Searched refs:fpsText (Results 1 - 8 of 8) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/app/
H A DStatsAppState.java60 protected BitmapText fpsText; field in class:StatsAppState
73 * so that the fpsText can be created before init. This
75 * fpsText... unfortunately.
79 this.fpsText = new BitmapText(guiFont, false);
83 return fpsText;
101 if (fpsText != null) {
102 fpsText.setCullHint(show ? CullHint.Never : CullHint.Always);
144 if (fpsText == null) {
145 fpsText = new BitmapText(guiFont, false);
148 fpsText
[all...]
H A DSimpleApplication.java76 protected BitmapText fpsText; field in class:SimpleApplication
213 // Some of the tests rely on having access to fpsText
216 fpsText = stateManager.getState(StatsAppState.class).getFpsText();
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
H A DTestCollisionListener.java93 fpsText.setText("You hit the box!");
H A DTestGhostObject.java115 fpsText.setText("Overlapping objects: " + ghostControl.getOverlappingObjects().toString());
H A DTestAttachGhostObject.java127 fpsText.setText("collide");
H A DTestRagdollCharacter.java227 fpsText.setText(cam.getLocation() + "/" + cam.getRotation());
/external/jmonkeyengine/engine/src/test/jme3test/water/
H A DTestSimpleWater.java138 fpsText.setText("Light Position: "+lightPos.toString()+" Change Light position with [U], [H], [J], [K] and [T], [G] Turn off water with [O]");
/external/jmonkeyengine/engine/src/test/jme3test/post/
H A DTestDepthOfField.java196 fpsText.setText(""+hit.getDistance());

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