Searched refs:DrawArrays (Results 1 - 13 of 13) sorted by relevance

/external/mesa3d/src/glx/
H A Dindirect_vertex_array_priv.h301 void (*DrawArrays) (GLenum, GLint, GLsizei); member in struct:array_state_vector
H A Dindirect_vertex_array.c45 * in the DrawArrays protocol. Certain operations, such as enabling or
48 * other factors to determine what "version" of DrawArrays protocoal can be
51 * Current, only two versions of DrawArrays protocol are implemented. The
55 * DrawArrays protocol.
58 * This is the GL 1.1 DrawArrays protocol. The only difference between GL
59 * 1.1 and EXT_vertex_arrays is the opcode used for the DrawArrays command.
165 arrays->DrawArrays = NULL;
322 * Emit a single element using non-DrawArrays protocol.
360 * Emit a single element using "old" DrawArrays protocol from
468 arrays->DrawArrays
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/external/skia/src/gpu/gl/
H A DGrGLAssembleInterface.cpp116 GET_PROC(DrawArrays);
389 GET_PROC(DrawArrays);
H A DGrGLGpu.cpp1919 GL_CALL(DrawArrays(gPrimitiveType2GLMode[vertices.primitiveType()], 0,
/external/mesa3d/src/mesa/main/
H A Dvtxfmt.c108 SET_DrawArrays(tab, vfmt->DrawArrays);
H A Ddd.h1014 void (GLAPIENTRYP DrawArrays)( GLenum mode, GLint start, GLsizei count );
H A Ddlist.c11045 vfmt->DrawArrays = 0;
/external/mesa3d/src/mesa/vbo/
H A Dvbo_noop.c499 vfmt->DrawArrays = _mesa_noop_DrawArrays;
H A Dvbo_save_api.c1457 vfmt->DrawArrays = _save_DrawArrays;
1670 ctx->ListState.ListVtxfmt.DrawArrays = _save_OBE_DrawArrays;
H A Dvbo_exec_array.c577 * Helper function called by the other DrawArrays() functions below.
580 * splitting one DrawArrays() into two.
1311 * (like in DrawArrays), but we have no way to know how many vertices
1324 * Like DrawArrays, but take the count from a transform feedback object.
1399 exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
/external/mesa3d/src/gallium/state_trackers/wgl/
H A Dstw_icd.h360 void (GLAPIENTRY * DrawArrays)(GLenum, GLint, GLsizei); member in struct:__GLdispatchTableRec
/external/mesa3d/src/mapi/glapi/tests/
H A Dcheck_table.cpp876 { "glDrawArrays", _O(DrawArrays) },
/external/mesa3d/include/GL/
H A Dgl_mangle.h403 #define glDrawArrays MANGLE(DrawArrays)

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