Searched refs:m_minFilter (Results 1 - 19 of 19) sorted by relevance

/external/deqp/modules/gles3/performance/
H A Des3pTextureCases.hpp65 const deUint32 m_minFilter; member in class:deqp::gles3::Performance::Texture2DRenderCase
H A Des3pTextureCases.cpp69 , m_minFilter (minFilter)
113 bool mipmaps = m_minFilter == GL_NEAREST_MIPMAP_NEAREST ||
114 m_minFilter == GL_NEAREST_MIPMAP_LINEAR ||
115 m_minFilter == GL_LINEAR_MIPMAP_NEAREST ||
116 m_minFilter == GL_LINEAR_MIPMAP_LINEAR;
134 log << TestLog::Message << "Filter: " << glu::getTextureFilterStr(m_minFilter) << " / " << glu::getTextureFilterStr(m_magFilter) << TestLog::EndMessage;
246 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
/external/deqp/modules/gles2/performance/
H A Des2pTextureCases.cpp70 , m_minFilter (minFilter)
105 bool mipmaps = m_minFilter == GL_NEAREST_MIPMAP_NEAREST ||
106 m_minFilter == GL_NEAREST_MIPMAP_LINEAR ||
107 m_minFilter == GL_LINEAR_MIPMAP_NEAREST ||
108 m_minFilter == GL_LINEAR_MIPMAP_LINEAR;
126 log << TestLog::Message << "Filter: " << glu::getTextureFilterStr(m_minFilter) << " / " << glu::getTextureFilterStr(m_magFilter) << TestLog::EndMessage;
219 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
H A Des2pTextureCases.hpp61 deUint32 m_minFilter; member in class:deqp::gles2::Performance::Texture2DRenderCase
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp67 deUint32 m_minFilter; member in class:deqp::gles3::Accuracy::Texture2DFilteringCase
86 , m_minFilter (minFilter)
101 , m_minFilter (minFilter)
216 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
220 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
256 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
321 deUint32 m_minFilter; member in class:deqp::gles3::Accuracy::TextureCubeFilteringCase
341 , m_minFilter (minFilter)
357 , m_minFilter (minFilter)
430 if (m_magFilter == GL_LINEAR || m_minFilter
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H A Des3aTextureMipmapTests.cpp100 deUint32 m_minFilter; member in class:deqp::gles3::Accuracy::Texture2DMipmapCase
129 , m_minFilter (minFilter)
276 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter);
292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
396 deUint32 m_minFilter; member in class:deqp::gles3::Accuracy::TextureCubeMipmapCase
423 , m_minFilter (minFilter)
526 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter);
553 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp71 deUint32 m_minFilter; member in class:deqp::gles2::Accuracy::Texture2DFilteringCase
92 , m_minFilter (minFilter)
108 , m_minFilter (minFilter)
225 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
229 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
265 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
332 deUint32 m_minFilter; member in class:deqp::gles2::Accuracy::TextureCubeFilteringCase
353 , m_minFilter (minFilter)
369 , m_minFilter (minFilter)
542 sampleParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilte
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H A Des2aTextureMipmapTests.cpp103 deUint32 m_minFilter; member in class:deqp::gles2::Accuracy::Texture2DMipmapCase
132 , m_minFilter (minFilter)
283 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter);
299 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
403 deUint32 m_minFilter; member in class:deqp::gles2::Accuracy::TextureCubeMipmapCase
430 , m_minFilter (minFilter)
538 tcu::Sampler sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter);
564 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
/external/deqp/modules/gles2/functional/
H A Des2fTextureWrapTests.cpp78 deUint32 m_minFilter; member in class:deqp::gles2::Functional::TextureWrapCase
97 , m_minFilter (minFilter)
114 , m_minFilter (minFilter)
181 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
187 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
H A Des2fTextureFilteringTests.cpp78 const deUint32 m_minFilter; member in class:deqp::gles2::Functional::Texture2DFilteringCase
121 , m_minFilter (minFilter)
138 , m_minFilter (minFilter)
277 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
341 const deUint32 m_minFilter; member in class:deqp::gles2::Functional::TextureCubeFilteringCase
384 , m_minFilter (minFilter)
401 , m_minFilter (minFilter)
547 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
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H A Des2fVertexTextureTests.cpp406 const deUint32 m_minFilter; member in class:deqp::gles2::Functional::Vertex2DTextureCase
417 , m_minFilter (minFilter)
603 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter);
666 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
685 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion);
709 const deUint32 m_minFilter; member in class:deqp::gles2::Functional::VertexCubeTextureCase
720 , m_minFilter (minFilter)
935 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter);
998 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
1018 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilte
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H A Des2fTextureMipmapTests.cpp104 deUint32 m_minFilter; member in class:deqp::gles2::Functional::Texture2DMipmapCase
133 , m_minFilter (minFilter)
280 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter);
292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
348 const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_LINEAR;
457 deUint32 m_minFilter; member in class:deqp::gles2::Functional::TextureCubeMipmapCase
484 , m_minFilter (minFilter)
609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
675 params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilte
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/external/deqp/modules/gles3/functional/
H A Des3fTextureWrapTests.cpp115 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::TextureWrapCase
138 , m_minFilter (minFilter)
157 , m_minFilter (minFilter)
177 , m_minFilter (minFilter)
313 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
319 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
332 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
H A Des3fTextureFilteringTests.cpp81 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DFilteringCase
123 , m_minFilter (minFilter)
139 , m_minFilter (minFilter)
277 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
357 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::TextureCubeFilteringCase
400 , m_minFilter (minFilter)
417 , m_minFilter (minFilter)
574 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
669 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DArrayFilteringCase
934 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture3DFilteringCase
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H A Des3fTextureMipmapTests.cpp153 deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DMipmapCase
182 , m_minFilter (minFilter)
324 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter);
336 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
392 const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_LINEAR;
501 deUint32 m_minFilter; member in class:deqp::gles3::Functional::TextureCubeMipmapCase
528 , m_minFilter (minFilter)
648 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
714 params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilte
1103 deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture3DMipmapCase
1439 deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DLodControlCase
1740 deUint32 m_minFilter; member in class:deqp::gles3::Functional::TextureCubeLodControlCase
2057 deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture3DLodControlCase
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H A Des3fVertexTextureTests.cpp504 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Vertex2DTextureCase
515 , m_minFilter (minFilter)
704 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter);
767 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
786 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion);
810 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::VertexCubeTextureCase
821 , m_minFilter (minFilter)
1039 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter);
1102 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
1122 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilte
1148 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Vertex2DArrayTextureCase
1486 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Vertex3DTextureCase
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H A Des3fTextureShadowTests.cpp166 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DShadowCase
207 , m_minFilter (minFilter)
337 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
350 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
416 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::TextureCubeShadowCase
459 , m_minFilter (minFilter)
609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
620 sampleParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter);
707 const deUint32 m_minFilter; member in class:deqp::gles3::Functional::Texture2DArrayShadowCase
752 , m_minFilter (minFilte
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/external/deqp/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp124 const deUint32 m_minFilter; member in class:deqp::gles31::Functional::TextureCubeArrayFilteringCase
177 , m_minFilter (minFilter)
336 refParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter);
344 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, m_minFilter);
374 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
H A Des31fTextureGatherTests.cpp988 const tcu::Sampler::FilterMode m_minFilter; member in class:deqp::gles31::Functional::__anon3719::TextureGatherCase
1042 , m_minFilter (minFilter)
1059 (m_magFilter == tcu::Sampler::NEAREST && (m_minFilter == tcu::Sampler::NEAREST || m_minFilter == tcu::Sampler::NEAREST_MIPMAP_NEAREST)));
1060 DE_ASSERT(isMipmapFilter(m_minFilter) || !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE));
1278 gl.texParameteri(texTypeGL, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(m_minFilter));
1314 << glu::getTextureFilterName(glu::getGLFilterMode(m_minFilter)) << " and "
1680 const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() : m_baseLevel+1;
1807 const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() : m_baseLevel+1;
1943 const int levelEnd = isMipmapFilter(m_minFilter)
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