y() * screenDerivate.y(); local 226 return deFloatLog2(de::max(de::abs(dudx), de::abs(dudy)) + de::max(de::abs(dvdx), de::abs(dvdy))); 235 float dvdy = derivateParts.w() * (float)textureSize.y() * screenDerivate.y(); local 237 return deFloatLog2(de::max(de::max(de::abs(dudx), de::abs(dudy)), de::max(de::abs(dvdx), de::abs(dvdy))));
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_aaline.c | 197 GLfloat dvdy = tPlane[1] / tPlane[2] * invQ * height; local 199 GLfloat r2 = dvdx * dvdx + dvdy * dvdy;
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H A D | s_span.c | 421 GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ); local 423 GLfloat y = SQRTF(dudy * dudy + dvdy * dvdy);
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H A D | s_texfilter.c | 1646 const GLfloat dudy, const GLfloat dvdy, const GLint lod, 1662 GLfloat vy = dvdy * scaling; 1773 const GLfloat dudy, const GLfloat dvdy, const GLint lod, 1783 GLfloat vy = dvdy * scaling; 1918 GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ); local 1924 GLfloat Py2 = dudy * dudy + dvdy * dvdy; 1991 dudx, dvdx, dudy, dvdy, floor(lod), rgba[i]); 1997 dudx, dvdx, dudy, dvdy, floor(lod), rgba[i]); 1641 sample_2d_ewa(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument 1768 sample_2d_footprint(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureUnitTests.cpp | 304 float dvdy = derivateParts[1].y() * (float)textureSize.y() * screenDerivate.y(); local 309 const float mv = de::max(de::abs(dvdx), de::abs(dvdy)); 320 float dvdy = derivateParts[1].y() * (float)textureSize.y() * screenDerivate.y(); local 325 const float mv = de::max(de::abs(dvdx), de::abs(dvdy));
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H A D | es3fVertexTextureTests.cpp | 1301 const float dvdy = (trans01.y() - trans00.y()) * (float)texHeight / dstSize.y(); local 1303 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx, dudy*dudy + dvdy*dvdy))); 1642 const float dvdy = (trans01.y() - trans00.y()) * (float)srcHeight / dstSize.y(); local 1646 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + dwdy*dwdy)));
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H A D | es3fShaderTextureFunctionTests.cpp | 251 inline float computeLodFromDerivates (float dudx, float dvdx, float dudy, float dvdy) argument 259 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); 266 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); 279 inline float computeLodFromDerivates (float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) argument 287 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 294 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); 662 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*m_textureSpec.height / (float)viewportSize[1]; local 663 m_lookupParams.lod = computeLodFromDerivates(dudx, 0.0f, 0.0f, dvdy); 720 float dvdy = (c01.t - c00.t)*m_textureSpec.height / (float)viewportSize[1]; local 756 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*m_textureSpec.height / (float)viewportSize[1]; local 786 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*m_textureSpec.height / (float)viewportSize[1]; local [all...] |
/external/deqp/framework/common/ |
H A D | tcuTexLookupVerifier.cpp | 2053 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec) argument 2056 const float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); 2070 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec) argument 2072 return computeLodBoundsFromDerivates(dudx, dvdx, 0.0f, dudy, dvdy, 0.0f, prec); 2114 const float dvdy = float(faceSize) * 0.5f * (tcdy*ma - tc*mady) / (ma*ma); local 2115 const Vec2 bounds = computeLodBoundsFromDerivates(dudx, dvdx, dudy, dvdy, prec);
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/external/deqp/modules/glshared/ |
H A D | glsTextureTestUtil.cpp | 247 inline float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) argument 253 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); 260 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); 287 inline float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) argument 293 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 300 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); 362 float dvdy = triDerivateY(v, projection, wy, height, wx/width); local 364 return computeLodFromDerivates(mode, dudx, dvdx, dudy, dvdy); 375 float dvdy = triDerivateY(v, projection, wy, height, wx/width); local 641 const float dvdy = float(faceSize) * 0.5f * (tcdy*ma - tc*mady) / (ma*ma); local [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_tex_sample.c | 1636 const float dudy, const float dvdy, 1651 float vy = dvdy * scaling; 1833 float dvdy = (t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]) * t_to_v; local 1840 float Py2 = dudy * dudy + dvdy * dvdy; 1898 dudx, dvdx, dudy, dvdy, rgba); 1629 img_filter_2d_ewa(struct tgsi_sampler *tgsi_sampler, const float s[TGSI_QUAD_SIZE], const float t[TGSI_QUAD_SIZE], const float p[TGSI_QUAD_SIZE], unsigned level, enum tgsi_sampler_control control, const float dudx, const float dvdx, const float dudy, const float dvdy, float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) argument
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