/external/deqp/modules/egl/ |
H A D | teglGLES1RenderUtil.cpp | 45 glClearColor(color.x(), color.y(), color.z(), color.w());
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/external/deqp/modules/gles2/functional/ |
H A D | es2fPrerequisiteTests.cpp | 94 : TestCase (context, "clear_color", "glClearColor test") 141 glClearColor(r/255.0f, g/255.0f, b/255.0f, a/255.0f); 228 glClearColor(r/255.0f, g/255.0f, b/255.0f, 1.0f);
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H A D | es2fMultisampleTests.cpp | 427 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); 642 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); 918 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 0.0f)); 980 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); 1140 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); 1292 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); 1435 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 0.0f));
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H A D | es2fBufferTestUtil.cpp | 437 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); 600 glClearColor (0.0f, 0.0f, 0.0f, 1.0f);
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H A D | es2fReadPixelsTests.cpp | 199 GLU_CHECK_CALL(glClearColor(red, green, blue, alpha));
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/external/deqp/modules/gles3/functional/ |
H A D | es3fPrerequisiteTests.cpp | 94 : TestCase (context, "clear_color", "glClearColor test") 141 glClearColor(r/255.0f, g/255.0f, b/255.0f, a/255.0f); 228 glClearColor(r/255.0f, g/255.0f, b/255.0f, 1.0f);
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H A D | es3fFboInvalidateTests.cpp | 151 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); 225 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); 317 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); 331 glClearColor (0.0f, 1.0f, 0.0f, 1.0f); 383 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); 419 glClearColor (0.0f, 1.0f, 0.0f, 1.0f); 500 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); 620 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); 721 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); 1002 glClearColor (0.2 [all...] |
H A D | es3fRasterizerDiscardTests.cpp | 299 glClearColor (PASS_COLOR_BLUE.x(), PASS_COLOR_BLUE.y(), PASS_COLOR_BLUE.z(), PASS_COLOR_BLUE.w()); 314 glClearColor (BLACK_COLOR.x(), BLACK_COLOR.y(), BLACK_COLOR.z(), BLACK_COLOR.w()); 321 glClearColor (FAIL_COLOR_RED.x(), FAIL_COLOR_RED.y(), FAIL_COLOR_RED.z(), FAIL_COLOR_RED.w());
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H A D | es3fSyncTests.cpp | 185 glClearColor (0.3f, 0.3f, 0.3f, 1.0f);
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H A D | es3fMultisampleTests.cpp | 583 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); 792 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); 1068 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 0.0f)); 1127 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); 1284 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); 1433 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); 1573 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 0.0f));
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H A D | es3fPixelBufferObjectTests.cpp | 336 GLU_CHECK_CALL(glClearColor(r, g, b, a)); 345 GLU_CHECK_CALL(glClearColor(r, g, b, a));
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H A D | es3fOcclusionQueryTests.cpp | 209 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); 266 glClearColor (DEPTH_CLEAR_COLOR.x(), DEPTH_CLEAR_COLOR.y(), DEPTH_CLEAR_COLOR.z(), DEPTH_CLEAR_COLOR.w()); 309 glClearColor (STENCIL_CLEAR_COLOR.x(), STENCIL_CLEAR_COLOR.y(), STENCIL_CLEAR_COLOR.z(), STENCIL_CLEAR_COLOR.w());
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/external/deqp/framework/egl/ |
H A D | egluStaticES20Library.inl | 22 { "glClearColor", (deFunctionPtr)glClearColor },
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H A D | egluStaticES30Library.inl | 34 { "glClearColor", (deFunctionPtr)glClearColor },
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 22 gl->clearColor = &glClearColor;
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/external/deqp/modules/gles3/stress/ |
H A D | es3sOcclusionQueryTests.cpp | 208 glClearColor (0.0f, 0.0f, 0.0f, 1.0f);
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H A D | es3sSyncTests.cpp | 173 glClearColor (0.3f, 0.3f, 0.3f, 1.0f);
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | GameRenderer.java | 87 gl.glClearColor(0.0f, 0.0f, 0.0f, 1);
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/external/skia/src/gpu/gl/android/ |
H A D | GrGLCreateNativeInterface_android.cpp | 43 } else if (0 == strcmp("glClearColor", name)) { 44 return (GrGLFuncPtr) glClearColor;
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/external/skia/src/views/sdl/ |
H A D | SkOSWindow_SDL.cpp | 80 glClearColor(0, 0, 0, 0);
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/external/webrtc/src/modules/audio_processing/test/android/apmtest/jni/ |
H A D | main.c | 138 glClearColor(((float)engine->state.x)/engine->width, engine->state.angle,
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/external/deqp/modules/gles31/stress/ |
H A D | es31sVertexAttributeBindingTests.cpp | 321 gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); 582 gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 249 void ContextWrapper::glClearColor (float red, float green, float blue, float alpha) function in class:sglr::ContextWrapper
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/external/deqp/modules/gles31/functional/ |
H A D | es31fVertexAttributeBindingTests.cpp | 327 gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); 626 gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); 897 gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); 1133 gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
H A D | stw_context.c | 643 &glClearColor,
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