Searched defs:renderState (Results 1 - 14 of 14) sorted by relevance

/frameworks/base/libs/hwui/
H A DTreeInfo.h58 explicit TreeInfo(TraversalMode mode, RenderState& renderState) argument
63 , renderState(renderState)
74 , renderState(clone.renderState)
93 RenderState& renderState; member in class:android::uirenderer::TreeInfo
H A DLayerCache.cpp99 Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uint32_t height) { argument
117 layer = new Layer(Layer::kType_DisplayList, renderState, entry.mWidth, entry.mHeight);
H A DCaches.cpp50 Caches::Caches(RenderState& renderState) argument
52 , patchCache(renderState)
55 , mRenderState(&renderState)
H A DCaches.h71 static Caches& createInstance(RenderState& renderState) { argument
73 sInstance = new Caches(renderState);
86 Caches(RenderState& renderState);
H A DLayer.cpp40 Layer::Layer(Type layerType, RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight) argument
43 , renderState(renderState)
52 renderState.registerLayer(this);
56 renderState.unregisterLayer(this);
60 renderState.requireGLContext();
83 renderer.reset(new LayerRenderer(renderState, this));
149 GLuint previousFbo = renderState.getFramebuffer();
150 renderState.bindFramebuffer(fbo);
152 renderState
[all...]
H A DPatchCache.cpp35 PatchCache::PatchCache(RenderState& renderState) argument
36 : mRenderState(renderState)
H A DGlopBuilder.cpp61 GlopBuilder::GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop) argument
62 : mRenderState(renderState)
H A DLayerRenderer.cpp38 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) argument
39 : OpenGLRenderer(renderState)
186 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) { argument
198 Layer* layer = caches.layerCache.get(renderState, width, height);
228 GLuint previousFbo = renderState.getFramebuffer();
230 renderState.bindFramebuffer(layer->getFbo());
242 renderState.bindFramebuffer(previousFbo);
251 renderState.bindFramebuffer(previousFbo);
272 Layer* LayerRenderer::createTextureLayer(RenderState& renderState) { argument
275 Layer* layer = new Layer(Layer::kType_Texture, renderState,
328 flushLayer(RenderState& renderState, Layer* layer) argument
353 copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap) argument
[all...]
H A DLayer.h75 Layer(Type type, RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight);
347 RenderState& renderState; member in class:android::uirenderer::Layer
H A DOpenGLRenderer.h117 OpenGLRenderer(RenderState& renderState);
247 RenderState& renderState() { function in class:android::uirenderer::OpenGLRenderer
H A DOpenGLRenderer.cpp67 OpenGLRenderer::OpenGLRenderer(RenderState& renderState) argument
70 , mRenderState(renderState)
/frameworks/base/libs/hwui/renderthread/
H A DRenderThread.h91 RenderState& renderState() { return *mRenderState; } function in class:android::uirenderer::renderthread::RenderThread
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
H A DRenderable.java68 public void setRenderState(RenderState renderState) { argument
69 mRenderState = renderState;
H A DScene.java199 public void assignRenderStateToMaterial(RenderState renderState, String regex) { argument
206 shape.setRenderState(renderState);
211 public void assignRenderState(RenderState renderState) { argument
215 shape.setRenderState(renderState);

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