/external/skia/src/core/ |
H A D | SkPictureContentInfo.h | 23 int numLayers() const { return fNumLayers; } function in class:SkPictureContentInfo
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H A D | SkPictureData.cpp | 579 return fContentInfo.numLayers() > 0;
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/external/deqp/framework/opengl/ |
H A D | gluTexture.hpp | 148 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 149 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 182 Texture1DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLayers); 183 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers); 244 TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers); 245 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers);
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H A D | gluTexture.cpp | 736 TextureCubeArray::TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers) argument 739 , m_refTexture (mapGLTransferFormat(format, dataType), size, numLayers) 748 TextureCubeArray::TextureCubeArray (const RenderContext& context, deUint32 sizedFormat, int size, int numLayers) argument 751 , m_refTexture (mapGLInternalFormat(sizedFormat), size, numLayers)
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 209 const int numLayers = m_depth / 6; local 270 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // minification 271 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification 272 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 273 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnification 281 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.25f, -1.2f), tcu::Vec2(1.2f, 1.25f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); 283 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); 285 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.8f, 0.8f), tcu::Vec2(1.25f, 1.20f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification 286 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 287 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(float(numLayers) [all...] |
H A D | es31fTextureSpecificationTests.cpp | 319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers) argument 320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size)) 357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels) argument 358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels) 595 int numLayers) 596 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize)) 640 int numLayers) 641 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize)) 709 int numLayers) 710 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, 590 TexImageCubeArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument 635 TexSubImageCubeArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument 704 TexImageCubeArrayDepthBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument [all...] |
H A D | es31fTextureBorderClampTests.cpp | 336 const int numLayers = TextureTraits<T>::getTextureNumLayers(size); local 337 tcu::CompressedTexture compressedLevel (compressedFormat, size.x(), size.y(), numLayers);
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/external/fonttools/Lib/fontTools/ttLib/tables/ |
H A D | C_O_L_R_.py | 29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6]) 32 assert (firstLayerIndex + numLayers <= numLayerRecords) 35 for j in range(numLayers):
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/external/fonttools/Tools/fontTools/ttLib/tables/ |
H A D | C_O_L_R_.py | 29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6]) 32 assert (firstLayerIndex + numLayers <= numLayerRecords) 35 for j in range(numLayers):
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboCompletenessTests.cpp | 246 GLsizei numLayers; //< Number of layers in texture member in struct:deqp::gles3::Functional::NumLayersParams 257 os << kindStr << "_" << params.numLayers << "_" << params.attachmentLayer; 268 << params.numLayers << " layers, " 301 texCfg->numLayers = m_params.numLayers; 461 { // textureKind numLayers attachmentKind
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H A D | es3fTextureFilteringTests.cpp | 658 Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers); 709 Texture2DArrayFilteringCase::Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers) argument 718 , m_numLayers (numLayers) 1237 int numLayers; member in struct:deqp::gles3::Functional::__anon3383 1560 int numLayers = 8; local 1567 width, height, numLayers)); 1587 int numLayers = sizes2DArray[sizeNdx].numLayers; local 1588 string name = de::toString(width) + "x" + de::toString(height) + "x" + de::toString(numLayers) + "_" + filterName; 1595 width, height, numLayers)); 1617 int numLayers = 7; local [all...] |
H A D | es3fTextureShadowTests.cpp | 696 Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc); 750 Texture2DArrayShadowCase::Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc) argument 759 , m_numLayers (numLayers) 1102 const int numLayers = 8; local 1105 filterGroup->addChild(new Texture2DArrayShadowCase(m_context, name.c_str(), "", minFilter, magFilter, wrapS, wrapT, format, width, height, numLayers, compareFunc));
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H A D | es3fTextureFormatTests.cpp | 419 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 420 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers); 447 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers) argument 454 , m_numLayers (numLayers) 461 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers) argument 468 , m_numLayers (numLayers)
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H A D | es3fTextureSpecificationTests.cpp | 434 Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels); 448 Texture2DArraySpecCase::Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels) argument 454 , m_numLayers (numLayers) 750 BasicTexImage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers) argument 751 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, maxLevelCount(width, height)) 2207 BasicTexStorage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers, int numLevels) argument 2208 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, numLevels) 3069 int numLayers) 3070 : Texture2DArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, numLayers, maxLevelCount(imageWidth, imageHeight)) 3185 int numLayers) 3063 TexImage2DArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageWidth, int imageHeight, int numLayers) argument 3179 TexSubImage2DArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageWidth, int imageHeight, int numLayers) argument 3311 TexImage2DArrayDepthBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageWidth, int imageHeight, int numLayers) argument [all...] |
H A D | es3fTextureUnitTests.cpp | 514 float numLayers = (float)num2dArrayLayers[tex2dArrayNdx]; local 528 0.0f, 0.0f, numLayers, 0.0f,
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/external/deqp/modules/glshared/ |
H A D | glsFboUtil.hpp | 243 TextureLayered (void) : numLayers(1) {} 244 glw::GLsizei numLayers; member in struct:deqp::gls::FboUtil::config::TextureLayered
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H A D | glsFboUtil.cpp | 349 GLint depth = cfg.numLayers; 492 if (textureLayer(*texAtt) >= ltex->numLayers) 705 logField(log, "Layers", toString(lTex->numLayers));
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/external/skia/tests/ |
H A D | GpuLayerCacheTest.cpp | 19 return cache->numLayers();
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/external/skia/src/gpu/ |
H A D | GrLayerCache.h | 404 int numLayers() const { return fLayerHash.count(); }
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 230 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers); 256 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers); 282 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
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H A D | sglrReferenceContext.cpp | 5068 void Texture2DArray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers) 5070 m_levels.allocLevel(level, format, width, height, numLayers); 5087 const int numLayers = level0.getDepth(); 5100 level.getDepth() != numLayers || 5173 void TextureCubeArray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers) 5175 DE_ASSERT(numLayers % 6 == 0); 5176 m_levels.allocLevel(level, format, width, height, numLayers); 5193 const int numLayers = level0.getDepth(); 5206 level.getDepth() != numLayers ||
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/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 875 Texture1DArray (const TextureFormat& format, int width, int numLayers); 931 Texture2DArray (const TextureFormat& format, int width, int height, int numLayers);
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H A D | tcuTexture.cpp | 3094 Texture1DArray::Texture1DArray (const TextureFormat& format, int width, int numLayers) 3097 , m_numLayers (numLayers) 3139 Texture2DArray::Texture2DArray (const TextureFormat& format, int width, int height, int numLayers) 3143 , m_numLayers (numLayers)
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H A D | tcuTexLookupVerifier.cpp | 1690 static inline IVec2 computeLayerRange (int numLayers, int numCoordBits, float layerCoord) argument 1698 return IVec2(de::clamp(minL, 0, numLayers-1), de::clamp(maxL, 0, numLayers-1));
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