Searched refs:casterAlpha (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp687 float casterAlpha = properties().getAlpha() * properties().getOutline().getAlpha(); local
719 shadowMatrixXY, shadowMatrixZ, casterAlpha, outlinePath);
H A DOpenGLRenderer.h223 void drawShadow(float casterAlpha,
H A DDisplayListOp.h1501 float casterAlpha, const SkPath* casterOutline)
1505 , mCasterAlpha(casterAlpha)
1500 DrawShadowOp(const mat4& transformXY, const mat4& transformZ, float casterAlpha, const SkPath* casterOutline) argument
H A DOpenGLRenderer.cpp2503 void OpenGLRenderer::drawShadow(float casterAlpha, argument
2513 // The caller has made sure casterAlpha > 0.
2519 paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
2528 paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);

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