History log of /frameworks/native/cmds/flatland/GLHelper.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
70982a5f95f68295244e5f6cc037c193713a5259 12-Jan-2016 Dan Stoza <stoza@google.com> Revert "libgui: Remove custom BufferQueue allocators"

This reverts commit acd56150573d3a6d449c0de01f93c6f269d121e3.

Change-Id: I877f63a57fbddb4dcff71b3909b460ecc05981eb
/frameworks/native/cmds/flatland/GLHelper.h
acd56150573d3a6d449c0de01f93c6f269d121e3 08-Jan-2016 Dan Stoza <stoza@google.com> libgui: Remove custom BufferQueue allocators

Removes the ability to set a custom GraphicBuffer allocator for a
BufferQueue. Custom-allocated buffers may still be used through the
attachBuffer call.

Change-Id: I127bdfb496fc089a61c7e266c8bd2b906d41f32e
/frameworks/native/cmds/flatland/GLHelper.h
b7daa0dadebdb043d63e585975a128c5fc087168 15-Feb-2013 Mathias Agopian <mathias@google.com> fix build: SurfaceTextureClient to Surface rename

Change-Id: Ibcf98337940f9195bcff7b5e8bddb6e912e65163
/frameworks/native/cmds/flatland/GLHelper.h
e3c697fb929c856b59fa56a8e05a2a7eba187c3d 15-Feb-2013 Mathias Agopian <mathias@google.com> Refactoring: Rename SurfaceTextureClient to Surface

Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
/frameworks/native/cmds/flatland/GLHelper.h
9c183f2493222000fa512d927cfde3f4c748eda0 04-Dec-2012 Jamie Gennis <jgennis@google.com> flatland: add a GPU hardware benchmark

This change adds a GPU benchmark named 'flatland' that is intended to measure
GPU performance of UI rendering and compositing scenarios at a fixed a clock
frequency. This initial version includes only window compositing scenarios.

Change-Id: I5577863aa3be5c6da8b49cb5d53cc49dec2f7081
/frameworks/native/cmds/flatland/GLHelper.h