1 2/* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9#ifndef GrGLPath_DEFINED 10#define GrGLPath_DEFINED 11 12#include "../GrPath.h" 13#include "gl/GrGLFunctions.h" 14 15class GrGLGpu; 16 17/** 18 * Currently this represents a path built using GL_NV_path_rendering. If we 19 * support other GL path extensions then this would have to have a type enum 20 * and/or be subclassed. 21 */ 22 23class GrGLPath : public GrPath { 24public: 25 static void InitPathObject(GrGLGpu*, 26 GrGLuint pathID, 27 const SkPath&, 28 const SkStrokeRec&); 29 30 GrGLPath(GrGLGpu* gpu, const SkPath& path, const SkStrokeRec& stroke); 31 GrGLuint pathID() const { return fPathID; } 32 33protected: 34 void onRelease() override; 35 void onAbandon() override; 36 37private: 38 // TODO: Figure out how to get an approximate size of the path in Gpu memory. 39 size_t onGpuMemorySize() const override { return 100; } 40 41 GrGLuint fPathID; 42 43 typedef GrPath INHERITED; 44}; 45 46#endif 47