History log of /external/deqp/modules/glshared/glsVertexArrayTests.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8ed28c1e05f2325dc4b20c8f471067b29188c82f 21-Jan-2016 Mika Isojärvi <misojarvi@google.com> Snap values to 3x3 grid in vertex array tests

This avoids cases where on small resolutions tests would fail because some
geometry was not visible or hidden in both result and reference.

Bug: 23495935
Change-Id: Iec3a26c3b85ec926d16068d5b20cfda8dd843b20
/external/deqp/modules/glshared/glsVertexArrayTests.cpp
545d74e83cff0800c8d65adf1812768745b7ec60 09-Jun-2015 Mika Isojärvi <misojarvi@google.com> Fix uninitialized values in vertex array tests

Change-Id: I8a789177a2c74eec766dbff4962f869773fb9372
/external/deqp/modules/glshared/glsVertexArrayTests.cpp
5f40053fac3cbba8a029ce5685d8519c3668e89e 30-May-2015 Jarkko Pöyry <jpoyry@google.com> Fix some -Wconversion warnings.

Bug: 21161908
Change-Id: If8d1703c9773eaaed5ea2557833cde32ced97bff
/external/deqp/modules/glshared/glsVertexArrayTests.cpp
c8e526bfc2141e1cb7a269483fb55dc2a8e77c11 20-May-2015 Jarkko Pöyry <jpoyry@google.com> Fix -Wconversion warnings in glshared.

Bug: 21161908
Change-Id: I96f424112950bf3b4d50b6bddaa007358419d47c
/external/deqp/modules/glshared/glsVertexArrayTests.cpp
d6148171f88da1301f053e2e0236afc69416137c 16-Mar-2015 Jarkko Pöyry <jpoyry@google.com> Move array utils out of deDefs.

Change-Id: I77748493f96d9a25288f903eff1eebcafaa9b2c8
/external/deqp/modules/glshared/glsVertexArrayTests.cpp
06beb4d23816942e7ccc49c81530bb8702a6f336 06-Feb-2015 Jarkko Pöyry <jpoyry@google.com> Optimize draw tests.

- Skip multisample resolve if buffer is not multisampled.
- Reject distant diamonds early in line rasterizer.
- Preclear error masks to success color.
- Reuse pixel buffer accesses, do not assume getAccess() is free.

Change-Id: Ic60a6e0e4615c78739f9ccd62ae19567995c895d
/external/deqp/modules/glshared/glsVertexArrayTests.cpp
13db3557aa1b5809f50cb214e848866f3e80db6c 05-Dec-2014 Jarkko Pöyry <jpoyry@google.com> Remove dEQP workaround for GCC prescott internal compiler error.

Bug: 18178209
Bug: 18171557
Bug: 18174291
Change-Id: I9bfab4be7ad8336fe1d74fbaa633663e6b3f0c4f
/external/deqp/modules/glshared/glsVertexArrayTests.cpp
7665e4ff5452f9fc261434f98484728a233ef452 29-Oct-2014 Jarkko Pöyry <jpoyry@google.com> Workaround for GCC internal compiler error.

GCC 4.8.0 generates internal compiler error (assign_by_spills) in
RandomArrayGenerator::createQuads() when compiled with -march=prescott.
As a workaround for the error, disable inlining of
alignmentSafeAssignment() when compiling for x86 using the affected GCC
version.

Bug: 18171557
Bug: 18174291

Change-Id: I3c7120ab304941d943515f0e2713513779253380
/external/deqp/modules/glshared/glsVertexArrayTests.cpp
3c827367444ee418f129b2c238299f49d3264554 02-Sep-2014 Jarkko Poyry <jpoyry@google.com> Import dEQP.

Import drawElements Quality Program from an internal repository.

Bug: 17388917
Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/glshared/glsVertexArrayTests.cpp