1#ifndef _RRRASTERIZER_HPP 2#define _RRRASTERIZER_HPP 3/*------------------------------------------------------------------------- 4 * drawElements Quality Program Reference Renderer 5 * ----------------------------------------------- 6 * 7 * Copyright 2014 The Android Open Source Project 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief Reference rasterizer 24 *//*--------------------------------------------------------------------*/ 25 26#include "rrDefs.hpp" 27#include "tcuVector.hpp" 28#include "rrRenderState.hpp" 29#include "rrFragmentPacket.hpp" 30 31 32namespace rr 33{ 34 35//! Rasterizer configuration 36enum 37{ 38 RASTERIZER_SUBPIXEL_BITS = 8, 39 RASTERIZER_MAX_SAMPLES_PER_FRAGMENT = 16 40}; 41 42//! Get coverage bit value. 43inline deUint64 getCoverageBit (int numSamples, int x, int y, int sampleNdx) 44{ 45 const int numBits = sizeof(deUint64)*8; 46 const int maxSamples = numBits/4; 47 DE_STATIC_ASSERT(maxSamples >= RASTERIZER_MAX_SAMPLES_PER_FRAGMENT); 48 DE_ASSERT(de::inRange(numSamples, 1, maxSamples) && de::inBounds(x, 0, 2) && de::inBounds(y, 0, 2)); 49 return 1ull << ((x*2 + y)*numSamples + sampleNdx); 50} 51 52//! Get all sample bits for fragment 53inline deUint64 getCoverageFragmentSampleBits (int numSamples, int x, int y) 54{ 55 DE_ASSERT(de::inBounds(x, 0, 2) && de::inBounds(y, 0, 2)); 56 const deUint64 fragMask = (1ull << numSamples) - 1; 57 return fragMask << (x*2 + y)*numSamples; 58} 59 60//! Set bit in coverage mask. 61inline deUint64 setCoverageValue (deUint64 mask, int numSamples, int x, int y, int sampleNdx, bool val) 62{ 63 const deUint64 bit = getCoverageBit(numSamples, x, y, sampleNdx); 64 return val ? (mask | bit) : (mask & ~bit); 65} 66 67//! Get coverage bit value in mask. 68inline bool getCoverageValue (deUint64 mask, int numSamples, int x, int y, int sampleNdx) 69{ 70 return (mask & getCoverageBit(numSamples, x, y, sampleNdx)) != 0; 71} 72 73//! Test if any sample for fragment is live 74inline bool getCoverageAnyFragmentSampleLive (deUint64 mask, int numSamples, int x, int y) 75{ 76 return (mask & getCoverageFragmentSampleBits(numSamples, x, y)) != 0; 77} 78 79//! Get position of first coverage bit of fragment - equivalent to deClz64(getCoverageFragmentSampleBits(numSamples, x, y)). 80inline int getCoverageOffset (int numSamples, int x, int y) 81{ 82 return (x*2 + y)*numSamples; 83} 84 85/*--------------------------------------------------------------------*//*! 86 * \brief Edge function 87 * 88 * Edge function can be evaluated for point P (in fixed-point coordinates 89 * with SUBPIXEL_BITS fractional part) by computing 90 * D = a*Px + b*Py + c 91 * 92 * D will be fixed-point value where lower (SUBPIXEL_BITS*2) bits will 93 * be fractional part. 94 * 95 * a and b are stored with SUBPIXEL_BITS fractional part, while c is stored 96 * with SUBPIXEL_BITS*2 fractional bits. 97 *//*--------------------------------------------------------------------*/ 98struct EdgeFunction 99{ 100 inline EdgeFunction (void) : a(0), b(0), c(0), inclusive(false) {} 101 102 deInt64 a; 103 deInt64 b; 104 deInt64 c; 105 bool inclusive; //!< True if edge is inclusive according to fill rules. 106}; 107 108/*--------------------------------------------------------------------*//*! 109 * \brief Triangle rasterizer 110 * 111 * Triangle rasterizer implements following features: 112 * - Rasterization using fixed-point coordinates 113 * - 1, 4, and 16 -sample rasterization 114 * - Depth interpolation 115 * - Perspective-correct barycentric computation for interpolation 116 * - Visible face determination 117 * 118 * It does not (and will not) implement following: 119 * - Triangle setup 120 * - Clipping 121 * - Degenerate elimination 122 * - Coordinate transformation (inputs are in screen-space) 123 * - Culling - logic can be implemented outside by querying visible face 124 * - Scissoring (this can be done by controlling viewport rectangle) 125 * - Any per-fragment operations 126 *//*--------------------------------------------------------------------*/ 127class TriangleRasterizer 128{ 129public: 130 TriangleRasterizer (const tcu::IVec4& viewport, const int numSamples, const RasterizationState& state); 131 132 void init (const tcu::Vec4& v0, const tcu::Vec4& v1, const tcu::Vec4& v2); 133 134 // Following functions are only available after init() 135 FaceType getVisibleFace (void) const { return m_face; } 136 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 137 138private: 139 void rasterizeSingleSample (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 140 141 template<int NumSamples> 142 void rasterizeMultiSample (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 143 144 // Constant rasterization state. 145 const tcu::IVec4 m_viewport; 146 const int m_numSamples; 147 const Winding m_winding; 148 const HorizontalFill m_horizontalFill; 149 const VerticalFill m_verticalFill; 150 151 // Per-triangle rasterization state. 152 tcu::Vec4 m_v0; 153 tcu::Vec4 m_v1; 154 tcu::Vec4 m_v2; 155 EdgeFunction m_edge01; 156 EdgeFunction m_edge12; 157 EdgeFunction m_edge20; 158 FaceType m_face; //!< Triangle orientation, eg. visible face. 159 tcu::IVec2 m_bboxMin; //!< Bounding box min (inclusive). 160 tcu::IVec2 m_bboxMax; //!< Bounding box max (inclusive). 161 tcu::IVec2 m_curPos; //!< Current rasterization position. 162} DE_WARN_UNUSED_TYPE; 163 164 165/*--------------------------------------------------------------------*//*! 166 * \brief Single sample line rasterizer 167 * 168 * Line rasterizer implements following features: 169 * - Rasterization using fixed-point coordinates 170 * - Depth interpolation 171 * - Perspective-correct interpolation 172 * 173 * It does not (and will not) implement following: 174 * - Clipping 175 * - Multisampled line rasterization 176 *//*--------------------------------------------------------------------*/ 177class SingleSampleLineRasterizer 178{ 179public: 180 SingleSampleLineRasterizer (const tcu::IVec4& viewport); 181 ~SingleSampleLineRasterizer (void); 182 183 void init (const tcu::Vec4& v0, const tcu::Vec4& v1, float lineWidth); 184 185 // only available after init() 186 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 187 188private: 189 SingleSampleLineRasterizer (const SingleSampleLineRasterizer&); // not allowed 190 SingleSampleLineRasterizer& operator= (const SingleSampleLineRasterizer&); // not allowed 191 192 // Constant rasterization state. 193 const tcu::IVec4 m_viewport; 194 195 // Per-line rasterization state. 196 tcu::Vec4 m_v0; 197 tcu::Vec4 m_v1; 198 tcu::IVec2 m_bboxMin; //!< Bounding box min (inclusive). 199 tcu::IVec2 m_bboxMax; //!< Bounding box max (inclusive). 200 tcu::IVec2 m_curPos; //!< Current rasterization position. 201 deInt32 m_curRowFragment; //!< Current rasterization position of one fragment in column of lineWidth fragments 202 float m_lineWidth; 203} DE_WARN_UNUSED_TYPE; 204 205 206/*--------------------------------------------------------------------*//*! 207 * \brief Multisampled line rasterizer 208 * 209 * Line rasterizer implements following features: 210 * - Rasterization using fixed-point coordinates 211 * - Depth interpolation 212 * - Perspective-correct interpolation 213 * 214 * It does not (and will not) implement following: 215 * - Clipping 216 * - Aliased line rasterization 217 *//*--------------------------------------------------------------------*/ 218class MultiSampleLineRasterizer 219{ 220public: 221 MultiSampleLineRasterizer (const int numSamples, const tcu::IVec4& viewport); 222 ~MultiSampleLineRasterizer (); 223 224 void init (const tcu::Vec4& v0, const tcu::Vec4& v1, float lineWidth); 225 226 // only available after init() 227 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 228 229private: 230 MultiSampleLineRasterizer (const MultiSampleLineRasterizer&); // not allowed 231 MultiSampleLineRasterizer& operator= (const MultiSampleLineRasterizer&); // not allowed 232 233 // Constant rasterization state. 234 const int m_numSamples; 235 236 // Per-line rasterization state. 237 TriangleRasterizer m_triangleRasterizer0; //!< not in array because we want to initialize these in the initialization list 238 TriangleRasterizer m_triangleRasterizer1; 239} DE_WARN_UNUSED_TYPE; 240 241 242/*--------------------------------------------------------------------*//*! 243 * \brief Pixel diamond 244 * 245 * Structure representing a diamond a line exits. 246 *//*--------------------------------------------------------------------*/ 247struct LineExitDiamond 248{ 249 tcu::IVec2 position; 250}; 251 252/*--------------------------------------------------------------------*//*! 253 * \brief Line exit diamond generator 254 * 255 * For a given line, generates list of diamonds the line exits using the 256 * line-exit rules of the line rasterization. Does not do scissoring. 257 * 258 * \note Not used by rr, but provided to prevent test cases requiring 259 * accurate diamonds from abusing SingleSampleLineRasterizer. 260 *//*--------------------------------------------------------------------*/ 261class LineExitDiamondGenerator 262{ 263public: 264 LineExitDiamondGenerator (void); 265 ~LineExitDiamondGenerator (void); 266 267 void init (const tcu::Vec4& v0, const tcu::Vec4& v1); 268 269 // only available after init() 270 void rasterize (LineExitDiamond* const lineDiamonds, const int maxDiamonds, int& numWritten); 271 272private: 273 LineExitDiamondGenerator (const LineExitDiamondGenerator&); // not allowed 274 LineExitDiamondGenerator& operator= (const LineExitDiamondGenerator&); // not allowed 275 276 // Per-line rasterization state. 277 tcu::Vec4 m_v0; 278 tcu::Vec4 m_v1; 279 tcu::IVec2 m_bboxMin; //!< Bounding box min (inclusive). 280 tcu::IVec2 m_bboxMax; //!< Bounding box max (inclusive). 281 tcu::IVec2 m_curPos; //!< Current rasterization position. 282}; 283 284} // rr 285 286#endif // _RRRASTERIZER_HPP 287