/external/skia/src/core/ |
H A D | SkLocalMatrixShader.h | 26 virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix, 28 return fProxyShader->asABitmap(bitmap, matrix, mode);
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H A D | SkBitmapProcShader.h | 24 BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const override;
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H A D | SkColorShader.h | 51 virtual BitmapType asABitmap(SkBitmap* outTexture,
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H A D | SkShader.cpp | 209 SkShader::BitmapType SkShader::asABitmap(SkBitmap*, SkMatrix*, TileMode*) const { function in class:SkShader 328 SkShader::BitmapType SkColorShader::asABitmap(SkBitmap* bitmap, SkMatrix* matrix, function in class:SkColorShader
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H A D | SkBitmapProcShader.cpp | 42 SkShader::BitmapType SkBitmapProcShader::asABitmap(SkBitmap* texture, function in class:SkBitmapProcShader 277 // SkShader::asABitmap()
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H A D | SkPicture.cpp | 97 shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType) {
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H A D | SkPictureShader.cpp | 85 rec.fShader.get()->asABitmap(&tile, NULL, NULL);
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/external/skia/src/effects/gradients/ |
H A D | SkLinearGradient.h | 31 BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const override;
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H A D | SkRadialGradient.h | 31 virtual BitmapType asABitmap(SkBitmap* bitmap,
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H A D | SkSweepGradient.h | 31 virtual BitmapType asABitmap(SkBitmap* bitmap,
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H A D | SkTwoPointConicalGradient.h | 61 virtual BitmapType asABitmap(SkBitmap* bitmap,
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H A D | SkSweepGradient.cpp | 25 SkShader::BitmapType SkSweepGradient::asABitmap(SkBitmap* bitmap, function in class:SkSweepGradient
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H A D | SkTwoPointConicalGradient.cpp | 295 SkShader::BitmapType SkTwoPointConicalGradient::asABitmap( function in class:SkTwoPointConicalGradient
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H A D | SkLinearGradient.cpp | 264 SkShader::BitmapType SkLinearGradient::asABitmap(SkBitmap* bitmap, function in class:SkLinearGradient
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H A D | SkRadialGradient.cpp | 228 SkShader::BitmapType SkRadialGradient::asABitmap(SkBitmap* bitmap, function in class:SkRadialGradient
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/external/skia/include/core/ |
H A D | SkShader.h | 234 by asABitmap 279 virtual BitmapType asABitmap(SkBitmap* outTexture, SkMatrix* outMatrix,
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/external/skia/src/utils/android/ |
H A D | SkAndroidSDKCanvas.cpp | 24 if (shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType) {
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/external/skia/src/utils/ |
H A D | SkDeferredCanvas.cpp | 65 // and SkBitmapProcShader implement asABitmap(). The following 69 if (shader->asABitmap(&bm, NULL, NULL) &&
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H A D | SkLua.cpp | 1209 switch (shader->asABitmap(&bm, &matrix, modes)) { 1263 { "asABitmap", lshader_asABitmap },
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/external/skia/src/pdf/ |
H A D | SkPDFShader.cpp | 1115 bitmapType = shader.asABitmap(&fImage, &matrix, fImageTileModes);
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/external/skia/tests/ |
H A D | PictureTest.cpp | 74 shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType);
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/external/skia/src/device/xps/ |
H A D | SkXPSDevice.cpp | 1059 SkShader::BitmapType bitmapType = shader->asABitmap(&outTexture,
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