/frameworks/base/libs/hwui/ |
H A D | TreeInfo.h | 58 explicit TreeInfo(TraversalMode mode, RenderState& renderState) argument 63 , renderState(renderState) 74 , renderState(clone.renderState) 93 RenderState& renderState; member in class:android::uirenderer::TreeInfo
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H A D | LayerRenderer.h | 49 LayerRenderer(RenderState& renderState, Layer* layer); 58 static Layer* createTextureLayer(RenderState& renderState); 59 static Layer* createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height); 64 static bool copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap); 66 static void flushLayer(RenderState& renderState, Layer* layer);
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H A D | LayerRenderer.cpp | 38 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) argument 39 : OpenGLRenderer(renderState) 186 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) { argument 198 Layer* layer = caches.layerCache.get(renderState, width, height); 228 GLuint previousFbo = renderState.getFramebuffer(); 230 renderState.bindFramebuffer(layer->getFbo()); 242 renderState.bindFramebuffer(previousFbo); 251 renderState.bindFramebuffer(previousFbo); 272 Layer* LayerRenderer::createTextureLayer(RenderState& renderState) { argument 275 Layer* layer = new Layer(Layer::kType_Texture, renderState, 328 flushLayer(RenderState& renderState, Layer* layer) argument 353 copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap) argument [all...] |
H A D | Layer.cpp | 40 Layer::Layer(Type layerType, RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight) argument 43 , renderState(renderState) 52 renderState.registerLayer(this); 56 renderState.unregisterLayer(this); 60 renderState.requireGLContext(); 83 renderer.reset(new LayerRenderer(renderState, this)); 149 GLuint previousFbo = renderState.getFramebuffer(); 150 renderState.bindFramebuffer(fbo); 152 renderState [all...] |
H A D | Caches.h | 71 static Caches& createInstance(RenderState& renderState) { argument 73 sInstance = new Caches(renderState); 86 Caches(RenderState& renderState);
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H A D | LayerCache.h | 59 Layer* get(RenderState& renderState, const uint32_t width, const uint32_t height);
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H A D | LayerCache.cpp | 99 Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uint32_t height) { argument 117 layer = new Layer(Layer::kType_DisplayList, renderState, entry.mWidth, entry.mHeight);
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H A D | Caches.cpp | 50 Caches::Caches(RenderState& renderState) argument 52 , patchCache(renderState) 55 , mRenderState(&renderState)
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H A D | PatchCache.h | 54 PatchCache(RenderState& renderState);
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H A D | Layer.h | 75 Layer(Type type, RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight); 347 RenderState& renderState; member in class:android::uirenderer::Layer
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H A D | PatchCache.cpp | 35 PatchCache::PatchCache(RenderState& renderState) argument 36 : mRenderState(renderState)
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H A D | GlopBuilder.h | 48 GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop);
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H A D | OpenGLRenderer.h | 117 OpenGLRenderer(RenderState& renderState); 247 RenderState& renderState() { function in class:android::uirenderer::OpenGLRenderer
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H A D | GlopBuilder.cpp | 61 GlopBuilder::GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop) argument 62 : mRenderState(renderState)
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H A D | DisplayListOp.h | 636 mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap); 801 mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap);
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H A D | RenderNode.cpp | 174 mLayer = LayerRenderer::createRenderLayer(info.renderState, getWidth(), getHeight());
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H A D | OpenGLRenderer.cpp | 67 OpenGLRenderer::OpenGLRenderer(RenderState& renderState) argument 70 , mRenderState(renderState)
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/frameworks/base/libs/hwui/renderthread/ |
H A D | CanvasContext.cpp | 51 mRenderThread.renderState().registerCanvasContext(this); 57 mRenderThread.renderState().unregisterCanvasContext(this); 116 mCanvas = new OpenGLRenderer(mRenderThread.renderState()); 298 TreeInfo info(TreeInfo::MODE_RT_ONLY, mRenderThread.renderState()); 312 thread.renderState().invokeFunctor(functor, mode, nullptr); 342 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread.renderState()); 362 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap); 399 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
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H A D | EglManager.cpp | 105 mRenderThread.renderState().onGLContextCreated(); 171 mRenderThread.renderState().assetAtlas().init(mAtlasBuffer, 207 mRenderThread.renderState().onGLContextDestroyed();
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H A D | DrawFrameTask.cpp | 90 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread->renderState());
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H A D | RenderThread.h | 91 RenderState& renderState() { return *mRenderState; } function in class:android::uirenderer::renderthread::RenderThread
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
H A D | Scene.java | 199 public void assignRenderStateToMaterial(RenderState renderState, String regex) { argument 206 shape.setRenderState(renderState); 211 public void assignRenderState(RenderState renderState) { argument 215 shape.setRenderState(renderState);
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H A D | Renderable.java | 68 public void setRenderState(RenderState renderState) { argument 69 mRenderState = renderState;
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