1#ifndef __NV50_CONTEXT_H__
2#define __NV50_CONTEXT_H__
3
4#include "pipe/p_context.h"
5#include "pipe/p_defines.h"
6#include "pipe/p_state.h"
7
8#include "util/u_memory.h"
9#include "util/u_math.h"
10#include "util/u_inlines.h"
11#include "util/u_dynarray.h"
12
13#ifdef NV50_WITH_DRAW_MODULE
14#include "draw/draw_vertex.h"
15#endif
16
17#include "nv50_debug.h"
18#include "nv50_winsys.h"
19#include "nv50_stateobj.h"
20#include "nv50_screen.h"
21#include "nv50_program.h"
22#include "nv50_resource.h"
23#include "nv50_transfer.h"
24
25#include "nouveau/nouveau_context.h"
26#include "nouveau/nv_object.xml.h"
27#include "nouveau/nv_m2mf.xml.h"
28#include "nv50_3ddefs.xml.h"
29#include "nv50_3d.xml.h"
30#include "nv50_2d.xml.h"
31
32#define NV50_NEW_BLEND        (1 << 0)
33#define NV50_NEW_RASTERIZER   (1 << 1)
34#define NV50_NEW_ZSA          (1 << 2)
35#define NV50_NEW_VERTPROG     (1 << 3)
36#define NV50_NEW_GMTYPROG     (1 << 6)
37#define NV50_NEW_FRAGPROG     (1 << 7)
38#define NV50_NEW_BLEND_COLOUR (1 << 8)
39#define NV50_NEW_STENCIL_REF  (1 << 9)
40#define NV50_NEW_CLIP         (1 << 10)
41#define NV50_NEW_SAMPLE_MASK  (1 << 11)
42#define NV50_NEW_FRAMEBUFFER  (1 << 12)
43#define NV50_NEW_STIPPLE      (1 << 13)
44#define NV50_NEW_SCISSOR      (1 << 14)
45#define NV50_NEW_VIEWPORT     (1 << 15)
46#define NV50_NEW_ARRAYS       (1 << 16)
47#define NV50_NEW_VERTEX       (1 << 17)
48#define NV50_NEW_CONSTBUF     (1 << 18)
49#define NV50_NEW_TEXTURES     (1 << 19)
50#define NV50_NEW_SAMPLERS     (1 << 20)
51#define NV50_NEW_STRMOUT      (1 << 21)
52#define NV50_NEW_CONTEXT      (1 << 31)
53
54#define NV50_BIND_FB          0
55#define NV50_BIND_VERTEX      1
56#define NV50_BIND_VERTEX_TMP  2
57#define NV50_BIND_INDEX       3
58#define NV50_BIND_TEXTURES    4
59#define NV50_BIND_CB(s, i)   (5 + 16 * (s) + (i))
60#define NV50_BIND_SO         53
61#define NV50_BIND_SCREEN     54
62#define NV50_BIND_TLS        55
63#define NV50_BIND_COUNT      56
64#define NV50_BIND_2D          0
65#define NV50_BIND_M2MF        0
66#define NV50_BIND_FENCE       1
67
68#define NV50_CB_TMP 123
69/* fixed constant buffer binding points - low indices for user's constbufs */
70#define NV50_CB_PVP 124
71#define NV50_CB_PGP 126
72#define NV50_CB_PFP 125
73#define NV50_CB_AUX 127
74
75
76struct nv50_context {
77   struct nouveau_context base;
78
79   struct nv50_screen *screen;
80
81   struct nouveau_bufctx *bufctx_3d;
82   struct nouveau_bufctx *bufctx;
83
84   uint32_t dirty;
85
86   struct {
87      uint32_t instance_elts; /* bitmask of per-instance elements */
88      uint32_t instance_base;
89      uint32_t interpolant_ctrl;
90      uint32_t semantic_color;
91      uint32_t semantic_psize;
92      int32_t index_bias;
93      boolean uniform_buffer_bound[3];
94      boolean prim_restart;
95      boolean point_sprite;
96      boolean rt_serialize;
97      boolean flushed;
98      boolean rasterizer_discard;
99      uint8_t tls_required;
100      boolean new_tls_space;
101      uint8_t num_vtxbufs;
102      uint8_t num_vtxelts;
103      uint8_t num_textures[3];
104      uint8_t num_samplers[3];
105      uint8_t prim_size;
106      uint16_t scissor;
107   } state;
108
109   struct nv50_blend_stateobj *blend;
110   struct nv50_rasterizer_stateobj *rast;
111   struct nv50_zsa_stateobj *zsa;
112   struct nv50_vertex_stateobj *vertex;
113
114   struct nv50_program *vertprog;
115   struct nv50_program *gmtyprog;
116   struct nv50_program *fragprog;
117
118   struct nv50_constbuf constbuf[3][NV50_MAX_PIPE_CONSTBUFS];
119   uint16_t constbuf_dirty[3];
120   uint16_t constbuf_valid[3];
121
122   struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
123   unsigned num_vtxbufs;
124   struct pipe_index_buffer idxbuf;
125   uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */
126   uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
127   uint32_t vbo_constant; /* bitmask of user buffers with stride 0 */
128   uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
129   uint32_t vb_elt_limit; /* max - min element (count - 1) */
130   uint32_t instance_off; /* base vertex for instanced arrays */
131   uint32_t instance_max; /* max instance for current draw call */
132
133   struct pipe_sampler_view *textures[3][PIPE_MAX_SAMPLERS];
134   unsigned num_textures[3];
135   struct nv50_tsc_entry *samplers[3][PIPE_MAX_SAMPLERS];
136   unsigned num_samplers[3];
137
138   uint8_t num_so_targets;
139   uint8_t so_targets_dirty;
140   struct pipe_stream_output_target *so_target[4];
141
142   struct pipe_framebuffer_state framebuffer;
143   struct pipe_blend_color blend_colour;
144   struct pipe_stencil_ref stencil_ref;
145   struct pipe_poly_stipple stipple;
146   struct pipe_scissor_state scissor;
147   struct pipe_viewport_state viewport;
148   struct pipe_clip_state clip;
149
150   unsigned sample_mask;
151
152   boolean vbo_push_hint;
153
154#ifdef NV50_WITH_DRAW_MODULE
155   struct draw_context *draw;
156#endif
157};
158
159static INLINE struct nv50_context *
160nv50_context(struct pipe_context *pipe)
161{
162   return (struct nv50_context *)pipe;
163}
164
165static INLINE struct nv50_screen *
166nv50_context_screen(struct nv50_context *nv50)
167{
168   return nv50_screen(&nv50->base.screen->base);
169}
170
171/* return index used in nv50_context arrays for a specific shader type */
172static INLINE unsigned
173nv50_context_shader_stage(unsigned pipe)
174{
175   switch (pipe) {
176   case PIPE_SHADER_VERTEX: return 0;
177   case PIPE_SHADER_FRAGMENT: return 1;
178   case PIPE_SHADER_GEOMETRY: return 2;
179   case PIPE_SHADER_COMPUTE: return 3;
180   default:
181      assert(!"invalid/unhandled shader type");
182      return 0;
183   }
184}
185
186/* nv50_context.c */
187struct pipe_context *nv50_create(struct pipe_screen *, void *);
188
189void nv50_bufctx_fence(struct nouveau_bufctx *, boolean on_flush);
190
191void nv50_default_kick_notify(struct nouveau_pushbuf *);
192
193/* nv50_draw.c */
194extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *);
195
196/* nv50_query.c */
197void nv50_init_query_functions(struct nv50_context *);
198void nv50_query_pushbuf_submit(struct nouveau_pushbuf *,
199                               struct pipe_query *, unsigned result_offset);
200void nv84_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *);
201void nva0_so_target_save_offset(struct pipe_context *,
202                                struct pipe_stream_output_target *,
203                                unsigned index, boolean seralize);
204
205#define NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
206
207/* nv50_shader_state.c */
208void nv50_vertprog_validate(struct nv50_context *);
209void nv50_gmtyprog_validate(struct nv50_context *);
210void nv50_fragprog_validate(struct nv50_context *);
211void nv50_fp_linkage_validate(struct nv50_context *);
212void nv50_gp_linkage_validate(struct nv50_context *);
213void nv50_constbufs_validate(struct nv50_context *);
214void nv50_validate_derived_rs(struct nv50_context *);
215void nv50_stream_output_validate(struct nv50_context *);
216
217/* nv50_state.c */
218extern void nv50_init_state_functions(struct nv50_context *);
219
220/* nv50_state_validate.c */
221/* @words: check for space before emitting relocs */
222extern boolean nv50_state_validate(struct nv50_context *, uint32_t state_mask,
223                                   unsigned space_words);
224
225/* nv50_surface.c */
226extern void nv50_clear(struct pipe_context *, unsigned buffers,
227                       const union pipe_color_union *color,
228                       double depth, unsigned stencil);
229extern void nv50_init_surface_functions(struct nv50_context *);
230
231/* nv50_tex.c */
232void nv50_validate_textures(struct nv50_context *);
233void nv50_validate_samplers(struct nv50_context *);
234
235struct pipe_sampler_view *
236nv50_create_sampler_view(struct pipe_context *,
237                         struct pipe_resource *,
238                         const struct pipe_sampler_view *);
239
240/* nv50_transfer.c */
241void
242nv50_m2mf_transfer_rect(struct nv50_context *,
243                        const struct nv50_m2mf_rect *dst,
244                        const struct nv50_m2mf_rect *src,
245                        uint32_t nblocksx, uint32_t nblocksy);
246void
247nv50_sifc_linear_u8(struct nouveau_context *pipe,
248                    struct nouveau_bo *dst, unsigned offset, unsigned domain,
249                    unsigned size, const void *data);
250void
251nv50_m2mf_copy_linear(struct nouveau_context *pipe,
252                      struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
253                      struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
254                      unsigned size);
255void
256nv50_cb_push(struct nouveau_context *nv,
257             struct nouveau_bo *bo, unsigned domain,
258             unsigned base, unsigned size,
259             unsigned offset, unsigned words, const uint32_t *data);
260
261/* nv50_vbo.c */
262void nv50_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
263
264void *
265nv50_vertex_state_create(struct pipe_context *pipe,
266                         unsigned num_elements,
267                         const struct pipe_vertex_element *elements);
268void
269nv50_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
270
271void nv50_vertex_arrays_validate(struct nv50_context *nv50);
272
273/* nv50_push.c */
274void nv50_push_vbo(struct nv50_context *, const struct pipe_draw_info *);
275
276#endif
277