Searched refs:needsResolve (Results 1 - 2 of 2) sorted by relevance

/external/skia/include/gpu/
H A DGrRenderTarget.h69 bool needsResolve() const { return !fResolveRect.isEmpty(); } function in class:GrRenderTarget
/external/skia/src/gpu/gl/
H A DGrGLGpu.cpp1975 if (rt->needsResolve()) {

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