/external/skia/samplecode/ |
H A D | SampleVertices.cpp | 160 void make_fan(Rec* rec, int texWidth, int texHeight) { argument 162 const SkScalar ty = SkIntToScalar(texHeight); 190 void make_strip(Rec* rec, int texWidth, int texHeight) { argument 192 const SkScalar ty = SkIntToScalar(texHeight);
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H A D | SampleSlides.cpp | 361 static void make_fan(Rec* rec, int texWidth, int texHeight) { argument 363 const SkScalar ty = SkIntToScalar(texHeight); 391 static void make_strip(Rec* rec, int texWidth, int texHeight) { argument 393 const SkScalar ty = SkIntToScalar(texHeight);
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/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureMipmapTests.cpp | 257 int texHeight = refTexture.getHeight(); local 259 int defViewportHeight = texHeight*4; 361 const int bestScoreDiff = (texWidth/16)*(texHeight/16); 362 const int worstScoreDiff = texWidth*texHeight; 530 int texHeight = m_texture->getRefTexture().getSize(); local 533 int defViewportHeight = texHeight*2; 628 const int bestScoreDiff = (texWidth/16)*(texHeight/16); 629 const int worstScoreDiff = texWidth*texHeight;
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureMipmapTests.cpp | 256 const int texHeight = refTexture.getHeight(); local 258 const int defViewportHeight = texHeight*4; 585 const int texHeight = m_texture->getRefTexture().getSize(); local 587 const int defViewportHeight = texHeight*2;
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H A D | es2fFboRenderTest.cpp | 1114 int texHeight = 64; local 1119 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); 1120 createMetaballsTex2D(ctx, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight);
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H A D | es2fTextureUnitTests.cpp | 643 const int texHeight = is2d ? TEXTURE_HEIGHT_2D : TEXTURE_HEIGHT_CUBE; local 644 bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); 645 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; 674 m_textures2d.push_back(new tcu::Texture2D(glu::mapGLTransferFormat(params.format, params.dataType), texWidth, texHeight)); 679 DE_ASSERT(texWidth == texHeight);
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H A D | es2fVertexTextureTests.cpp | 479 const int texHeight = 1 << deLog2Ceil32(MAX_2D_RENDER_HEIGHT / 2); local 484 m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); 487 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); 488 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; 782 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); local 784 DE_ASSERT(texWidth == texHeight); 785 DE_UNREF(texHeight);
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureMipmapTests.cpp | 249 int texHeight = refTexture.getHeight(); local 251 int defViewportHeight = texHeight*4; 354 const int bestScoreDiff = (texWidth/16)*(texHeight/16); 355 const int worstScoreDiff = texWidth*texHeight; 518 int texHeight = m_texture->getRefTexture().getSize(); local 521 int defViewportHeight = texHeight*2; 617 const int bestScoreDiff = (texWidth/16)*(texHeight/16); 618 const int worstScoreDiff = texWidth*texHeight;
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_aaline.c | 69 GLfloat texHeight[FRAG_ATTRIB_MAX]; member in struct:LineInfo
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureMipmapTests.cpp | 300 const int texHeight = refTexture.getHeight(); local 302 const int defViewportHeight = texHeight*4; 624 const int texHeight = m_texture->getRefTexture().getSize(); local 626 const int defViewportHeight = texHeight*2; 1249 const int texHeight = refTexture.getHeight(); local 1253 const RandomViewport viewport (renderTarget, texWidth*4, texHeight*4, deStringHash(getName())); 1499 const int texHeight = refTexture.getHeight(); local 1502 const RandomViewport viewport (renderTarget, texWidth*4, texHeight*4, deStringHash(getName())); 1810 const int texHeight = m_texture->getRefTexture().getSize(); local 1813 const int defViewportHeight = texHeight* 2126 const int texHeight = refTexture.getHeight(); local [all...] |
H A D | es3fTextureUnitTests.cpp | 821 const int texHeight = is2dTex ? TEXTURE_HEIGHT_2D : isCubeTex ? TEXTURE_HEIGHT_CUBE : is2dArrayTex ? TEXTURE_HEIGHT_2D_ARRAY : TEXTURE_HEIGHT_3D; local 826 bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight) && deIsPowerOfTwo32(texDepth)); 827 int numLevels = mipmaps ? deLog2Floor32(de::max(de::max(texWidth, texHeight), texDepth))+1 : 1; 858 m_textures2d.push_back(new tcu::Texture2D(texFormat, texWidth, texHeight)); 863 DE_ASSERT(texWidth == texHeight); 869 m_textures2dArray.push_back(new tcu::Texture2DArray(texFormat, texWidth, texHeight, texLayers)); 874 m_textures3d.push_back(new tcu::Texture3D(texFormat, texWidth, texHeight, texDepth));
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H A D | es3fVertexTextureTests.cpp | 580 const int texHeight = 1 << deLog2Ceil32(MAX_2D_RENDER_HEIGHT / 2); local 585 m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); 588 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); 589 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; 886 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); local 888 DE_ASSERT(texWidth == texHeight); 889 DE_UNREF(texHeight); 1226 const int texHeight = HEIGHT_2D_ARRAY; local 1232 m_textures[i] = new glu::Texture2DArray(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight, texLayers); 1235 const int numLevels = deLog2Floor32(de::max(texWidth, texHeight)) 1290 const int texHeight = refTexture.getHeight(); local 1566 const int texHeight = HEIGHT_3D; local [all...] |