1/*
2 * Copyright (c) 2009-2010 jMonkeyEngine
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 * * Redistributions of source code must retain the above copyright
10 *   notice, this list of conditions and the following disclaimer.
11 *
12 * * Redistributions in binary form must reproduce the above copyright
13 *   notice, this list of conditions and the following disclaimer in the
14 *   documentation and/or other materials provided with the distribution.
15 *
16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17 *   may be used to endorse or promote products derived from this software
18 *   without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33package jme3test.water;
34
35import com.jme3.app.SimpleApplication;
36import com.jme3.input.KeyInput;
37import com.jme3.input.controls.ActionListener;
38import com.jme3.input.controls.KeyTrigger;
39import com.jme3.material.Material;
40import com.jme3.math.Vector3f;
41import com.jme3.scene.Geometry;
42import com.jme3.scene.Node;
43import com.jme3.scene.Spatial;
44import com.jme3.scene.shape.Box;
45import com.jme3.scene.shape.Sphere;
46import com.jme3.util.SkyFactory;
47import com.jme3.water.SimpleWaterProcessor;
48
49/**
50 *
51 * @author normenhansen
52 */
53public class TestSimpleWater extends SimpleApplication implements ActionListener {
54
55    Material mat;
56    Spatial waterPlane;
57    Geometry lightSphere;
58    SimpleWaterProcessor waterProcessor;
59    Node sceneNode;
60    boolean useWater = true;
61    private Vector3f lightPos =  new Vector3f(33,12,-29);
62
63
64    public static void main(String[] args) {
65        TestSimpleWater app = new TestSimpleWater();
66        app.start();
67    }
68
69    @Override
70    public void simpleInitApp() {
71        initInput();
72        initScene();
73
74        //create processor
75        waterProcessor = new SimpleWaterProcessor(assetManager);
76        waterProcessor.setReflectionScene(sceneNode);
77        waterProcessor.setDebug(true);
78        viewPort.addProcessor(waterProcessor);
79
80        waterProcessor.setLightPosition(lightPos);
81
82        //create water quad
83        //waterPlane = waterProcessor.createWaterGeometry(100, 100);
84        waterPlane=(Spatial)  assetManager.loadAsset("Models/WaterTest/WaterTest.mesh.xml");
85        waterPlane.setMaterial(waterProcessor.getMaterial());
86        waterPlane.setLocalScale(40);
87        waterPlane.setLocalTranslation(-5, 0, 5);
88
89        rootNode.attachChild(waterPlane);
90    }
91
92    private void initScene() {
93        //init cam location
94        cam.setLocation(new Vector3f(0, 10, 10));
95        cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
96        //init scene
97        sceneNode = new Node("Scene");
98        mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
99        mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
100        Box b = new Box(1, 1, 1);
101        Geometry geom = new Geometry("Box", b);
102        geom.setMaterial(mat);
103        sceneNode.attachChild(geom);
104
105        // load sky
106        sceneNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
107        rootNode.attachChild(sceneNode);
108
109        //add lightPos Geometry
110        Sphere lite=new Sphere(8, 8, 3.0f);
111        lightSphere=new Geometry("lightsphere", lite);
112        lightSphere.setMaterial(mat);
113        lightSphere.setLocalTranslation(lightPos);
114        rootNode.attachChild(lightSphere);
115    }
116
117    protected void initInput() {
118        flyCam.setMoveSpeed(3);
119        //init input
120        inputManager.addMapping("use_water", new KeyTrigger(KeyInput.KEY_O));
121        inputManager.addListener(this, "use_water");
122        inputManager.addMapping("lightup", new KeyTrigger(KeyInput.KEY_T));
123        inputManager.addListener(this, "lightup");
124        inputManager.addMapping("lightdown", new KeyTrigger(KeyInput.KEY_G));
125        inputManager.addListener(this, "lightdown");
126        inputManager.addMapping("lightleft", new KeyTrigger(KeyInput.KEY_H));
127        inputManager.addListener(this, "lightleft");
128        inputManager.addMapping("lightright", new KeyTrigger(KeyInput.KEY_K));
129        inputManager.addListener(this, "lightright");
130        inputManager.addMapping("lightforward", new KeyTrigger(KeyInput.KEY_U));
131        inputManager.addListener(this, "lightforward");
132        inputManager.addMapping("lightback", new KeyTrigger(KeyInput.KEY_J));
133        inputManager.addListener(this, "lightback");
134    }
135
136    @Override
137    public void simpleUpdate(float tpf) {
138        fpsText.setText("Light Position: "+lightPos.toString()+" Change Light position with [U], [H], [J], [K] and [T], [G] Turn off water with [O]");
139        lightSphere.setLocalTranslation(lightPos);
140        waterProcessor.setLightPosition(lightPos);
141    }
142
143    public void onAction(String name, boolean value, float tpf) {
144        if (name.equals("use_water") && value) {
145            if (!useWater) {
146                useWater = true;
147                waterPlane.setMaterial(waterProcessor.getMaterial());
148            } else {
149                useWater = false;
150                waterPlane.setMaterial(mat);
151            }
152        } else if (name.equals("lightup") && value) {
153            lightPos.y++;
154        } else if (name.equals("lightdown") && value) {
155            lightPos.y--;
156        } else if (name.equals("lightleft") && value) {
157            lightPos.x--;
158        } else if (name.equals("lightright") && value) {
159            lightPos.x++;
160        } else if (name.equals("lightforward") && value) {
161            lightPos.z--;
162        } else if (name.equals("lightback") && value) {
163            lightPos.z++;
164        }
165    }
166}
167