Searched refs:asFragmentProcessor (Results 1 - 25 of 35) sorted by relevance

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/external/skia/src/core/
H A DSkLocalMatrixShader.h37 virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint,
44 return fProxyShader->asFragmentProcessor(context, paint, viewM, &tmp, grColor, fp);
49 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&,
H A DSkBitmapProcShader.h34 bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM, const SkMatrix*,
H A DSkColorShader.h57 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
H A DSkPictureShader.h33 bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM, const SkMatrix*,
H A DSkXfermode_proccoeff.h40 virtual bool asFragmentProcessor(GrFragmentProcessor**,
H A DSkShader.cpp217 bool SkShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, const SkMatrix*, function in class:SkShader
348 bool SkColorShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix&, function in class:SkColorShader
360 bool SkColorShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:SkColorShader
H A DSkPictureShader.cpp309 bool SkPictureShader::asFragmentProcessor(GrContext* context, const SkPaint& paint, function in class:SkPictureShader
321 return bitmapShader->asFragmentProcessor(context, paint, viewM, NULL, paintColor, fp);
324 bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:SkPictureShader
H A DSkImageFilter.cpp232 return this->asFragmentProcessor(NULL, NULL, SkMatrix::I(), SkIRect());
275 if (this->asFragmentProcessor(&fp, srcTexture, matrix, bounds)) {
370 bool SkImageFilter::asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix&, function in class:SkImageFilter
H A DSkBitmapProcShader.cpp375 bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& paint, function in class:SkBitmapProcShader
463 bool SkBitmapProcShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:SkBitmapProcShader
/external/skia/include/effects/
H A DSkMagnifierImageFilter.h29 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix&,
H A DSkMatrixConvolutionImageFilter.h86 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix&,
H A DSkPerlinNoiseShader.h99 virtual bool asFragmentProcessor(GrContext* context, const SkPaint&, const SkMatrix& viewM,
/external/skia/src/effects/gradients/
H A DSkLinearGradient.h33 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
H A DSkRadialGradient.h35 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
H A DSkSweepGradient.h37 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
H A DSkTwoPointConicalGradient.h65 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, const SkMatrix*,
H A DSkSweepGradient.cpp263 SkAssertResult(shader->asFragmentProcessor(context, paint,
297 bool SkSweepGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint, function in class:SkSweepGradient
323 bool SkSweepGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:SkSweepGradient
H A DSkLinearGradient.cpp546 SkAssertResult(shader->asFragmentProcessor(context, paint,
569 bool SkLinearGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint, function in class:__anon13954::SkLinearGradient
595 bool SkLinearGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:__anon13954::SkLinearGradient
H A DSkRadialGradient.cpp520 SkAssertResult(shader->asFragmentProcessor(context, paint,
544 bool SkRadialGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint, function in class:SkRadialGradient
571 bool SkRadialGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, function in class:SkRadialGradient
/external/skia/include/core/
H A DSkMaskFilter.h78 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix& ctm) const;
81 * If asFragmentProcessor() fails the filter may be implemented on the GPU by a subclass
H A DSkXfermode.h212 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture* background) const;
H A DSkShader.h371 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
/external/skia/src/effects/
H A DSkXfermodeImageFilter.cpp114 return fMode && fMode->asFragmentProcessor(NULL, NULL) && !cropRectIsSet();
157 if (!fMode || !fMode->asFragmentProcessor(&xferProcessor, backgroundTex)) {
H A DSkArithmeticMode.cpp34 bool asFragmentProcessor(GrFragmentProcessor**, GrTexture* background) const override;
237 bool SkArithmeticMode_scalar::asFragmentProcessor(GrFragmentProcessor** fp, function in class:SkArithmeticMode_scalar
/external/skia/gm/
H A Ddcshader.cpp36 bool asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM,
102 bool DCShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM, function in class:skiagm::DCShader

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