/external/skia/src/core/ |
H A D | SkLocalMatrixShader.h | 37 virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint, 44 return fProxyShader->asFragmentProcessor(context, paint, viewM, &tmp, grColor, fp); 49 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&,
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H A D | SkBitmapProcShader.h | 34 bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM, const SkMatrix*,
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H A D | SkColorShader.h | 57 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
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H A D | SkPictureShader.h | 33 bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM, const SkMatrix*,
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H A D | SkXfermode_proccoeff.h | 40 virtual bool asFragmentProcessor(GrFragmentProcessor**,
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H A D | SkShader.cpp | 217 bool SkShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, const SkMatrix*, function in class:SkShader 348 bool SkColorShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix&, function in class:SkColorShader 360 bool SkColorShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:SkColorShader
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H A D | SkPictureShader.cpp | 309 bool SkPictureShader::asFragmentProcessor(GrContext* context, const SkPaint& paint, function in class:SkPictureShader 321 return bitmapShader->asFragmentProcessor(context, paint, viewM, NULL, paintColor, fp); 324 bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:SkPictureShader
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H A D | SkImageFilter.cpp | 232 return this->asFragmentProcessor(NULL, NULL, SkMatrix::I(), SkIRect()); 275 if (this->asFragmentProcessor(&fp, srcTexture, matrix, bounds)) { 370 bool SkImageFilter::asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix&, function in class:SkImageFilter
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H A D | SkBitmapProcShader.cpp | 375 bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& paint, function in class:SkBitmapProcShader 463 bool SkBitmapProcShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:SkBitmapProcShader
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/external/skia/include/effects/ |
H A D | SkMagnifierImageFilter.h | 29 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix&,
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H A D | SkMatrixConvolutionImageFilter.h | 86 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix&,
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H A D | SkPerlinNoiseShader.h | 99 virtual bool asFragmentProcessor(GrContext* context, const SkPaint&, const SkMatrix& viewM,
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/external/skia/src/effects/gradients/ |
H A D | SkLinearGradient.h | 33 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
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H A D | SkRadialGradient.h | 35 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
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H A D | SkSweepGradient.h | 37 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
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H A D | SkTwoPointConicalGradient.h | 65 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, const SkMatrix*,
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H A D | SkSweepGradient.cpp | 263 SkAssertResult(shader->asFragmentProcessor(context, paint, 297 bool SkSweepGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint, function in class:SkSweepGradient 323 bool SkSweepGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:SkSweepGradient
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H A D | SkLinearGradient.cpp | 546 SkAssertResult(shader->asFragmentProcessor(context, paint, 569 bool SkLinearGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint, function in class:__anon13954::SkLinearGradient 595 bool SkLinearGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:__anon13954::SkLinearGradient
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H A D | SkRadialGradient.cpp | 520 SkAssertResult(shader->asFragmentProcessor(context, paint, 544 bool SkRadialGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint, function in class:SkRadialGradient 571 bool SkRadialGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:SkRadialGradient
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/external/skia/include/core/ |
H A D | SkMaskFilter.h | 78 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix& ctm) const; 81 * If asFragmentProcessor() fails the filter may be implemented on the GPU by a subclass
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H A D | SkXfermode.h | 212 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture* background) const;
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H A D | SkShader.h | 371 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
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/external/skia/src/effects/ |
H A D | SkXfermodeImageFilter.cpp | 114 return fMode && fMode->asFragmentProcessor(NULL, NULL) && !cropRectIsSet(); 157 if (!fMode || !fMode->asFragmentProcessor(&xferProcessor, backgroundTex)) {
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H A D | SkArithmeticMode.cpp | 34 bool asFragmentProcessor(GrFragmentProcessor**, GrTexture* background) const override; 237 bool SkArithmeticMode_scalar::asFragmentProcessor(GrFragmentProcessor** fp, function in class:SkArithmeticMode_scalar
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/external/skia/gm/ |
H A D | dcshader.cpp | 36 bool asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM, 102 bool DCShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM, function in class:skiagm::DCShader
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