Searched refs:isOpaque (Results 1 - 25 of 88) sorted by relevance

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/external/skia/src/opts/
H A DSkBlitMask_opts_arm.cpp40 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { argument
41 if (isOpaque) {
H A DSkBlitMask_opts_none.cpp16 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { argument
H A DSkBitmapProcState_opts_mips_dsp.cpp372 bool isOpaque = 256 == fAlphaScale; local
384 if (isOpaque) {
/external/skia/tests/
H A DShaderOpacityTest.cpp23 REPORTER_ASSERT(reporter, !shader->isOpaque());
33 REPORTER_ASSERT(reporter, !shader->isOpaque());
41 REPORTER_ASSERT(reporter, shader->isOpaque());
49 REPORTER_ASSERT(reporter, !shader->isOpaque());
70 REPORTER_ASSERT(reporter, grad->isOpaque());
78 REPORTER_ASSERT(reporter, !grad->isOpaque());
86 REPORTER_ASSERT(reporter, !grad->isOpaque());
94 REPORTER_ASSERT(reporter, !grad->isOpaque());
101 REPORTER_ASSERT(reporter, !colorShader1.isOpaque());
103 REPORTER_ASSERT(reporter, colorShader2.isOpaque());
[all...]
H A DBitmapCopyTest.cpp24 gColorTypeName[src.colorType()], src.isOpaque(),
25 gColorTypeName[dst.colorType()], dst.isOpaque());
32 // copyTo() should preserve isOpaque when it makes sense
41 if (srcPremul.isOpaque() != dst.isOpaque()) {
48 if (srcOpaque.isOpaque() != dst.isOpaque()) {
/external/skia/src/core/
H A DSkBlitMask.h65 static BlitLCD16RowProc BlitLCD16RowFactory(bool isOpaque);
71 static BlitLCD16RowProc PlatformBlitRowProcs16(bool isOpaque);
H A DSkPaintPriv.cpp27 (!paint->getShader() || paint->getShader()->isOpaque())) {
46 else if(bmpReplacesShader->isOpaque())
55 return isPaintOpaque(paint, image->isOpaque() ?
H A DSkBitmapProcShader.h23 bool isOpaque() const override;
H A DSkColorShader.h26 bool isOpaque() const override;
H A DSkXfermode_proccoeff.h37 bool isOpaque(SkXfermode::SrcColorOpacity opacityType) const override;
H A DSkBlitMask_D32.cpp74 SkBlitMask::BlitLCD16RowProc SkBlitMask::BlitLCD16RowFactory(bool isOpaque) { argument
75 BlitLCD16RowProc proc = PlatformBlitRowProcs16(isOpaque);
80 if (isOpaque) {
96 bool isOpaque = (0xFF == SkColorGetA(color)); local
97 proc = SkBlitMask::BlitLCD16RowFactory(isOpaque);
100 if (isOpaque) {
/external/skia/samplecode/
H A DSampleTinyBitmap.cpp59 static void setBitmapOpaque(SkBitmap* bm, bool isOpaque) { argument
61 bm->setAlphaType(isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
H A DSampleDitherBitmap.cpp101 static void setBitmapOpaque(SkBitmap* bm, bool isOpaque) { argument
103 bm->setAlphaType(isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
/external/skia/src/gpu/
H A DGrProcOptInfo.h46 bool isOpaque() const { return fInOut.isOpaque(); } function in class:GrProcOptInfo
/external/skia/include/images/
H A DSkMovie.h42 int isOpaque();
/external/skia/src/image/
H A DSkImage_Gpu.h44 bool isOpaque() const override;
H A DSkImage.cpp84 this->isOpaque() ? "opaque" : "");
147 const bool opaque = this->isOpaque();
H A DSkImage_Gpu.cpp44 GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &bm);
49 SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
60 bool SkImage_Gpu::isOpaque() const { function in class:SkImage_Gpu
H A DSkImage_Raster.cpp71 bool isOpaque() const override;
222 bool SkImage_Raster::isOpaque() const { function in class:SkImage_Raster
223 return fBitmap.isOpaque();
/external/skia/include/gpu/
H A DSkGr.h94 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque);
97 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap* dst);
/external/skia/bench/
H A DShaderMaskBench.cpp40 ShaderMaskBench(bool isOpaque, FontQuality fq) { argument
46 fPaint.setShader(new SkColorShader(isOpaque ? 0xFFFFFFFF : 0x80808080))->unref();
/external/skia/src/images/
H A DSkMovie.cpp47 int SkMovie::isOpaque() function in class:SkMovie
/external/skia/include/core/
H A DSkImage.h88 virtual bool isOpaque() const { return false; } function in class:SkImage
H A DSkBitmap.h175 bool isOpaque() const { function in class:SkBitmap
203 * this (isOpaque). Only call this if you need to compute this value from
257 bool SK_WARN_UNUSED_RESULT tryAllocN32Pixels(int width, int height, bool isOpaque = false) {
259 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
263 void allocN32Pixels(int width, int height, bool isOpaque = false) {
265 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
/external/skia/src/effects/gradients/
H A DSkTwoPointConicalGradient.h67 bool isOpaque() const override;

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