Searched refs:fboBlitShader (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fFboColorbufferTests.cpp837 Texture2DShader fboBlitShader (DataTypes() << glu::getSampler2DType(fboFormat), getFragmentOutputType(fboFormat), Vec4(1.0f), Vec4(0.0f));
838 const deUint32 fboBlitShaderID = getCurrentContext()->createProgram(&fboBlitShader);
866 fboBlitShader.setUniforms(*getCurrentContext(), fboBlitShaderID);
/external/deqp/modules/gles2/functional/
H A Des2fFboRenderTest.cpp2000 SingleTex2DShader fboBlitShader; local
2001 const deUint32 fboBlitShaderID = ctx.createProgram(&fboBlitShader);
2034 fboBlitShader.setUnit(ctx, fboBlitShaderID, 0);

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