History log of /external/mesa3d/include/c99/stdint.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8df0bea9c58e983ded6819914c532edf52737cb7 14-Aug-2010 José Fonseca <jfonseca@vmware.com> Replace our custom C99 headers with http://code.google.com/p/msinttypes/

Perhaps http://www.azillionmonkeys.com/qed/pstdint.h would be a better
(more portable) choice, but only MSVC uses this anyway, and we can always
change later.
/external/mesa3d/include/c99/stdint.h
d960b61ea3d2ed749a41a0d0fea621415d656848 14-Aug-2010 Ian Romanick <ian.d.romanick@intel.com> Add missing intmax_t and uintmax_t
/external/mesa3d/include/c99/stdint.h
d2cb99904578b263396752975d60c8d7e2eac14b 31-May-2010 Chia-I Wu <olv@lunarg.com> Always define int32_t in compiler headers.

eglplatform.h no longer defines int32_t.
/external/mesa3d/include/c99/stdint.h
dc6bcc92ee78e09bb1b5baec84e229817dfed7f4 10-Jan-2010 José Fonseca <jfonseca@vmware.com> gallium: Provide alternative stdint.h and stdbool.h C99 headers, instead of ad-hoc definitions.

Everybody is using the C99's integer types. Everybody except Microsoft,
which in turns means everybody is including their own definitions of C99
integer types for MSVC, causing duplicate definitions when linking two
projects. This is the case of building Gallium and LLVM with MSVC.

Shipping alternative stdint.h and stdbool.h headers for MSVC allows us
to share a single definition. It also removes clutter from the Gallium
headers.
/external/mesa3d/include/c99/stdint.h