1/*------------------------------------------------------------------------- 2 * drawElements Quality Program OpenGL ES 3.0 Module 3 * ------------------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief Stress tests. 22 *//*--------------------------------------------------------------------*/ 23 24#include "es3sStressTests.hpp" 25 26#include "es3sMemoryTests.hpp" 27#include "es3sOcclusionQueryTests.hpp" 28#include "es3sSyncTests.hpp" 29#include "es3sLongRunningTests.hpp" 30#include "es3sSpecialFloatTests.hpp" 31#include "es3sDrawTests.hpp" 32#include "es3sVertexArrayTests.hpp" 33#include "es3sLongShaderTests.hpp" 34#include "es3sLongRunningShaderTests.hpp" 35 36namespace deqp 37{ 38namespace gles3 39{ 40namespace Stress 41{ 42 43StressTests::StressTests (Context& context) 44 : TestCaseGroup(context, "stress", "Stress tests") 45{ 46} 47 48StressTests::~StressTests (void) 49{ 50} 51 52void StressTests::init (void) 53{ 54 addChild(new MemoryTests (m_context)); 55 addChild(new OcclusionQueryTests (m_context)); 56 addChild(new SyncTests (m_context)); 57 addChild(new LongRunningTests (m_context)); 58 addChild(new SpecialFloatTests (m_context)); 59 addChild(new DrawTests (m_context)); 60 addChild(new VertexArrayTests (m_context)); 61 addChild(new LongShaderTests (m_context)); 62 addChild(new LongRunningShaderTests (m_context)); 63} 64 65} // Stress 66} // gles3 67} // deqp 68