History log of /build/target/product/sdk_phone_x86.mk
Revision Date Author Comments
98afd8ab2a6a942c84da360534fe9a8e1ca1ecc7 26-Feb-2016 Prathmesh Prabhu <pprabhu@google.com> [Emulator] Add comment about including AOSP messaging on AOSP images.

We've gone back and forth on this a few times.
Just state clearly why we're including the AOSP messaging APP here.

BUG:22097835
Change-Id: I26864ba033f0a211d038fa3526241c869d677217
d2cd53a41b29b9ae4e7ded805a5d5f781c5e1787 18-Nov-2015 Bjoern Johansson <bjoernj@google.com> Explicitly use messaging app in SDK phone builds

This change explicitly includes only the messaging app instead of all of
aosp_base_telephony. This fixes the issue where on initial boot the user
was prompted to select a Home app. This happened because the
aosp_base_telephony makefile includes other makefiles that in turn add
the package Provision which has an activity with an intent filter for
handling HOME. SdkSetup already had such an activity so with two choices
it was left to the user to decide which one to use.

BUG=27273457

Change-Id: I42e77b892ce235a5fa858561325ae37973cfb0cd
(cherry picked from commit 12de252f451b34cfa67f7256027dad84dcfd984d)
5806531f92a3670362ec8dceafd0079d51afbd18 29-Oct-2015 Vince Harron <vharron@google.com> Shorten TARGET_BRAND from generic_<arch> to Android

Switching to userdebug emulator images increased ro.build.fingerprint
Past the 91 character limit. This should bring the build server
builds under this limit.

Fixing it for local builds will be a bit more difficult.

Bug: 25829506

Change-Id: I7daee3478716adcb860cced1b770a2d00a72f1a2
(cherry picked from commit efbeab78d3581009b3da20991a3a83d733393f45)
1f371a1f98b48b4c093e9e1b7a9492bd3688d86f 19-Jul-2014 Ying Wang <wangying@google.com> Normalize SDK product name to sdk_<device_type>_<arch_name>

Put the common pieces in sdk_base.mk.
Still keep the old names as aliases.
Bug: 16216170

Change-Id: I39a438843c8b09df1aafff142bd9987962f11ef8