c721fcc526675956d89c3b1c23d714deff612cba |
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29-Apr-2016 |
Adrian Roos <roosa@google.com> |
Fix DirectReply taking too long in HUNs The HUN logic delays removing notifications for a second or two, but this makes Direct Reply stick around too long after sending. To prevent this, cancel notifications in the sending state immediately. Change-Id: I9e655bb17674265761e1f6cc25acb2fb9f0c72a6 Fixes: 28421972
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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e6036ad09417edc2a0786237824eff306d1ca1bb |
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14-Apr-2016 |
TreeHugger Robot <treehugger-gerrit@google.com> |
Merge "Keep HUNs that have an active remote input" into nyc-dev
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967ed2a151c9b349734892a2274304acd1bd373c |
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09-Apr-2016 |
Selim Cinek <cinek@google.com> |
Fixed a bug where the wrong group was HUNd Fixes: 22466201 Fixes: 27925006 Change-Id: Iaaf91b63c0bb218a75b449554f17ed3828fdfff8
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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e211f57e2a86ff1da81d7ee969b7148cb43db43f |
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08-Apr-2016 |
Adrian Roos <roosa@google.com> |
Keep HUNs that have an active remote input Fixes: 28043709 Change-Id: I6dc4d0baecf2d1f6fe64071ef7591d4024911524
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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3362c1306e2d20775266be22acd00720531c126b |
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12-Feb-2016 |
Selim Cinek <cinek@google.com> |
Fixed a bug where huns could be invisible When an unpinned fullscreen notification was in the shade all successive normal huns would be invisible. Also removed the sorted entries as it could lead to stale data and crashes. Bug: 27136766 Change-Id: Ib5239325e452a2b949cb4a4b8478d231189c4722
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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33d4614dfe2b9f89f653210b8609fca4f27c7fe9 |
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16-Jan-2016 |
Selim Cinek <cinek@google.com> |
Removed notification top padding Moving more to fullbleed Change-Id: I28e52963315bbec37819a355dc3f198431e9daee
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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ef5127ea5f34f7a4c961021f6b691174bcb81d2e |
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22-Dec-2015 |
Selim Cinek <cinek@google.com> |
Isolating heads up children from their groups now Group children are now isolated into their own group for a few seconds until it's merged into the group again when they are heads upped. This makes notifications groups finally usable with HUNs again. Change-Id: I0cb5e4f7a70e09989030dfe70ddcbb50575c1c02
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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5bc852a950fccbb44064aa0a18f07042361a35f5 |
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21-Dec-2015 |
Selim Cinek <cinek@google.com> |
Improved touch handling with groups and HUNS Groups with HUNED children now don't totally destroy the touch handling anymore. Change-Id: I815260e22c59e939de12315a393de108fc0b47ab
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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31aada4ef4ff37f8cdc110b196c06918841647c7 |
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19-Dec-2015 |
Selim Cinek <cinek@google.com> |
Enabled usage of expand button in heads up notifications Heads up notifications can now be expanded with the expand button. The notification stays there until the user dismisses it or collapses it again. Change-Id: I0f1b729915317bbbd6f13c3d968c933ffbe6feeb
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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a69f2a6449b4b5eceae9cd5a6b1aae6eeec379b8 |
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12-Dec-2015 |
Selim Cinek <cinek@google.com> |
Fixed a measuring bug with the notification children container The notification children didn't respect the given dimensions when measuring and was simply measuring itself as high as desired. This lead to a bug where the parent could crash when a layer was set on it. We are now measuring the container at most with the height of the given size and let children draw over our view bounds. In oder to still allow touch in those regions we also override the touch rect. This also simplifies the rest of the touch handling. Bug: 26159274 Change-Id: I728553a6386455e6632e2511be8a3e7cb447e89b
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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54d8539d09009718ac8e61b7ac41355841e1b11a |
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16-Nov-2015 |
Selim Cinek <cinek@google.com> |
Merge "Fixed a crash with the heads up manager"
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c9e68346221958edbd044c4e19ce60d2275ed00c |
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06-Nov-2015 |
Selim Cinek <cinek@google.com> |
Fixed a crash with the heads up manager Bug: 25551571 Change-Id: Id852e342000bff6de0ce19f442eb53b21e935b7b
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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83bc78338437a460076a4b5778ded38440ac3501 |
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22-Oct-2015 |
Selim Cinek <cinek@google.com> |
Changed the appearance of notification bundles Children now show up as one line notifications even if the summary is not expanded. The childrenContainer shows a summary if there are some which don't fit in there currently. Bug: 24866646 Change-Id: I0cfae9342722c9f8941f51704618190cfe4e76b4
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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f841912dcf24a2b43f73702b5d771e2cee1909b8 |
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21-Oct-2015 |
Selim Cinek <cinek@google.com> |
Merge "Changing the ordering for heads up notifications" into mnc-dr-dev am: 688e046bad am: f9c4f745e6 am: ae070b96ac am: 49ebad9e66 * commit '49ebad9e6613eab93705d10096c1af4539b5e9c9': Changing the ordering for heads up notifications
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2ae7107d0e9cde3e88c7313cf4dbcebbd171597e |
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21-Oct-2015 |
Selim Cinek <cinek@google.com> |
Changing the ordering for heads up notifications In the new ranking, notifications with fullscreen intents always take priority over those without, such that when you get a call and a message in succession, you would always see the call on top and are able to pick it up. Bug: 22778349 Change-Id: Ia9aaf009998fc9493f513dc71f2649d38ccf7a79
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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686fa711025f89316d0b3d044e7ed2329d4d678e |
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17-Oct-2015 |
Chris Wren <cwren@android.com> |
am fec413db: am 9c25e23c: am 3472f18e: am c7f2058c: Merge "count notification peeks by window action" into mnc-dr-dev * commit 'fec413dbeae1a5afef833ad883d36bdd2a6af105': count notification peeks by window action
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063926bda7d32ca74075a6a106c712efc3aa3581 |
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16-Oct-2015 |
Chris Wren <cwren@android.com> |
count notification peeks by window action Bug: 20751989 Change-Id: I9b1093b98f303656a299c18b503c1d8c9f032335
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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1c0ca508b9d6184beba2050e6ab3a44ac5be137a |
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07-Oct-2015 |
Adrian Roos <roosa@google.com> |
Continue inline reply prototype Adds IME focus management, prevents HUNs with active RemoteInput from disappearing and fixes a few issues with adding RemoteInputs from WearableExtenders. Bug: 22452379 Change-Id: Ie3bd8e5d4635bd1e967afe2b894ad617dbc4ed10
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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0fccc729fd3b19a62efd90ae13b207faa3d1e8bb |
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30-Jul-2015 |
Selim Cinek <cinek@google.com> |
The heads up now correctly dissapears when clicking Bug: 22729955 Change-Id: I977b36823bf936baab527f932b1e5576241f4d71
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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acd0df65dd8be97aae5617c9a8346d4a4ab88abd |
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30-Jul-2015 |
Selim Cinek <cinek@google.com> |
Fixed a heads up crash Some references to notifications were still kept around while timing out, leading to small leaks and sometimes crashes. Bug: 22819475 Change-Id: I1429b5669366521c6374efbcae6c26d6e407d8cc
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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b659c4f44a839e6ad7ef6834cc0d35954e04460a |
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25-Jun-2015 |
Chris Wren <cwren@android.com> |
report notification load on panel reveal Counts may differ from user perception. For example, if notifications arrive after the shade is open (even if it is only peeking) there will not be another panel_reveal before the user sees the shade. User perception is more accurately measured by visibility events. Peek events will report the notificaiton load as 1. Bug: 20088581 Change-Id: I10221d4b66a18c223aae21e616615f087c65b1e1
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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f87baef1b18f2564664a73f78859f23f92ad1d26 |
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10-Jun-2015 |
Selim Cinek <cinek@google.com> |
Fixed a crash with HUN's The sorted order was never correctly updated, leading to dead elements inside the map which might even be a memory leak in the worst case. Bug: 21725521 Change-Id: Ic2064a04d458445d11df94e0358d4d2044c8b995
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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79d79c455beecf7a70460575ab21d9bf49767e2c |
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22-May-2015 |
Selim Cinek <cinek@google.com> |
The heads up now have a margin on top and don't stick to the edge Bug: 21337754 Change-Id: I199bc0732df62eadc2458db12a7c1059da988020
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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131c1e2960fa5bdf54bfb6fcd5ac98c9f728f796 |
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12-May-2015 |
Selim Cinek <cinek@google.com> |
Made sure that HUNS with full screen intents stay pinned When a HUN came in with a full screen intent came in and the shade was open, the notification was not pinned and therefore got lost when the shade was closed, potentially leading to missed alarms or calls. Bug: 20431566 Change-Id: I0d5da0f9baba8d9f68ba2755c40c5fd9a8471191
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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737bff3476a3af8f930d29fccce16d033fbc3efa |
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09-May-2015 |
Selim Cinek <cinek@google.com> |
Fixed a bug where the HUN would interfere with the normal touches When a hun came in or went away, the touchable regions were not enforced correctly due to a race condition. This lead to the user grabing the notification panel unintentionally and ripping him out of the normal touch state. Also fixed a small bug where the alpha was not correctly animating sometimes and the HUN shadow would still draw. Bug: 20956211 Change-Id: Iae1fef5825b3d2b8b4128cc8c3272019194cd819 (cherry picked from commit 8b4a06e9e269140c93c1a9ef5add008f7610d1a4)
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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b349af573121cc659d775696066a13ed7101c308 |
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29-Apr-2015 |
John Spurlock <jspurlock@google.com> |
Volume: dismiss volume UI to avoid HUNs. Also include headsUp in the name of the pinned callback method. Internal version of AOSP proposal: https://android-review.googlesource.com/147502 Change-Id: I8fe14bd7d65b2d3564cb1e2869d7ffbbac89e80d
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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684a442b812a5e95d813700ffa2fd17ca72048a7 |
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16-Apr-2015 |
Selim Cinek <cinek@google.com> |
Follow up CL for heads up notification refactoring Change-Id: Iaf286dfd30a86d3d7d6dd947d3c10ac9eb8c2b1e
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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2f6b3fb90f069fdb8502dedf657790bf3d94dbd0 |
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20-Apr-2015 |
Selim Cinek <cinek@google.com> |
Fixed a crash with HUN notifications Bug: 20421801 Change-Id: Ifc4445e585d924388f0642379c5268b6bbfb2e99
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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31d9ef7a402b58b10758da1d71ff5e2181abe8a4 |
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16-Apr-2015 |
Selim Cinek <cinek@google.com> |
Fixed the behavior for HUNs with fullscreen intents Now HUNs with full screen intents don't fire automatically when added and don't time out anymore when HUN'd Change-Id: Ic2d5033febe514760cbb4e6e028c3cea84d07cd8
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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aac932591d7aa05bae61d2b47ed7647f35da0001 |
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15-Apr-2015 |
Selim Cinek <cinek@google.com> |
Added the heads up scrim back Also fixed a bug where the notification panel would keep a hardware layer. Also improved the interal structure of the HeadsUpManager Change-Id: I635e4a89b0a32573c26515cc3e65e142d77593ec
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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e53e6bbb82b411f99083e4a6d2071fde45d68d53 |
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14-Apr-2015 |
Selim Cinek <cinek@google.com> |
Fixed a bug where a notification could not be collapsed Also fixed a bug where the content height was wrongly calculated when the dismissview was invisible. Finally refined the appearance when more then 2 huns are present. Change-Id: If66243beef2383f2cb36961deffcb0a42bbcd177
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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fbe9a44a15addf9d94cd40da56835501241b8d3e |
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14-Apr-2015 |
Selim Cinek <cinek@google.com> |
Made ranking consistent with heads Up manager Change-Id: I8e83c2e7e5a5635c1c0fb83cf2b4614965336786
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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1f3f544f21cab3728f749ab66cd6859e9dfcf389 |
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11-Apr-2015 |
Selim Cinek <cinek@google.com> |
Fixed more heads up bugs Change-Id: Ibfb6656deb3bc588fc9292a672a5e4d4d1de4d23
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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a59ecc3401de0c4bf1e13665158f54669f22d06c |
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07-Apr-2015 |
Selim Cinek <cinek@google.com> |
Handling a few more border cases with HUNs Also does sorting correctly now. The status bar now allows touches below when a heads-up is on. Also fixes a few flashes when a heads up was dismissed or appeared. Change-Id: I4d90a07333ad2e5ea2a13704cdc9d9184716681a
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
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b8f09cf5533d458868a335ce334e4880b2b0788d |
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17-Mar-2015 |
Selim Cinek <cinek@google.com> |
Integrate Heads-up notifications into the shade Change-Id: I4ca0fb4e76e7c974490538c168da0564fe97e0ae
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/HeadsUpManager.java
|