0965a3244b4c3009d08db2e084cdcb681ef66d26 |
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02-Aug-2011 |
Romain Guy <romainguy@google.com> |
Allow Canvas.setBitmap() to receive a null Bitmap. Change-Id: I6096f0b44866e532ccd96a29c816bf34d48c1dc2
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/PathsActivity.java
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740bf2bb2e900d3db2292b5909b4b4c6e90320e6 |
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27-Apr-2011 |
Romain Guy <romainguy@google.com> |
Apply shaders/filters to text drop shadows. Bug #4318323 This change also fixes the fact that shaders were not modulated by the paint's color when drawing paths. Change-Id: Id88804143aea06c895d4cbcdbe106d660230aa5a
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/PathsActivity.java
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6c319ca1275c8db892c39b48fc54864c949f9171 |
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11-Jan-2011 |
Romain Guy <romainguy@google.com> |
Better backend for hardware layers. With this new backend, a hardware layer is only recreated when its associated view is udpated. This offers fast composition in GL and fast update of the layer in GL as well. Change-Id: I97c43a612f5955c6bf1c192c8ca4af10fdf1d076
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/PathsActivity.java
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d348b6eaa98e23cb38d90906df109aaa2d20ea7f |
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20-Dec-2010 |
Xavier Ducrohet <xav@android.com> |
LayoutLib: support for Path and BitmapShader using delegates. Also created delegates for all missing shader, xfermode and patheffect classes. Moved the logic of the xfermode, and patheffects that was in Canvas_Delegate into the xfermode/patheffect classes, and added support (in all 3 clases) for knowing if the shader/xfermode/patheffect is actually supported or not. Make use of fidelityWarning in LayoutLog if they are not.
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/PathsActivity.java
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f607bdc167f66b3e7003acaa4736ae46d78c1492 |
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11-Sep-2010 |
Romain Guy <romainguy@google.com> |
Correct implementation of saveLayer(). Change-Id: I5375126636913e0a84f2d6bbd0ebe40d2e4f2763
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/PathsActivity.java
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