Searched refs:flatShader (Results 1 - 6 of 6) sorted by relevance
/external/deqp/modules/gles3/functional/ |
H A D | es3fFboStencilbufferTests.cpp | 71 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4); 72 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); 111 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)); 123 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0)); 129 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)); 165 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4); 166 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); 208 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)); 220 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0)); 226 flatShader [all...] |
H A D | es3fFboInvalidateTests.cpp | 147 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4); 149 deUint32 flatShaderID= getCurrentContext()->createProgram(&flatShader); 159 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)); 170 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)); 193 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)); 217 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4); 221 deUint32 flatShaderID= getCurrentContext()->createProgram(&flatShader); 246 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)); 265 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)); 313 FlatColorShader flatShader (gl [all...] |
H A D | es3fFboMultisampleTests.cpp | 87 FlatColorShader flatShader (getFragmentOutputType(colorFmt)); 89 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); 162 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(r,g,b,a) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); 193 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, c, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); 217 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, c, 0.0f, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin);
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H A D | es3fFboRenderTest.cpp | 621 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4); 623 deUint32 flatShaderID = context.createProgram(&flatShader); 703 flatShader.setColor(context, flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)); 860 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4); 862 deUint32 flatShaderID = context.createProgram(&flatShader); 944 flatShader.setColor(context, flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)); 1120 FlatColorShader flatShader (fboOutputType); 1123 deUint32 flatShaderID = context.createProgram(&flatShader); 1146 flatShader.setColor (context, flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f) * fboOutScale + fboOutBias); 1276 FlatColorShader flatShader (fboOutputTyp [all...] |
H A D | es3fFramebufferBlitTests.cpp | 484 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4); 486 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); 581 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)); 591 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f));
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 1266 FlatColorShader flatShader; local 1267 deUint32 flatShaderID = context.createProgram(&flatShader); 1269 flatShader.setColor(context, flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f));
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