Searched refs:mixShaderID (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fFboRenderTest.cpp863 deUint32 mixShaderID = context.createProgram(&mixShader); local
872 mixShader.setUnits(context, mixShaderID, 0, 1);
905 sglr::drawQuad(context, mixShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));

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