70982a5f95f68295244e5f6cc037c193713a5259 |
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12-Jan-2016 |
Dan Stoza <stoza@google.com> |
Revert "libgui: Remove custom BufferQueue allocators" This reverts commit acd56150573d3a6d449c0de01f93c6f269d121e3. Change-Id: I877f63a57fbddb4dcff71b3909b460ecc05981eb
/frameworks/native/cmds/flatland/GLHelper.h
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acd56150573d3a6d449c0de01f93c6f269d121e3 |
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08-Jan-2016 |
Dan Stoza <stoza@google.com> |
libgui: Remove custom BufferQueue allocators Removes the ability to set a custom GraphicBuffer allocator for a BufferQueue. Custom-allocated buffers may still be used through the attachBuffer call. Change-Id: I127bdfb496fc089a61c7e266c8bd2b906d41f32e
/frameworks/native/cmds/flatland/GLHelper.h
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b7daa0dadebdb043d63e585975a128c5fc087168 |
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15-Feb-2013 |
Mathias Agopian <mathias@google.com> |
fix build: SurfaceTextureClient to Surface rename Change-Id: Ibcf98337940f9195bcff7b5e8bddb6e912e65163
/frameworks/native/cmds/flatland/GLHelper.h
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e3c697fb929c856b59fa56a8e05a2a7eba187c3d |
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15-Feb-2013 |
Mathias Agopian <mathias@google.com> |
Refactoring: Rename SurfaceTextureClient to Surface Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
/frameworks/native/cmds/flatland/GLHelper.h
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9c183f2493222000fa512d927cfde3f4c748eda0 |
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04-Dec-2012 |
Jamie Gennis <jgennis@google.com> |
flatland: add a GPU hardware benchmark This change adds a GPU benchmark named 'flatland' that is intended to measure GPU performance of UI rendering and compositing scenarios at a fixed a clock frequency. This initial version includes only window compositing scenarios. Change-Id: I5577863aa3be5c6da8b49cb5d53cc49dec2f7081
/frameworks/native/cmds/flatland/GLHelper.h
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