Searched defs:texHeight (Results 1 - 12 of 12) sorted by relevance

/external/skia/samplecode/
H A DSampleVertices.cpp160 void make_fan(Rec* rec, int texWidth, int texHeight) { argument
162 const SkScalar ty = SkIntToScalar(texHeight);
190 void make_strip(Rec* rec, int texWidth, int texHeight) { argument
192 const SkScalar ty = SkIntToScalar(texHeight);
H A DSampleSlides.cpp361 static void make_fan(Rec* rec, int texWidth, int texHeight) { argument
363 const SkScalar ty = SkIntToScalar(texHeight);
391 static void make_strip(Rec* rec, int texWidth, int texHeight) { argument
393 const SkScalar ty = SkIntToScalar(texHeight);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureMipmapTests.cpp257 int texHeight = refTexture.getHeight(); local
259 int defViewportHeight = texHeight*4;
361 const int bestScoreDiff = (texWidth/16)*(texHeight/16);
362 const int worstScoreDiff = texWidth*texHeight;
530 int texHeight = m_texture->getRefTexture().getSize(); local
533 int defViewportHeight = texHeight*2;
628 const int bestScoreDiff = (texWidth/16)*(texHeight/16);
629 const int worstScoreDiff = texWidth*texHeight;
/external/deqp/modules/gles2/functional/
H A Des2fTextureMipmapTests.cpp256 const int texHeight = refTexture.getHeight(); local
258 const int defViewportHeight = texHeight*4;
585 const int texHeight = m_texture->getRefTexture().getSize(); local
587 const int defViewportHeight = texHeight*2;
H A Des2fFboRenderTest.cpp1114 int texHeight = 64; local
1119 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight);
1120 createMetaballsTex2D(ctx, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight);
H A Des2fTextureUnitTests.cpp643 const int texHeight = is2d ? TEXTURE_HEIGHT_2D : TEXTURE_HEIGHT_CUBE; local
644 bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight));
645 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1;
674 m_textures2d.push_back(new tcu::Texture2D(glu::mapGLTransferFormat(params.format, params.dataType), texWidth, texHeight));
679 DE_ASSERT(texWidth == texHeight);
H A Des2fVertexTextureTests.cpp479 const int texHeight = 1 << deLog2Ceil32(MAX_2D_RENDER_HEIGHT / 2); local
484 m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight);
487 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight));
488 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1;
782 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); local
784 DE_ASSERT(texWidth == texHeight);
785 DE_UNREF(texHeight);
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureMipmapTests.cpp249 int texHeight = refTexture.getHeight(); local
251 int defViewportHeight = texHeight*4;
354 const int bestScoreDiff = (texWidth/16)*(texHeight/16);
355 const int worstScoreDiff = texWidth*texHeight;
518 int texHeight = m_texture->getRefTexture().getSize(); local
521 int defViewportHeight = texHeight*2;
617 const int bestScoreDiff = (texWidth/16)*(texHeight/16);
618 const int worstScoreDiff = texWidth*texHeight;
/external/mesa3d/src/mesa/swrast/
H A Ds_aaline.c69 GLfloat texHeight[FRAG_ATTRIB_MAX]; member in struct:LineInfo
/external/deqp/modules/gles3/functional/
H A Des3fTextureMipmapTests.cpp300 const int texHeight = refTexture.getHeight(); local
302 const int defViewportHeight = texHeight*4;
624 const int texHeight = m_texture->getRefTexture().getSize(); local
626 const int defViewportHeight = texHeight*2;
1249 const int texHeight = refTexture.getHeight(); local
1253 const RandomViewport viewport (renderTarget, texWidth*4, texHeight*4, deStringHash(getName()));
1499 const int texHeight = refTexture.getHeight(); local
1502 const RandomViewport viewport (renderTarget, texWidth*4, texHeight*4, deStringHash(getName()));
1810 const int texHeight = m_texture->getRefTexture().getSize(); local
1813 const int defViewportHeight = texHeight*
2126 const int texHeight = refTexture.getHeight(); local
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H A Des3fTextureUnitTests.cpp821 const int texHeight = is2dTex ? TEXTURE_HEIGHT_2D : isCubeTex ? TEXTURE_HEIGHT_CUBE : is2dArrayTex ? TEXTURE_HEIGHT_2D_ARRAY : TEXTURE_HEIGHT_3D; local
826 bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight) && deIsPowerOfTwo32(texDepth));
827 int numLevels = mipmaps ? deLog2Floor32(de::max(de::max(texWidth, texHeight), texDepth))+1 : 1;
858 m_textures2d.push_back(new tcu::Texture2D(texFormat, texWidth, texHeight));
863 DE_ASSERT(texWidth == texHeight);
869 m_textures2dArray.push_back(new tcu::Texture2DArray(texFormat, texWidth, texHeight, texLayers));
874 m_textures3d.push_back(new tcu::Texture3D(texFormat, texWidth, texHeight, texDepth));
H A Des3fVertexTextureTests.cpp580 const int texHeight = 1 << deLog2Ceil32(MAX_2D_RENDER_HEIGHT / 2); local
585 m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight);
588 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight));
589 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1;
886 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); local
888 DE_ASSERT(texWidth == texHeight);
889 DE_UNREF(texHeight);
1226 const int texHeight = HEIGHT_2D_ARRAY; local
1232 m_textures[i] = new glu::Texture2DArray(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight, texLayers);
1235 const int numLevels = deLog2Floor32(de::max(texWidth, texHeight))
1290 const int texHeight = refTexture.getHeight(); local
1566 const int texHeight = HEIGHT_3D; local
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