/external/mesa3d/src/gallium/auxiliary/vl/ |
H A D | vl_zscan.h | 53 void *samplers[3]; member in struct:vl_zscan
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H A D | vl_idct.h | 49 void *samplers[2]; member in struct:vl_idct
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H A D | vl_compositor.h | 64 void *samplers[3]; member in struct:vl_compositor_layer 157 * set overlay samplers
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | gen7_sampler_state.c | 46 /* These don't use samplers at all. */ 190 struct gen7_sampler_state *samplers; local 203 samplers = brw_state_batch(brw, AUB_TRACE_SAMPLER_STATE, 204 brw->sampler.count * sizeof(*samplers), 206 memset(samplers, 0, brw->sampler.count * sizeof(*samplers)); 213 gen7_update_sampler_state(brw, unit, s, &samplers[s]);
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H A D | brw_wm_sampler_state.c | 171 /* These don't use samplers at all. */ 336 struct brw_sampler_state *samplers; local 352 samplers = brw_state_batch(brw, AUB_TRACE_SAMPLER_STATE, 353 brw->sampler.count * sizeof(*samplers), 355 memset(samplers, 0, brw->sampler.count * sizeof(*samplers)); 362 brw_update_sampler_state(brw, unit, s, &samplers[s]);
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_sampler.c | 213 struct pipe_sampler_state *samplers, 229 struct pipe_sampler_state *sampler = samplers + unit; 244 /* if we've reset all the old samplers and we have no more new ones */ 262 st->state.samplers[PIPE_SHADER_FRAGMENT], 269 st->state.samplers[PIPE_SHADER_VERTEX], 277 st->state.samplers[PIPE_SHADER_GEOMETRY], 209 update_shader_samplers(struct st_context *st, unsigned shader_stage, const struct gl_program *prog, unsigned max_units, struct pipe_sampler_state *samplers, unsigned *num_samplers) argument
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/external/skia/src/gpu/effects/ |
H A D | GrDitherEffect.cpp | 89 const TextureSamplerArray& samplers) { 84 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument
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H A D | GrBicubicEffect.cpp | 59 const TextureSamplerArray& samplers) { 107 fDomain.sampleTexture(fsBuilder, domain, sampleVar.c_str(), coord, samplers[0]); 54 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& effect, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | GrConvexPolyEffect.cpp | 114 const TextureSamplerArray& samplers) { 209 const TextureSamplerArray& samplers) { 109 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument 204 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument
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H A D | GrConvolutionEffect.cpp | 59 const TextureSamplerArray& samplers) { 90 fsBuilder->appendTextureLookup(samplers[0], "coord"); 54 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor&, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | GrTextureDomain.cpp | 196 const TextureSamplerArray& samplers) { 202 fGLDomain.sampleTexture(fsBuilder, domain, outputColor, coords2D, samplers[0], inputColor); 191 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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/external/skia/src/gpu/gl/ |
H A D | GrGLXferProcessor.h | 29 const TextureSamplerArray& samplers) 36 , fSamplers(samplers) {} 23 EmitArgs(GrGLXPBuilder* pb, const GrXferProcessor& xp, const char* inputColor, const char* inputCoverage, const char* outputPrimary, const char* outputSecondary, const TextureSamplerArray& samplers) argument
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H A D | GrGLPrimitiveProcessor.h | 36 const TextureSamplerArray& samplers, 44 , fSamplers(samplers) 31 EmitArgs(GrGLGPBuilder* pb, const GrPrimitiveProcessor& gp, const GrBatchTracker& bt, const char* outputColor, const char* outputCoverage, const TextureSamplerArray& samplers, const TransformsIn& transformsIn, TransformsOut* transformsOut) argument
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H A D | GrGLProgram.cpp | 76 SkTArray<typename Proc::Sampler, true>& samplers = ip->fSamplers; local 77 int numSamplers = samplers.count(); 79 SkASSERT(samplers[s].fUniform.isValid()); 80 fProgramDataManager.setSampler(samplers[s].fUniform, *texUnitIdx); 81 samplers[s].fTextureUnit = (*texUnitIdx)++; 87 const SkTArray<typename Proc::Sampler, true>& samplers = ip->fSamplers; local 88 int numSamplers = samplers.count(); 91 SkASSERT(samplers[s].fTextureUnit >= 0); 93 fGpu->bindTexture(samplers[s].fTextureUnit,
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_sampler.c | 72 void **samplers) 78 assert(start + num <= Elements(llvmpipe->samplers[shader])); 82 !memcmp(llvmpipe->samplers[shader] + start, samplers, 89 /* set the new samplers */ 91 llvmpipe->samplers[shader][start + i] = samplers[i]; 94 /* find highest non-null samplers[] entry */ 97 while (j > 0 && llvmpipe->samplers[shader][j - 1] == NULL) 105 llvmpipe->samplers[shade 68 llvmpipe_bind_sampler_states(struct pipe_context *pipe, unsigned shader, unsigned start, unsigned num, void **samplers) argument 114 llvmpipe_bind_fragment_sampler_states(struct pipe_context *pipe, unsigned num, void **samplers) argument 122 llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe, unsigned num, void **samplers) argument 130 llvmpipe_bind_geometry_sampler_states(struct pipe_context *pipe, unsigned num, void **samplers) argument [all...] |
H A D | lp_context.h | 60 struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; member in struct:llvmpipe_context
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/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_state_sampler.c | 70 * Bind a range [start, start+num-1] of samplers for a shader stage. 77 void **samplers) 83 assert(start + num <= Elements(softpipe->samplers[shader])); 87 !memcmp(softpipe->samplers[shader] + start, samplers, 94 /* set the new samplers */ 96 softpipe->samplers[shader][start + i] = samplers[i]; 99 /* find highest non-null samplers[] entry */ 102 while (j > 0 && softpipe->samplers[shade 73 softpipe_bind_sampler_states(struct pipe_context *pipe, unsigned shader, unsigned start, unsigned num, void **samplers) argument 120 softpipe_bind_fragment_sampler_states(struct pipe_context *pipe, unsigned num, void **samplers) argument 128 softpipe_bind_vertex_sampler_states(struct pipe_context *pipe, unsigned num, void **samplers) argument 137 softpipe_bind_geometry_sampler_states(struct pipe_context *pipe, unsigned num, void **samplers) argument [all...] |
H A D | sp_context.h | 63 struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; member in struct:softpipe_context
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/external/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_pipe_sampler.c | 156 void **samplers) 164 /* we only support fragment shader samplers at this time */ 170 !memcmp(svga->curr.sampler + start, samplers, num * sizeof(void *))) { 176 svga->curr.sampler[start + i] = samplers[i]; 152 svga_bind_sampler_states(struct pipe_context *pipe, unsigned shader, unsigned start, unsigned num, void **samplers) argument
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/external/mesa3d/src/gallium/state_trackers/clover/core/ |
H A D | kernel.hpp | 56 std::vector<void *> samplers; member in struct:_cl_kernel::exec_context
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/external/mesa3d/src/gallium/state_trackers/xa/ |
H A D | xa_yuv.c | 72 struct pipe_sampler_state *samplers[3]; local 87 samplers[i] = &sampler; 95 cso_set_samplers(r->cso, PIPE_SHADER_FRAGMENT, 3, (const struct pipe_sampler_state **)samplers);
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/external/mesa3d/src/gallium/state_trackers/vega/ |
H A D | shader.c | 165 struct pipe_sampler_state **samplers, 171 samplers[2] = &ctx->blend_sampler; 174 if (!samplers[0] || !sampler_views[0]) { 175 samplers[0] = samplers[2]; 178 if (!samplers[1] || !sampler_views[1]) { 179 samplers[1] = samplers[0]; 189 struct pipe_sampler_state **samplers, 194 * for samplers i 164 blend_bind_samplers(struct shader *shader, struct pipe_sampler_state **samplers, struct pipe_sampler_view **sampler_views) argument 188 setup_samplers(struct shader *shader, struct pipe_sampler_state **samplers, struct pipe_sampler_view **sampler_views) argument 348 struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; local [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | samplerobj.c | 163 _mesa_GenSamplers(GLsizei count, GLuint *samplers) argument 179 if (!samplers) 189 samplers[i] = first + i; 195 _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers) argument 211 if (samplers[i]) { 213 _mesa_lookup_samplerobj(ctx, samplers[i]); 216 _mesa_HashRemove(ctx->Shared->SamplerObjects, samplers[i]);
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/external/skia/gm/ |
H A D | dcshader.cpp | 73 const TextureSamplerArray& samplers) { 68 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_pstipple.c | 89 void *samplers[PIPE_MAX_SAMPLERS]; member in struct:pstip_stage::__anon11958 126 uint samplersUsed; /**< bitfield of samplers used */ 539 /* how many samplers? */ 545 pstip->state.samplers[pstip->fs->sampler_unit] = pstip->sampler_cso; 552 pstip->driver_bind_sampler_states(pipe, num_samplers, pstip->state.samplers); 576 pstip->state.samplers); 713 memcpy(pstip->state.samplers, sampler, num * sizeof(void *)); 715 pstip->state.samplers[i] = NULL;
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