History log of /frameworks/base/libs/hwui/DeferredLayerUpdater.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
417ed6d4337e5409d52f58cc93677c8715193f32 23-Mar-2016 John Reck <jreck@google.com> Fix missing first frame

Bug: 26776366
Change-Id: I46258c0ff35fdefe5c9f2ee610c904b2dbe8c5d9
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
d2dfd8f128b632ed99418ab2b32949c939a9a369 16-Dec-2015 Chris Craik <ccraik@google.com> Add TextureView support to new renderer/reorderer

bug:22480459

Change-Id: I2e4c0bc6b904706132f3f5087ededc9cac9b40fb
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
c36df952292b69920d4764a8a37361073fcf4f2c 29-Jul-2015 John Reck <jreck@google.com> Re-enable -Werror on clang

Change-Id: I582bd0665752c7a9deb4f9de094d0dd0a50cda6a
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
48f650cb24e5b028deaff01baddc1d154f78d91a 10-Mar-2015 Chris Craik <ccraik@google.com> Track down unsupported texture target

bug:19641517

Change-Id: Idc2e413abef5bb1438ffb3f52efb001504d3e89f
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
d41c4d8c732095ae99c955b6b82f7306633004b1 06-Jan-2015 Chris Craik <ccraik@google.com> Add overrides and switch to nullptr keyword for all files

Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.

Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
a41f29cc000680f402d51972dfad0a46c5a3cb07 12-Nov-2014 Dan Stoza <stoza@google.com> Change GraphicBuffer fields from uint to int

This changes fields which are tracking GraphicBuffer width and height
to use int instead of uint32_t, which is in keeping with a recent
change to GraphicBuffer itself and avoids a warning (error since this
build uses -Werror).

Change-Id: I66c5c3e3d321d4ef5ea2c40c86ac068111c18662
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
65f2defdfc35bfa485ca00dcf18ea817329a84be 07-Nov-2014 John Reck <jreck@google.com> resolve merge conflicts of cabf8a7 to master.

Change-Id: If0ca1c37d05f5dc471d88a3bf158dd68a1880bbf
12f5e3433226f0a2886a98b0b8da8d5e947c5cde 07-Nov-2014 John Reck <jreck@google.com> Fix wrong-thread issue

Bug: 18259560

Change-Id: Ic63a86efba9c86f21defac0695a73db8b09ae284
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
2dc236b2bae13b9a0ed9b3f7320502aecd7983b3 15-Oct-2014 Tom Hudson <tomhudson@google.com> Clean up physical coupling

Narrow the use of #include directives in hwui, replacing with forward
declarations where straightforward. Speeds compiles; doesn't do any
restructuring of code.

Change-Id: Icac2baffb5896f55d8c6718e9bd9d4bfa02d3ca0
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
749906b468912dab7bf69a86e852deac3e80b0cc 04-Oct-2014 John Reck <jreck@google.com> Cleanup DeferredLayerUpdater

Bug: 17765082

DeferredLayerUpdater had fallen behind RT updates. Re-snap to
latest expectations, ensuring to call requireGlContext() prior
to detachSurfaceTexture to avoid leaking SurfaceTextures

Change-Id: Ic65fb9831e5284f658866da8da9ad5af1d227699
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
918ad523b2780e0c893f3d2a32d4ec13f2a7e921 27-Jun-2014 John Reck <jreck@google.com> More cleanups

Change-Id: Id5967944b949a2aec57e4fe9fdcdc04c11b8c35a
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
68bfe0a37a0dcef52abd81688d8520c5d16e1a85 25-Jun-2014 John Reck <jreck@google.com> Animator refactoring & fixes

Tweaks animators to have less unnecessary refcounting

Pull animator management out into seperate class

More control to tweak animator lifecycle, such as doing
Java-side handling of start delay by attaching but not
starting the animator

Change-Id: I4ff8207580ca11fb38f45ef0007b406e0097281c
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
3b20251a355c88193c439f928a84ae69483fb488 23-Jun-2014 John Reck <jreck@google.com> No-fail invokeFunctor

Bug: 15513308
Bug: 15449247

Change-Id: I13a29f9c8d4975cdda6dcb33b6332c2555ff0f7c
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
25fbb3fa1138675379102a44405852555cefccbd 12-Jun-2014 John Reck <jreck@google.com> Move LayerType to RenderNode

Change-Id: Icb79a5015cb0362b1f3a66d09007450730135a97
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
d72e0a339b54af0c4e731513bbad120dff694723 30-May-2014 John Reck <jreck@google.com> Re-jigger layers

Bug: 15185239
Bug: 15238382

Make DeferredLayerUpdater ref counted so that
HardwareLayer:finalizer() works non-crashily on
leaked layers
Give DeferredLayerUpdater the ability to have a layer destroyer
set so that leaked layers can still be recycled on the
RenderThread
Order layer updates based off of pushLayerUpdate() calls to fix
issue with nested layers

Change-Id: I4449cee607f7e5126e02fed7464cf48038e3dfdf
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
860d155f866cc15a725e7ce03763280987f24901 12-Apr-2014 John Reck <jreck@google.com> Fix issue with bitmap uploading

Bug: 13912749

Change-Id: Ic23fa1d280118dc93dc2716a4a24cc0bbbdca595
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
f4198b713e43c0c0f9adac74203cf24c2a49b802 10-Apr-2014 John Reck <jreck@google.com> Merge hasFunctors & pushStaging into prepareTree

Bug: 13902607
Fixes synchronous mode for WebView in HardwareLayers

Change-Id: I90de1e26dcfd9b75cc2f03bac72705fc23237b68
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
087bc0c14bdccf7c258dce0cdef46a69a839b427 05-Apr-2014 John Reck <jreck@google.com> Refcount RenderNode

Change-Id: I7a86db8acc2b78ef33d987a43a119f5933d7d752
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
668f0e38ef0277d55d3118af37e17b8c435df85c 26-Mar-2014 John Reck <jreck@google.com> Async drawing!

Change-Id: I7e728356f58af88174328a8c0b90d27b128bfe01
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
113e0824d6bddf4376240681f9cf6a2deded9498 18-Mar-2014 John Reck <jreck@google.com> Move RenderNode to own file

Change-Id: I9380d161fd3ddd7b569c262dd8e7aa0c96151b1e
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
e18264b079481a244b30e3f71012c53bbd861f92 12-Mar-2014 John Reck <jreck@google.com> Rename DisplayList->RenderNode

Change-Id: Id42e23c9a1a6eb6eaeafef707ced7fa6887b03d0
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
674554fc36932ca50b15bba41ac6f650254d4e72 19-Feb-2014 Derek Sollenberger <djsollen@google.com> Reapply "Refactor setting an SkPaint onto a hwui Layer."

This reverts commit 90d0c75e94a32fb7d993fae69762820aabc2fcbb.

Change-Id: Ie807761231edf7c848b019931dccbf466208c0be
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
19b6bcfd83eb7fb92ebd06d2fec89e308311f1d0 15-Feb-2014 John Reck <jreck@google.com> Support HardwareLayers in RenderThread

Also has a few HardwareLayer lifecycle fixes

Change-Id: I6308cb05f8f199eed72189ace768013a46815941
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
a39dd595791b41222ab310b5e8a76a64faa8ba5c 15-Feb-2014 John Reck <jreck@google.com> Refcounting is hard

Bug: 12994941

Change-Id: I6285ff818fc696dbe504174b98a54cb1d00b445c
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
90d0c75e94a32fb7d993fae69762820aabc2fcbb 12-Feb-2014 Derek Sollenberger <djsollen@google.com> Revert "Refactor setting an SkPaint onto a hwui Layer."

This reverts commit e889298cd6ae1fc0d76bc00d7d12586db03eb261.

Change-Id: I4b1d609b2d4280595d40cb10d6c18875c22999f8
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
e889298cd6ae1fc0d76bc00d7d12586db03eb261 11-Feb-2014 Derek Sollenberger <djsollen@google.com> Refactor setting an SkPaint onto a hwui Layer.

This CL removes the unecessary JNI call to set the colorFilter on
a layer.

Change-Id: I9e088f888938d4315745aa618334bfdb9e61343a
/frameworks/base/libs/hwui/DeferredLayerUpdater.h
04fc583c3dd3144bc6b718fcac4b3e1afdfdb067 06-Feb-2014 John Reck <jreck@google.com> Refactor HardwareLayer

Defer all the things!
Groundwork to allow hardware layers to work in a renderthread world

Change-Id: Ib3aa47525f393083621254a743dbaa6352f933bd
/frameworks/base/libs/hwui/DeferredLayerUpdater.h