1/*
2 * Copyright (c) 2009-2010 jMonkeyEngine
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 * * Redistributions of source code must retain the above copyright
10 *   notice, this list of conditions and the following disclaimer.
11 *
12 * * Redistributions in binary form must reproduce the above copyright
13 *   notice, this list of conditions and the following disclaimer in the
14 *   documentation and/or other materials provided with the distribution.
15 *
16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17 *   may be used to endorse or promote products derived from this software
18 *   without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32package com.jme3.scene;
33
34import com.jme3.renderer.Camera;
35import com.jme3.scene.control.CameraControl;
36import com.jme3.scene.control.CameraControl.ControlDirection;
37
38/**
39 * <code>CameraNode</code> simply uses {@link CameraControl} to implement
40 * linking of camera and node data.
41 *
42 * @author Tim8Dev
43 */
44public class CameraNode extends Node {
45
46    private CameraControl camControl;
47
48    /**
49     * Serialization only. Do not use.
50     */
51    public CameraNode() {
52    }
53
54    public CameraNode(String name, Camera camera) {
55        this(name, new CameraControl(camera));
56    }
57
58    public CameraNode(String name, CameraControl control) {
59        super(name);
60        addControl(control);
61        camControl = control;
62    }
63
64    public void setEnabled(boolean enabled) {
65        camControl.setEnabled(enabled);
66    }
67
68    public boolean isEnabled() {
69        return camControl.isEnabled();
70    }
71
72    public void setControlDir(ControlDirection controlDir) {
73        camControl.setControlDir(controlDir);
74    }
75
76    public void setCamera(Camera camera) {
77        camControl.setCamera(camera);
78    }
79
80    public ControlDirection getControlDir() {
81        return camControl.getControlDir();
82    }
83
84    public Camera getCamera() {
85        return camControl.getCamera();
86    }
87
88//    @Override
89//    public void lookAt(Vector3f position, Vector3f upVector) {
90//        this.lookAt(position, upVector);
91//        camControl.getCamera().lookAt(position, upVector);
92//    }
93}
94