8df0bea9c58e983ded6819914c532edf52737cb7 |
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14-Aug-2010 |
José Fonseca <jfonseca@vmware.com> |
Replace our custom C99 headers with http://code.google.com/p/msinttypes/ Perhaps http://www.azillionmonkeys.com/qed/pstdint.h would be a better (more portable) choice, but only MSVC uses this anyway, and we can always change later.
/external/mesa3d/include/c99/stdint.h
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d960b61ea3d2ed749a41a0d0fea621415d656848 |
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14-Aug-2010 |
Ian Romanick <ian.d.romanick@intel.com> |
Add missing intmax_t and uintmax_t
/external/mesa3d/include/c99/stdint.h
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d2cb99904578b263396752975d60c8d7e2eac14b |
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31-May-2010 |
Chia-I Wu <olv@lunarg.com> |
Always define int32_t in compiler headers. eglplatform.h no longer defines int32_t.
/external/mesa3d/include/c99/stdint.h
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dc6bcc92ee78e09bb1b5baec84e229817dfed7f4 |
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10-Jan-2010 |
José Fonseca <jfonseca@vmware.com> |
gallium: Provide alternative stdint.h and stdbool.h C99 headers, instead of ad-hoc definitions. Everybody is using the C99's integer types. Everybody except Microsoft, which in turns means everybody is including their own definitions of C99 integer types for MSVC, causing duplicate definitions when linking two projects. This is the case of building Gallium and LLVM with MSVC. Shipping alternative stdint.h and stdbool.h headers for MSVC allows us to share a single definition. It also removes clutter from the Gallium headers.
/external/mesa3d/include/c99/stdint.h
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