Searched refs:bx (Results 1 - 17 of 17) sorted by relevance
/frameworks/native/opengl/libagl/ |
H A D | fixed_asm.S | 43 bx lr 62 bx lr 66 bx lr
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
H A D | bricked.rs | 32 int bx = brick % brick_dimx;
54 int px = (bx << 5) | in_br_x;
70 int bx = brick % brick_dimx;
82 int base_brick = bx + (by + brick_dimy * bz) * brick_dimx;
88 if (bx > 0) {
92 if (bx < brick_dimx - 1) {
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H A D | vr.rs | 85 int bx = p.x >> 5;
88 int brickno = bx + (by + brick_dimy * bz) * brick_dimx;
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/frameworks/base/core/java/android/gesture/ |
H A D | GestureStroke.java | 54 RectF bx = null; 64 if (bx == null) { 65 bx = new RectF(); 66 bx.top = p.y; 67 bx.left = p.x; 68 bx.right = p.x; 69 bx.bottom = p.y; 73 bx.union(p.x, p.y); 80 boundingBox = bx;
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/frameworks/base/libs/hwui/ |
H A D | PathTessellator.h | 124 float bx, float by,
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H A D | SpotShadow.h | 49 static bool ccw(float ax, float ay, float bx, float by, float cx, float cy);
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H A D | PathTessellator.cpp | 1093 float bx, float by, 1097 float dx = bx - ax; 1100 float d = (cx - bx) * dy - (cy - by) * dx; 1105 pushToVector(outputVertices, bx, by); 1108 float bcx = (bx + cx) * 0.5f; 1118 recursiveQuadraticBezierVertices(mx, my, bx, by, bcx, bcy, 1091 recursiveQuadraticBezierVertices( float ax, float ay, float bx, float by, float cx, float cy, const PathApproximationInfo& approximationInfo, Vector<Vertex>& outputVertices, int depth) argument
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H A D | OpenGLRenderer.cpp | 1614 int bx = i; local 1615 int by = bx + 1; 1623 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]); 1626 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]); 1629 left = std::min(left, std::min(vertices[ax], std::min(vertices[bx], vertices[cx]))); 1631 right = std::max(right, std::max(vertices[ax], std::max(vertices[bx], vertices[cx])));
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H A D | SpotShadow.cpp | 228 bool SpotShadow::ccw(float ax, float ay, float bx, float by, argument 230 return (bx - ax) * (cy - ay) - (by - ay) * (cx - ax) > EPSILON;
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/frameworks/native/opengl/libs/ETC1/ |
H A D | etc1.cpp | 271 int bx = 0; local 273 bx = 2; 277 int xx = bx + x; 355 int bx = 0; local 357 bx = 2; 361 int xx = bx + x;
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/frameworks/rs/cpu_ref/ |
H A D | rsCpuIntrinsics_neon_YuvToRGB.S | 245 bx lr 271 bx lr 297 bx lr
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H A D | rsCpuIntrinsics_neon_Convolve.S | 102 bx lr 285 bx lr
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H A D | rsCpuIntrinsics_neon_3DLUT.S | 255 bx lr
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H A D | rsCpuIntrinsics_neon_Blur.S | 95 bx \reg 1057 bx lr 1081 bx lr 1083 bx lr 1099 bx lr 1102 bx lr 1395 bx lr
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H A D | rsCpuIntrinsics_neon_Blend.S | 574 bx lr 608 bx lr
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H A D | rsCpuIntrinsics_neon_ColorMatrix.S | 77 bx lr
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H A D | rsCpuIntrinsics_neon_Resize.S | 136 bx lr
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