/external/clang/test/SemaCXX/ |
H A D | warn-unused-attribute.cpp | 15 TestNormal normal; local
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/external/jmonkeyengine/engine/src/bullet-native/ |
H A D | com_jme3_bullet_collision_shapes_PlaneCollisionShape.cpp | 50 (JNIEnv * env, jobject object, jobject normal, jfloat constant) { 53 jmeBulletUtil::convert(env, normal, &norm); 49 Java_com_jme3_bullet_collision_shapes_PlaneCollisionShape_createShape(JNIEnv * env, jobject object, jobject normal, jfloat constant) argument
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/ |
H A D | EmitterMeshConvexHullShape.java | 49 * The normal param is not used. 53 * @param normal 57 public void getRandomPointAndNormal(Vector3f store, Vector3f normal) { argument 58 super.getRandomPointAndNormal(store, normal);
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H A D | EmitterShape.java | 51 * This method fills in the initial position of the particle and its normal vector. 54 * @param normal 55 * store variable for initial normal 57 public void getRandomPointAndNormal(Vector3f store, Vector3f normal); argument
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H A D | EmitterMeshFaceShape.java | 75 * The normal param is filled with selected face's normal. 78 * @param normal 79 * filled with selected face's normal 82 public void getRandomPointAndNormal(Vector3f store, Vector3f normal) { argument 95 normal.set(normals.get(meshIndex).get(faceIndex));
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H A D | EmitterMeshVertexShape.java | 96 * The normal param is filled with selected vertex's normal. 99 * @param normal 100 * filled with selected vertex's normal 103 public void getRandomPointAndNormal(Vector3f store, Vector3f normal) { argument 107 normal.set(normals.get(meshIndex).get(vertIndex));
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H A D | EmitterPointShape.java | 69 * It does not fill the normal. 71 * @param normal not used in this class 74 public void getRandomPointAndNormal(Vector3f store, Vector3f normal) { argument
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H A D | EmitterSphereShape.java | 84 public void getRandomPointAndNormal(Vector3f store, Vector3f normal) { argument
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H A D | EmitterBoxShape.java | 68 * It does not fill the normal. 70 * @param normal not used in this class 73 public void getRandomPointAndNormal(Vector3f store, Vector3f normal) { argument
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/external/iproute2/netem/ |
H A D | normal.c | 18 normal(double x, double mu, double sigma) function 32 i = rint(TABLESIZE * normal(x, 0.0, 1.0)); 37 printf("# This is the distribution table for the normal distribution.\n");
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H A D | paretonormal.c | 4 * This distribution is simply .25*normal + .75*pareto; a combination 27 normal(double x, double mu, double sigma) function 57 i = rint(TABLESIZE*normal(x, 0.0, 1.0));
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
H A D | PlaneCollisionShape.java | 64 private native long createShape(Vector3f normal, float constant); argument
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/external/mesa3d/src/mesa/tnl/ |
H A D | t_vb_normals.c | 43 GLvector4f normal; member in struct:normal_stage_data 59 /* We can only use the display list's saved normal lengths if we've 71 &store->normal ); /* resulting normals */ 74 store->normal.stride = 4 * sizeof(GLfloat); 77 store->normal.stride = 0; 80 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; 89 * to point to the appropriate normal transformation routine. 128 * transform normal vectors (just leave them in object coordinates) 159 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 ); 172 _mesa_vector4f_free( &store->normal ); [all...] |
H A D | t_vb_lighttmp.h | 60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local 89 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride)) { 159 /* Compute dot product or normal and vector from V to light pos */ 160 n_dot_VP = DOT3( normal, VP ); 204 n_dot_h = correction * DOT3(normal, h); 243 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local 267 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride)) { 337 /* Compute dot product or normal and vector from V to light pos */ 338 n_dot_VP = DOT3( normal, VP ); 383 n_dot_h = correction * DOT3(normal, 418 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local 523 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local [all...] |
/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_exec_eval.c | 223 GLfloat normal[4]; local 241 CROSS3(normal, du, dv); 242 NORMALIZE_3FV(normal); 243 normal[3] = 1.0; 247 normal );
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | SolidSurfaceComponent.java | 75 public void addSurface(Vector2 startPoint, Vector2 endPoint, Vector2 normal) { argument 78 mNormals.add(normal); 95 Vector2 normal = mNormal; 118 normal.set(normals.get(x)); 120 normal.flipHorizontal(0); 124 normal.flipVertical(0); 127 collision.addTemporarySurface(start, end, normal, parentObject);
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/external/skia/src/pathops/ |
H A D | SkLineParameters.h | 126 double normal = sqrt(normalSquared()); local 127 if (approximately_zero(normal)) { 131 double reciprocal = 1 / normal;
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/external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/interpolation/ |
H A D | MicrosphereInterpolatingFunction.java | 67 private final RealVector normal; field in class:MicrosphereInterpolatingFunction.MicrosphereSurfaceElement 80 normal = new ArrayRealVector(n); 84 * Return the normal vector. 85 * @return the normal vector 87 RealVector normal() { method in class:MicrosphereInterpolatingFunction.MicrosphereSurfaceElement 88 return normal; 212 md.store(cosAngle(diff, md.normal()) * w, sd);
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/external/apache-commons-math/src/main/java/org/apache/commons/math/distribution/ |
H A D | PoissonDistributionImpl.java | 51 /** Distribution used to compute normal approximation. */ 52 private NormalDistribution normal; field in class:PoissonDistributionImpl 128 * @param z a normal distribution used to compute normal approximations. 159 setNormalAndMeanInternal(normal, p); 176 normal = z; 177 normal.setMean(p); 178 normal.setStandardDeviation(FastMath.sqrt(p)); 223 * Calculates the Poisson distribution function using a normal 227 * The computation uses "half-correction" -- evaluating the normal [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
H A D | Plane.java | 43 * point is on the non-normal side of the plane.
62 * Vector normal to the plane.
64 protected Vector3f normal = new Vector3f();
field in class:Plane 73 * default object and contains a normal of (0,0,0) and a constant of 0.
79 * Constructor instantiates a new <code>Plane</code> object. The normal
82 * @param normal
83 * the normal of the plane.
87 public Plane(Vector3f normal, float constant) {
argument 88 if (normal == null) {
89 throw new IllegalArgumentException("normal canno 102 setNormal(Vector3f normal) argument 225 setOriginNormal(Vector3f origin, Vector3f normal) argument [all...] |
/external/llvm/include/llvm/ |
H A D | PassInfo.h | 51 NormalCtor_t normal, bool isCFGOnly, bool is_analysis, 55 IsAnalysis(is_analysis), IsAnalysisGroup(false), NormalCtor(normal), 85 /// isAnalysisGroup - Return true if this is an analysis group, not a normal 50 PassInfo(const char *name, const char *arg, const void *pi, NormalCtor_t normal, bool isCFGOnly, bool is_analysis, TargetMachineCtor_t machine = nullptr) argument
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/external/skia/src/effects/ |
H A D | SkDiscretePathEffect.cpp | 16 SkVector normal = tangent; local 17 normal.rotateCCW(); 18 normal.setLength(scale); 19 *p += normal;
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
H A D | Hyperplane.h | 29 * \f$ n \cdot x + d = 0 \f$ where \f$ n \f$ is a unit normal vector of the plane (linear part) 53 /** Construct a plane from its normal \a n and a point \a e onto the plane. 54 * \warning the vector normal is assumed to be normalized. 59 normal() = n; 63 /** Constructs a plane from its normal \a n and distance to the origin \a d 65 * \warning the vector normal is assumed to be normalized. 70 normal() = n; 80 result.normal() = (p1 - p0).unitOrthogonal(); 81 result.offset() = -result.normal().eigen2_dot(p0); 92 result.normal() 136 inline const NormalReturnType normal() const { return NormalReturnType(*const_cast<Coefficients*>(&m_coeffs),0,0,dim(),1); } function in class:Eigen::Hyperplane 141 inline NormalReturnType normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane [all...] |
/external/eigen/Eigen/src/Geometry/ |
H A D | Hyperplane.h | 30 * \f$ n \cdot x + d = 0 \f$ where \f$ n \f$ is a unit normal vector of the plane (linear part) 64 /** Construct a plane from its normal \a n and a point \a e onto the plane. 65 * \warning the vector normal is assumed to be normalized. 70 normal() = n; 74 /** Constructs a plane from its normal \a n and distance to the origin \a d 76 * \warning the vector normal is assumed to be normalized. 81 normal() = n; 91 result.normal() = (p1 - p0).unitOrthogonal(); 92 result.offset() = -p0.dot(result.normal()); 104 result.normal() 157 inline ConstNormalReturnType normal() const { return ConstNormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane 162 inline NormalReturnType normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane [all...] |
/external/freetype/src/pshinter/ |
H A D | pshglob.c | 390 /* However, for normal Type 1 fonts, EM_Size is 1000! */ 477 PSH_Blue_Table normal, family; local 483 normal = &blues->normal_top; 488 normal = &blues->normal_bottom; 492 zone1 = normal->zones; 493 count1 = normal->count;
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