b48359184e36ecd11510e9c87e3db535935c99e2 |
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27-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
util: implement R11G11B10_FLOAT pack/unpack functions Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/auxiliary/util/u_format_other.c
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1271424615b62544662a606bb23f6d7117a8b0e7 |
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27-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
mesa, util: move RGB9E5 conversion functions to gallium/util Also use MAX3 and incorporate Ian's suggestion in texformat.c. I don't think wrapping u_format_rgb9e5.h in another header and thus making it more complicated is worth it.
/external/mesa3d/src/gallium/auxiliary/util/u_format_other.c
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349184be36e59f49309b8c1f371d99efceaf6d5f |
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26-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
util: implement R9G9B9E5 pack and unpack functions softpipe and llvmpipe support done (sampler only). Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/auxiliary/util/u_format_other.c
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c1f33097f4a6cd33df57dc601ba1733985979a4f |
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30-Jul-2010 |
Michal Krol <michal@vmware.com> |
util: Fix unpacking of R8G8Bx_SNORM format. Apparently, we must always use integers to perform calculations, otherwise the results won't match D3D's CxV8U8 definition.
/external/mesa3d/src/gallium/auxiliary/util/u_format_other.c
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d3808b1b1f34dbb826b99102786d94e1baf9d667 |
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09-Apr-2010 |
José Fonseca <jfonseca@vmware.com> |
util: Add dedicated depth-stencil packing/unpacking functions. Depth-stencil manually written given that each one is very close to be a special case. u_format_zs.c's still untested.
/external/mesa3d/src/gallium/auxiliary/util/u_format_other.c
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956b2f74d8048ee9e0cfde4704bb9a5e438c3b03 |
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08-Apr-2010 |
José Fonseca <jfonseca@vmware.com> |
util: Describe, implement, and test the new D3D9 color formats.
/external/mesa3d/src/gallium/auxiliary/util/u_format_other.c
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