1// Copyright (c) 2010 Google Inc.
2// All rights reserved.
3//
4// Redistribution and use in source and binary forms, with or without
5// modification, are permitted provided that the following conditions are
6// met:
7//
8//     * Redistributions of source code must retain the above copyright
9// notice, this list of conditions and the following disclaimer.
10//     * Redistributions in binary form must reproduce the above
11// copyright notice, this list of conditions and the following disclaimer
12// in the documentation and/or other materials provided with the
13// distribution.
14//     * Neither the name of Google Inc. nor the names of its
15// contributors may be used to endorse or promote products derived from
16// this software without specific prior written permission.
17//
18// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29//
30// fast_source_line_resolver.h: FastSourceLineResolver is derived from
31// SourceLineResolverBase, and is a concrete implementation of
32// SourceLineResolverInterface.
33//
34// FastSourceLineResolver is a sibling class of BasicSourceLineResolver.  The
35// difference is FastSourceLineResolver loads a serialized memory chunk of data
36// which can be used directly a Module without parsing or copying of underlying
37// data.  Therefore loading a symbol in FastSourceLineResolver is much faster
38// and more memory-efficient than BasicSourceLineResolver.
39//
40// See "source_line_resolver_base.h" and
41// "google_breakpad/source_line_resolver_interface.h" for more reference.
42//
43// Author: Siyang Xie (lambxsy@google.com)
44
45#ifndef GOOGLE_BREAKPAD_PROCESSOR_FAST_SOURCE_LINE_RESOLVER_H__
46#define GOOGLE_BREAKPAD_PROCESSOR_FAST_SOURCE_LINE_RESOLVER_H__
47
48#include <map>
49#include <string>
50
51#include "google_breakpad/processor/source_line_resolver_base.h"
52
53namespace google_breakpad {
54
55using std::map;
56
57class FastSourceLineResolver : public SourceLineResolverBase {
58 public:
59  FastSourceLineResolver();
60  virtual ~FastSourceLineResolver() { }
61
62  using SourceLineResolverBase::FillSourceLineInfo;
63  using SourceLineResolverBase::FindCFIFrameInfo;
64  using SourceLineResolverBase::FindWindowsFrameInfo;
65  using SourceLineResolverBase::HasModule;
66  using SourceLineResolverBase::IsModuleCorrupt;
67  using SourceLineResolverBase::LoadModule;
68  using SourceLineResolverBase::LoadModuleUsingMapBuffer;
69  using SourceLineResolverBase::LoadModuleUsingMemoryBuffer;
70  using SourceLineResolverBase::UnloadModule;
71
72 private:
73  // Friend declarations.
74  friend class ModuleComparer;
75  friend class ModuleSerializer;
76  friend class FastModuleFactory;
77
78  // Nested types that will derive from corresponding nested types defined in
79  // SourceLineResolverBase.
80  struct Line;
81  struct Function;
82  struct PublicSymbol;
83  class Module;
84
85  // Deserialize raw memory data to construct a WindowsFrameInfo object.
86  static WindowsFrameInfo CopyWFI(const char *raw_memory);
87
88  // FastSourceLineResolver requires the memory buffer stays alive during the
89  // lifetime of a corresponding module, therefore it needs to redefine this
90  // virtual method.
91  virtual bool ShouldDeleteMemoryBufferAfterLoadModule();
92
93  // Disallow unwanted copy ctor and assignment operator
94  FastSourceLineResolver(const FastSourceLineResolver&);
95  void operator=(const FastSourceLineResolver&);
96};
97
98}  // namespace google_breakpad
99
100#endif  // GOOGLE_BREAKPAD_PROCESSOR_FAST_SOURCE_LINE_RESOLVER_H__
101