1// Copyright 2011 Google Inc. All Rights Reserved. 2// 3// Use of this source code is governed by a BSD-style license 4// that can be found in the COPYING file in the root of the source 5// tree. An additional intellectual property rights grant can be found 6// in the file PATENTS. All contributing project authors may 7// be found in the AUTHORS file in the root of the source tree. 8// ----------------------------------------------------------------------------- 9// 10// Speed-critical encoding functions. 11// 12// Author: Skal (pascal.massimino@gmail.com) 13 14#include <assert.h> 15#include <stdlib.h> // for abs() 16 17#include "./dsp.h" 18#include "../enc/vp8enci.h" 19 20static WEBP_INLINE uint8_t clip_8b(int v) { 21 return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255; 22} 23 24static WEBP_INLINE int clip_max(int v, int max) { 25 return (v > max) ? max : v; 26} 27 28//------------------------------------------------------------------------------ 29// Compute susceptibility based on DCT-coeff histograms: 30// the higher, the "easier" the macroblock is to compress. 31 32const int VP8DspScan[16 + 4 + 4] = { 33 // Luma 34 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS, 35 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS, 36 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS, 37 0 + 12 * BPS, 4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS, 38 39 0 + 0 * BPS, 4 + 0 * BPS, 0 + 4 * BPS, 4 + 4 * BPS, // U 40 8 + 0 * BPS, 12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS // V 41}; 42 43static void CollectHistogram(const uint8_t* ref, const uint8_t* pred, 44 int start_block, int end_block, 45 VP8Histogram* const histo) { 46 int j; 47 for (j = start_block; j < end_block; ++j) { 48 int k; 49 int16_t out[16]; 50 51 VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out); 52 53 // Convert coefficients to bin. 54 for (k = 0; k < 16; ++k) { 55 const int v = abs(out[k]) >> 3; // TODO(skal): add rounding? 56 const int clipped_value = clip_max(v, MAX_COEFF_THRESH); 57 histo->distribution[clipped_value]++; 58 } 59 } 60} 61 62//------------------------------------------------------------------------------ 63// run-time tables (~4k) 64 65static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255] 66 67// We declare this variable 'volatile' to prevent instruction reordering 68// and make sure it's set to true _last_ (so as to be thread-safe) 69static volatile int tables_ok = 0; 70 71static void InitTables(void) { 72 if (!tables_ok) { 73 int i; 74 for (i = -255; i <= 255 + 255; ++i) { 75 clip1[255 + i] = clip_8b(i); 76 } 77 tables_ok = 1; 78 } 79} 80 81 82//------------------------------------------------------------------------------ 83// Transforms (Paragraph 14.4) 84 85#define STORE(x, y, v) \ 86 dst[(x) + (y) * BPS] = clip_8b(ref[(x) + (y) * BPS] + ((v) >> 3)) 87 88static const int kC1 = 20091 + (1 << 16); 89static const int kC2 = 35468; 90#define MUL(a, b) (((a) * (b)) >> 16) 91 92static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in, 93 uint8_t* dst) { 94 int C[4 * 4], *tmp; 95 int i; 96 tmp = C; 97 for (i = 0; i < 4; ++i) { // vertical pass 98 const int a = in[0] + in[8]; 99 const int b = in[0] - in[8]; 100 const int c = MUL(in[4], kC2) - MUL(in[12], kC1); 101 const int d = MUL(in[4], kC1) + MUL(in[12], kC2); 102 tmp[0] = a + d; 103 tmp[1] = b + c; 104 tmp[2] = b - c; 105 tmp[3] = a - d; 106 tmp += 4; 107 in++; 108 } 109 110 tmp = C; 111 for (i = 0; i < 4; ++i) { // horizontal pass 112 const int dc = tmp[0] + 4; 113 const int a = dc + tmp[8]; 114 const int b = dc - tmp[8]; 115 const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1); 116 const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2); 117 STORE(0, i, a + d); 118 STORE(1, i, b + c); 119 STORE(2, i, b - c); 120 STORE(3, i, a - d); 121 tmp++; 122 } 123} 124 125static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst, 126 int do_two) { 127 ITransformOne(ref, in, dst); 128 if (do_two) { 129 ITransformOne(ref + 4, in + 16, dst + 4); 130 } 131} 132 133static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) { 134 int i; 135 int tmp[16]; 136 for (i = 0; i < 4; ++i, src += BPS, ref += BPS) { 137 const int d0 = src[0] - ref[0]; // 9bit dynamic range ([-255,255]) 138 const int d1 = src[1] - ref[1]; 139 const int d2 = src[2] - ref[2]; 140 const int d3 = src[3] - ref[3]; 141 const int a0 = (d0 + d3); // 10b [-510,510] 142 const int a1 = (d1 + d2); 143 const int a2 = (d1 - d2); 144 const int a3 = (d0 - d3); 145 tmp[0 + i * 4] = (a0 + a1) * 8; // 14b [-8160,8160] 146 tmp[1 + i * 4] = (a2 * 2217 + a3 * 5352 + 1812) >> 9; // [-7536,7542] 147 tmp[2 + i * 4] = (a0 - a1) * 8; 148 tmp[3 + i * 4] = (a3 * 2217 - a2 * 5352 + 937) >> 9; 149 } 150 for (i = 0; i < 4; ++i) { 151 const int a0 = (tmp[0 + i] + tmp[12 + i]); // 15b 152 const int a1 = (tmp[4 + i] + tmp[ 8 + i]); 153 const int a2 = (tmp[4 + i] - tmp[ 8 + i]); 154 const int a3 = (tmp[0 + i] - tmp[12 + i]); 155 out[0 + i] = (a0 + a1 + 7) >> 4; // 12b 156 out[4 + i] = ((a2 * 2217 + a3 * 5352 + 12000) >> 16) + (a3 != 0); 157 out[8 + i] = (a0 - a1 + 7) >> 4; 158 out[12+ i] = ((a3 * 2217 - a2 * 5352 + 51000) >> 16); 159 } 160} 161 162static void FTransformWHT(const int16_t* in, int16_t* out) { 163 // input is 12b signed 164 int32_t tmp[16]; 165 int i; 166 for (i = 0; i < 4; ++i, in += 64) { 167 const int a0 = (in[0 * 16] + in[2 * 16]); // 13b 168 const int a1 = (in[1 * 16] + in[3 * 16]); 169 const int a2 = (in[1 * 16] - in[3 * 16]); 170 const int a3 = (in[0 * 16] - in[2 * 16]); 171 tmp[0 + i * 4] = a0 + a1; // 14b 172 tmp[1 + i * 4] = a3 + a2; 173 tmp[2 + i * 4] = a3 - a2; 174 tmp[3 + i * 4] = a0 - a1; 175 } 176 for (i = 0; i < 4; ++i) { 177 const int a0 = (tmp[0 + i] + tmp[8 + i]); // 15b 178 const int a1 = (tmp[4 + i] + tmp[12+ i]); 179 const int a2 = (tmp[4 + i] - tmp[12+ i]); 180 const int a3 = (tmp[0 + i] - tmp[8 + i]); 181 const int b0 = a0 + a1; // 16b 182 const int b1 = a3 + a2; 183 const int b2 = a3 - a2; 184 const int b3 = a0 - a1; 185 out[ 0 + i] = b0 >> 1; // 15b 186 out[ 4 + i] = b1 >> 1; 187 out[ 8 + i] = b2 >> 1; 188 out[12 + i] = b3 >> 1; 189 } 190} 191 192#undef MUL 193#undef STORE 194 195//------------------------------------------------------------------------------ 196// Intra predictions 197 198#define DST(x, y) dst[(x) + (y) * BPS] 199 200static WEBP_INLINE void Fill(uint8_t* dst, int value, int size) { 201 int j; 202 for (j = 0; j < size; ++j) { 203 memset(dst + j * BPS, value, size); 204 } 205} 206 207static WEBP_INLINE void VerticalPred(uint8_t* dst, 208 const uint8_t* top, int size) { 209 int j; 210 if (top) { 211 for (j = 0; j < size; ++j) memcpy(dst + j * BPS, top, size); 212 } else { 213 Fill(dst, 127, size); 214 } 215} 216 217static WEBP_INLINE void HorizontalPred(uint8_t* dst, 218 const uint8_t* left, int size) { 219 if (left) { 220 int j; 221 for (j = 0; j < size; ++j) { 222 memset(dst + j * BPS, left[j], size); 223 } 224 } else { 225 Fill(dst, 129, size); 226 } 227} 228 229static WEBP_INLINE void TrueMotion(uint8_t* dst, const uint8_t* left, 230 const uint8_t* top, int size) { 231 int y; 232 if (left) { 233 if (top) { 234 const uint8_t* const clip = clip1 + 255 - left[-1]; 235 for (y = 0; y < size; ++y) { 236 const uint8_t* const clip_table = clip + left[y]; 237 int x; 238 for (x = 0; x < size; ++x) { 239 dst[x] = clip_table[top[x]]; 240 } 241 dst += BPS; 242 } 243 } else { 244 HorizontalPred(dst, left, size); 245 } 246 } else { 247 // true motion without left samples (hence: with default 129 value) 248 // is equivalent to VE prediction where you just copy the top samples. 249 // Note that if top samples are not available, the default value is 250 // then 129, and not 127 as in the VerticalPred case. 251 if (top) { 252 VerticalPred(dst, top, size); 253 } else { 254 Fill(dst, 129, size); 255 } 256 } 257} 258 259static WEBP_INLINE void DCMode(uint8_t* dst, const uint8_t* left, 260 const uint8_t* top, 261 int size, int round, int shift) { 262 int DC = 0; 263 int j; 264 if (top) { 265 for (j = 0; j < size; ++j) DC += top[j]; 266 if (left) { // top and left present 267 for (j = 0; j < size; ++j) DC += left[j]; 268 } else { // top, but no left 269 DC += DC; 270 } 271 DC = (DC + round) >> shift; 272 } else if (left) { // left but no top 273 for (j = 0; j < size; ++j) DC += left[j]; 274 DC += DC; 275 DC = (DC + round) >> shift; 276 } else { // no top, no left, nothing. 277 DC = 0x80; 278 } 279 Fill(dst, DC, size); 280} 281 282//------------------------------------------------------------------------------ 283// Chroma 8x8 prediction (paragraph 12.2) 284 285static void IntraChromaPreds(uint8_t* dst, const uint8_t* left, 286 const uint8_t* top) { 287 // U block 288 DCMode(C8DC8 + dst, left, top, 8, 8, 4); 289 VerticalPred(C8VE8 + dst, top, 8); 290 HorizontalPred(C8HE8 + dst, left, 8); 291 TrueMotion(C8TM8 + dst, left, top, 8); 292 // V block 293 dst += 8; 294 if (top) top += 8; 295 if (left) left += 16; 296 DCMode(C8DC8 + dst, left, top, 8, 8, 4); 297 VerticalPred(C8VE8 + dst, top, 8); 298 HorizontalPred(C8HE8 + dst, left, 8); 299 TrueMotion(C8TM8 + dst, left, top, 8); 300} 301 302//------------------------------------------------------------------------------ 303// luma 16x16 prediction (paragraph 12.3) 304 305static void Intra16Preds(uint8_t* dst, 306 const uint8_t* left, const uint8_t* top) { 307 DCMode(I16DC16 + dst, left, top, 16, 16, 5); 308 VerticalPred(I16VE16 + dst, top, 16); 309 HorizontalPred(I16HE16 + dst, left, 16); 310 TrueMotion(I16TM16 + dst, left, top, 16); 311} 312 313//------------------------------------------------------------------------------ 314// luma 4x4 prediction 315 316#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2) 317#define AVG2(a, b) (((a) + (b) + 1) >> 1) 318 319static void VE4(uint8_t* dst, const uint8_t* top) { // vertical 320 const uint8_t vals[4] = { 321 AVG3(top[-1], top[0], top[1]), 322 AVG3(top[ 0], top[1], top[2]), 323 AVG3(top[ 1], top[2], top[3]), 324 AVG3(top[ 2], top[3], top[4]) 325 }; 326 int i; 327 for (i = 0; i < 4; ++i) { 328 memcpy(dst + i * BPS, vals, 4); 329 } 330} 331 332static void HE4(uint8_t* dst, const uint8_t* top) { // horizontal 333 const int X = top[-1]; 334 const int I = top[-2]; 335 const int J = top[-3]; 336 const int K = top[-4]; 337 const int L = top[-5]; 338 *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(X, I, J); 339 *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(I, J, K); 340 *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(J, K, L); 341 *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(K, L, L); 342} 343 344static void DC4(uint8_t* dst, const uint8_t* top) { 345 uint32_t dc = 4; 346 int i; 347 for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i]; 348 Fill(dst, dc >> 3, 4); 349} 350 351static void RD4(uint8_t* dst, const uint8_t* top) { 352 const int X = top[-1]; 353 const int I = top[-2]; 354 const int J = top[-3]; 355 const int K = top[-4]; 356 const int L = top[-5]; 357 const int A = top[0]; 358 const int B = top[1]; 359 const int C = top[2]; 360 const int D = top[3]; 361 DST(0, 3) = AVG3(J, K, L); 362 DST(0, 2) = DST(1, 3) = AVG3(I, J, K); 363 DST(0, 1) = DST(1, 2) = DST(2, 3) = AVG3(X, I, J); 364 DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I); 365 DST(1, 0) = DST(2, 1) = DST(3, 2) = AVG3(B, A, X); 366 DST(2, 0) = DST(3, 1) = AVG3(C, B, A); 367 DST(3, 0) = AVG3(D, C, B); 368} 369 370static void LD4(uint8_t* dst, const uint8_t* top) { 371 const int A = top[0]; 372 const int B = top[1]; 373 const int C = top[2]; 374 const int D = top[3]; 375 const int E = top[4]; 376 const int F = top[5]; 377 const int G = top[6]; 378 const int H = top[7]; 379 DST(0, 0) = AVG3(A, B, C); 380 DST(1, 0) = DST(0, 1) = AVG3(B, C, D); 381 DST(2, 0) = DST(1, 1) = DST(0, 2) = AVG3(C, D, E); 382 DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F); 383 DST(3, 1) = DST(2, 2) = DST(1, 3) = AVG3(E, F, G); 384 DST(3, 2) = DST(2, 3) = AVG3(F, G, H); 385 DST(3, 3) = AVG3(G, H, H); 386} 387 388static void VR4(uint8_t* dst, const uint8_t* top) { 389 const int X = top[-1]; 390 const int I = top[-2]; 391 const int J = top[-3]; 392 const int K = top[-4]; 393 const int A = top[0]; 394 const int B = top[1]; 395 const int C = top[2]; 396 const int D = top[3]; 397 DST(0, 0) = DST(1, 2) = AVG2(X, A); 398 DST(1, 0) = DST(2, 2) = AVG2(A, B); 399 DST(2, 0) = DST(3, 2) = AVG2(B, C); 400 DST(3, 0) = AVG2(C, D); 401 402 DST(0, 3) = AVG3(K, J, I); 403 DST(0, 2) = AVG3(J, I, X); 404 DST(0, 1) = DST(1, 3) = AVG3(I, X, A); 405 DST(1, 1) = DST(2, 3) = AVG3(X, A, B); 406 DST(2, 1) = DST(3, 3) = AVG3(A, B, C); 407 DST(3, 1) = AVG3(B, C, D); 408} 409 410static void VL4(uint8_t* dst, const uint8_t* top) { 411 const int A = top[0]; 412 const int B = top[1]; 413 const int C = top[2]; 414 const int D = top[3]; 415 const int E = top[4]; 416 const int F = top[5]; 417 const int G = top[6]; 418 const int H = top[7]; 419 DST(0, 0) = AVG2(A, B); 420 DST(1, 0) = DST(0, 2) = AVG2(B, C); 421 DST(2, 0) = DST(1, 2) = AVG2(C, D); 422 DST(3, 0) = DST(2, 2) = AVG2(D, E); 423 424 DST(0, 1) = AVG3(A, B, C); 425 DST(1, 1) = DST(0, 3) = AVG3(B, C, D); 426 DST(2, 1) = DST(1, 3) = AVG3(C, D, E); 427 DST(3, 1) = DST(2, 3) = AVG3(D, E, F); 428 DST(3, 2) = AVG3(E, F, G); 429 DST(3, 3) = AVG3(F, G, H); 430} 431 432static void HU4(uint8_t* dst, const uint8_t* top) { 433 const int I = top[-2]; 434 const int J = top[-3]; 435 const int K = top[-4]; 436 const int L = top[-5]; 437 DST(0, 0) = AVG2(I, J); 438 DST(2, 0) = DST(0, 1) = AVG2(J, K); 439 DST(2, 1) = DST(0, 2) = AVG2(K, L); 440 DST(1, 0) = AVG3(I, J, K); 441 DST(3, 0) = DST(1, 1) = AVG3(J, K, L); 442 DST(3, 1) = DST(1, 2) = AVG3(K, L, L); 443 DST(3, 2) = DST(2, 2) = 444 DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L; 445} 446 447static void HD4(uint8_t* dst, const uint8_t* top) { 448 const int X = top[-1]; 449 const int I = top[-2]; 450 const int J = top[-3]; 451 const int K = top[-4]; 452 const int L = top[-5]; 453 const int A = top[0]; 454 const int B = top[1]; 455 const int C = top[2]; 456 457 DST(0, 0) = DST(2, 1) = AVG2(I, X); 458 DST(0, 1) = DST(2, 2) = AVG2(J, I); 459 DST(0, 2) = DST(2, 3) = AVG2(K, J); 460 DST(0, 3) = AVG2(L, K); 461 462 DST(3, 0) = AVG3(A, B, C); 463 DST(2, 0) = AVG3(X, A, B); 464 DST(1, 0) = DST(3, 1) = AVG3(I, X, A); 465 DST(1, 1) = DST(3, 2) = AVG3(J, I, X); 466 DST(1, 2) = DST(3, 3) = AVG3(K, J, I); 467 DST(1, 3) = AVG3(L, K, J); 468} 469 470static void TM4(uint8_t* dst, const uint8_t* top) { 471 int x, y; 472 const uint8_t* const clip = clip1 + 255 - top[-1]; 473 for (y = 0; y < 4; ++y) { 474 const uint8_t* const clip_table = clip + top[-2 - y]; 475 for (x = 0; x < 4; ++x) { 476 dst[x] = clip_table[top[x]]; 477 } 478 dst += BPS; 479 } 480} 481 482#undef DST 483#undef AVG3 484#undef AVG2 485 486// Left samples are top[-5 .. -2], top_left is top[-1], top are 487// located at top[0..3], and top right is top[4..7] 488static void Intra4Preds(uint8_t* dst, const uint8_t* top) { 489 DC4(I4DC4 + dst, top); 490 TM4(I4TM4 + dst, top); 491 VE4(I4VE4 + dst, top); 492 HE4(I4HE4 + dst, top); 493 RD4(I4RD4 + dst, top); 494 VR4(I4VR4 + dst, top); 495 LD4(I4LD4 + dst, top); 496 VL4(I4VL4 + dst, top); 497 HD4(I4HD4 + dst, top); 498 HU4(I4HU4 + dst, top); 499} 500 501//------------------------------------------------------------------------------ 502// Metric 503 504static WEBP_INLINE int GetSSE(const uint8_t* a, const uint8_t* b, 505 int w, int h) { 506 int count = 0; 507 int y, x; 508 for (y = 0; y < h; ++y) { 509 for (x = 0; x < w; ++x) { 510 const int diff = (int)a[x] - b[x]; 511 count += diff * diff; 512 } 513 a += BPS; 514 b += BPS; 515 } 516 return count; 517} 518 519static int SSE16x16(const uint8_t* a, const uint8_t* b) { 520 return GetSSE(a, b, 16, 16); 521} 522static int SSE16x8(const uint8_t* a, const uint8_t* b) { 523 return GetSSE(a, b, 16, 8); 524} 525static int SSE8x8(const uint8_t* a, const uint8_t* b) { 526 return GetSSE(a, b, 8, 8); 527} 528static int SSE4x4(const uint8_t* a, const uint8_t* b) { 529 return GetSSE(a, b, 4, 4); 530} 531 532//------------------------------------------------------------------------------ 533// Texture distortion 534// 535// We try to match the spectral content (weighted) between source and 536// reconstructed samples. 537 538// Hadamard transform 539// Returns the weighted sum of the absolute value of transformed coefficients. 540static int TTransform(const uint8_t* in, const uint16_t* w) { 541 int sum = 0; 542 int tmp[16]; 543 int i; 544 // horizontal pass 545 for (i = 0; i < 4; ++i, in += BPS) { 546 const int a0 = in[0] + in[2]; 547 const int a1 = in[1] + in[3]; 548 const int a2 = in[1] - in[3]; 549 const int a3 = in[0] - in[2]; 550 tmp[0 + i * 4] = a0 + a1; 551 tmp[1 + i * 4] = a3 + a2; 552 tmp[2 + i * 4] = a3 - a2; 553 tmp[3 + i * 4] = a0 - a1; 554 } 555 // vertical pass 556 for (i = 0; i < 4; ++i, ++w) { 557 const int a0 = tmp[0 + i] + tmp[8 + i]; 558 const int a1 = tmp[4 + i] + tmp[12+ i]; 559 const int a2 = tmp[4 + i] - tmp[12+ i]; 560 const int a3 = tmp[0 + i] - tmp[8 + i]; 561 const int b0 = a0 + a1; 562 const int b1 = a3 + a2; 563 const int b2 = a3 - a2; 564 const int b3 = a0 - a1; 565 566 sum += w[ 0] * abs(b0); 567 sum += w[ 4] * abs(b1); 568 sum += w[ 8] * abs(b2); 569 sum += w[12] * abs(b3); 570 } 571 return sum; 572} 573 574static int Disto4x4(const uint8_t* const a, const uint8_t* const b, 575 const uint16_t* const w) { 576 const int sum1 = TTransform(a, w); 577 const int sum2 = TTransform(b, w); 578 return abs(sum2 - sum1) >> 5; 579} 580 581static int Disto16x16(const uint8_t* const a, const uint8_t* const b, 582 const uint16_t* const w) { 583 int D = 0; 584 int x, y; 585 for (y = 0; y < 16 * BPS; y += 4 * BPS) { 586 for (x = 0; x < 16; x += 4) { 587 D += Disto4x4(a + x + y, b + x + y, w); 588 } 589 } 590 return D; 591} 592 593//------------------------------------------------------------------------------ 594// Quantization 595// 596 597static const uint8_t kZigzag[16] = { 598 0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15 599}; 600 601// Simple quantization 602static int QuantizeBlock(int16_t in[16], int16_t out[16], 603 const VP8Matrix* const mtx) { 604 int last = -1; 605 int n; 606 for (n = 0; n < 16; ++n) { 607 const int j = kZigzag[n]; 608 const int sign = (in[j] < 0); 609 const uint32_t coeff = (sign ? -in[j] : in[j]) + mtx->sharpen_[j]; 610 if (coeff > mtx->zthresh_[j]) { 611 const uint32_t Q = mtx->q_[j]; 612 const uint32_t iQ = mtx->iq_[j]; 613 const uint32_t B = mtx->bias_[j]; 614 int level = QUANTDIV(coeff, iQ, B); 615 if (level > MAX_LEVEL) level = MAX_LEVEL; 616 if (sign) level = -level; 617 in[j] = level * Q; 618 out[n] = level; 619 if (level) last = n; 620 } else { 621 out[n] = 0; 622 in[j] = 0; 623 } 624 } 625 return (last >= 0); 626} 627 628static int QuantizeBlockWHT(int16_t in[16], int16_t out[16], 629 const VP8Matrix* const mtx) { 630 int n, last = -1; 631 for (n = 0; n < 16; ++n) { 632 const int j = kZigzag[n]; 633 const int sign = (in[j] < 0); 634 const uint32_t coeff = sign ? -in[j] : in[j]; 635 assert(mtx->sharpen_[j] == 0); 636 if (coeff > mtx->zthresh_[j]) { 637 const uint32_t Q = mtx->q_[j]; 638 const uint32_t iQ = mtx->iq_[j]; 639 const uint32_t B = mtx->bias_[j]; 640 int level = QUANTDIV(coeff, iQ, B); 641 if (level > MAX_LEVEL) level = MAX_LEVEL; 642 if (sign) level = -level; 643 in[j] = level * Q; 644 out[n] = level; 645 if (level) last = n; 646 } else { 647 out[n] = 0; 648 in[j] = 0; 649 } 650 } 651 return (last >= 0); 652} 653 654//------------------------------------------------------------------------------ 655// Block copy 656 657static WEBP_INLINE void Copy(const uint8_t* src, uint8_t* dst, int size) { 658 int y; 659 for (y = 0; y < size; ++y) { 660 memcpy(dst, src, size); 661 src += BPS; 662 dst += BPS; 663 } 664} 665 666static void Copy4x4(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 4); } 667 668//------------------------------------------------------------------------------ 669// Initialization 670 671// Speed-critical function pointers. We have to initialize them to the default 672// implementations within VP8EncDspInit(). 673VP8CHisto VP8CollectHistogram; 674VP8Idct VP8ITransform; 675VP8Fdct VP8FTransform; 676VP8WHT VP8FTransformWHT; 677VP8Intra4Preds VP8EncPredLuma4; 678VP8IntraPreds VP8EncPredLuma16; 679VP8IntraPreds VP8EncPredChroma8; 680VP8Metric VP8SSE16x16; 681VP8Metric VP8SSE8x8; 682VP8Metric VP8SSE16x8; 683VP8Metric VP8SSE4x4; 684VP8WMetric VP8TDisto4x4; 685VP8WMetric VP8TDisto16x16; 686VP8QuantizeBlock VP8EncQuantizeBlock; 687VP8QuantizeBlockWHT VP8EncQuantizeBlockWHT; 688VP8BlockCopy VP8Copy4x4; 689 690extern void VP8EncDspInitSSE2(void); 691extern void VP8EncDspInitAVX2(void); 692extern void VP8EncDspInitNEON(void); 693extern void VP8EncDspInitMIPS32(void); 694 695static volatile VP8CPUInfo enc_last_cpuinfo_used = 696 (VP8CPUInfo)&enc_last_cpuinfo_used; 697 698void VP8EncDspInit(void) { 699 if (enc_last_cpuinfo_used == VP8GetCPUInfo) return; 700 701 VP8DspInit(); // common inverse transforms 702 InitTables(); 703 704 // default C implementations 705 VP8CollectHistogram = CollectHistogram; 706 VP8ITransform = ITransform; 707 VP8FTransform = FTransform; 708 VP8FTransformWHT = FTransformWHT; 709 VP8EncPredLuma4 = Intra4Preds; 710 VP8EncPredLuma16 = Intra16Preds; 711 VP8EncPredChroma8 = IntraChromaPreds; 712 VP8SSE16x16 = SSE16x16; 713 VP8SSE8x8 = SSE8x8; 714 VP8SSE16x8 = SSE16x8; 715 VP8SSE4x4 = SSE4x4; 716 VP8TDisto4x4 = Disto4x4; 717 VP8TDisto16x16 = Disto16x16; 718 VP8EncQuantizeBlock = QuantizeBlock; 719 VP8EncQuantizeBlockWHT = QuantizeBlockWHT; 720 VP8Copy4x4 = Copy4x4; 721 722 // If defined, use CPUInfo() to overwrite some pointers with faster versions. 723 if (VP8GetCPUInfo != NULL) { 724#if defined(WEBP_USE_SSE2) 725 if (VP8GetCPUInfo(kSSE2)) { 726 VP8EncDspInitSSE2(); 727 } 728#endif 729#if defined(WEBP_USE_AVX2) 730 if (VP8GetCPUInfo(kAVX2)) { 731 VP8EncDspInitAVX2(); 732 } 733#endif 734#if defined(WEBP_USE_NEON) 735 if (VP8GetCPUInfo(kNEON)) { 736 VP8EncDspInitNEON(); 737 } 738#endif 739#if defined(WEBP_USE_MIPS32) 740 if (VP8GetCPUInfo(kMIPS32)) { 741 VP8EncDspInitMIPS32(); 742 } 743#endif 744 } 745 enc_last_cpuinfo_used = VP8GetCPUInfo; 746} 747 748