Searched defs:nr_faces (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_tex_validate.c43 GLuint nr_faces = 0; local
99 nr_faces = _mesa_num_tex_faces(intelObj->base.Target);
100 for (face = 0; face < nr_faces; face++) {
188 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); local
194 for (face = 0; face < nr_faces; face++) {
207 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); local
211 for (face = 0; face < nr_faces; face++) {
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_tex_validate.c43 GLuint nr_faces = 0; local
99 nr_faces = _mesa_num_tex_faces(intelObj->base.Target);
100 for (face = 0; face < nr_faces; face++) {
188 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); local
194 for (face = 0; face < nr_faces; face++) {
207 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); local
211 for (face = 0; face < nr_faces; face++) {
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_tex_validate.c43 GLuint nr_faces = 0; local
99 nr_faces = _mesa_num_tex_faces(intelObj->base.Target);
100 for (face = 0; face < nr_faces; face++) {
188 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); local
194 for (face = 0; face < nr_faces; face++) {
207 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); local
211 for (face = 0; face < nr_faces; face++) {
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_texture.c754 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); local
758 for (face = 0; face < nr_faces; face++) {
770 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); local
774 for (face = 0; face < nr_faces; face++) {
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_texture.c754 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); local
758 for (face = 0; face < nr_faces; face++) {
770 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); local
774 for (face = 0; face < nr_faces; face++) {
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_texture.c1178 const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; local
1278 for (face = 0; face < nr_faces; face++) {

Completed in 149 milliseconds