1#include "../cache.h" 2#include "../progress.h" 3#include "../libslang.h" 4#include "../ui.h" 5#include "../browser.h" 6 7static void tui_progress__update(u64 curr, u64 total, const char *title) 8{ 9 int bar, y; 10 /* 11 * FIXME: We should have a per UI backend way of showing progress, 12 * stdio will just show a percentage as NN%, etc. 13 */ 14 if (use_browser <= 0) 15 return; 16 17 if (total == 0) 18 return; 19 20 ui__refresh_dimensions(true); 21 pthread_mutex_lock(&ui__lock); 22 y = SLtt_Screen_Rows / 2 - 2; 23 SLsmg_set_color(0); 24 SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols); 25 SLsmg_gotorc(y++, 1); 26 SLsmg_write_string((char *)title); 27 SLsmg_set_color(HE_COLORSET_SELECTED); 28 bar = ((SLtt_Screen_Cols - 2) * curr) / total; 29 SLsmg_fill_region(y, 1, 1, bar, ' '); 30 SLsmg_refresh(); 31 pthread_mutex_unlock(&ui__lock); 32} 33 34static struct ui_progress tui_progress_fns = 35{ 36 .update = tui_progress__update, 37}; 38 39void ui_progress__init(void) 40{ 41 progress_fns = &tui_progress_fns; 42} 43