1
2/*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#ifndef GrGLPath_DEFINED
10#define GrGLPath_DEFINED
11
12#include "../GrPath.h"
13#include "gl/GrGLFunctions.h"
14
15class GrGLGpu;
16
17/**
18 * Currently this represents a path built using GL_NV_path_rendering. If we
19 * support other GL path extensions then this would have to have a type enum
20 * and/or be subclassed.
21 */
22
23class GrGLPath : public GrPath {
24public:
25    static void InitPathObject(GrGLGpu*,
26                               GrGLuint pathID,
27                               const SkPath&,
28                               const SkStrokeRec&);
29
30    GrGLPath(GrGLGpu* gpu, const SkPath& path, const SkStrokeRec& stroke);
31    GrGLuint pathID() const { return fPathID; }
32
33protected:
34    void onRelease() override;
35    void onAbandon() override;
36
37private:
38    // TODO: Figure out how to get an approximate size of the path in Gpu memory.
39    size_t onGpuMemorySize() const override { return 100; }
40
41    GrGLuint fPathID;
42
43    typedef GrPath INHERITED;
44};
45
46#endif
47