Searched defs:Shader (Results 1 - 18 of 18) sorted by relevance

/external/deqp/framework/randomshaders/
H A DrsgShader.cpp2 * drawElements Quality Program Random Shader Generator
21 * \brief Shader Class.
67 Shader::Shader (Type type) function in class:rsg::Shader
73 Shader::~Shader (void)
81 void Shader::getOutputs (vector<const Variable*>& outputs) const
93 void Shader::tokenize (GeneratorState& state, TokenStream& str) const
96 if (state.getShader().getType() == Shader::TYPE_FRAGMENT)
115 void Shader
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H A DrsgShader.hpp4 * drawElements Quality Program Random Shader Generator
23 * \brief Shader Class.
80 class Shader class in namespace:rsg
91 Shader (Type type);
92 ~Shader (void);
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
H A DGlRectDrawer.java121 private static class Shader { class in class:GlRectDrawer
125 public Shader(String fragmentShader) { method in class:GlRectDrawer.Shader
132 private final Map<String, Shader> shaders = new IdentityHashMap<String, Shader>();
190 final Shader shader;
195 shader = new Shader(fragmentShader);
225 for (Shader shader : shaders.values()) {
/external/deqp/modules/gles31/functional/
H A Des31fProgramInterfaceDefinition.cpp105 Shader::Shader (glu::ShaderType type, glu::GLSLVersion version) function in class:deqp::gles31::Functional::ProgramInterfaceDefinition::Shader
111 Shader::~Shader (void)
218 bool Shader::isValid (void) const
267 // Shader type specific
455 Shader* Program::addShader (glu::ShaderType type, glu::GLSLVersion version)
459 Shader* shader;
464 shader = new Shader(type, version);
480 const std::vector<Shader*>
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H A Des31fProgramInterfaceDefinition.hpp63 class Shader class in namespace:deqp::gles31::Functional::ProgramInterfaceDefinition
74 Shader (glu::ShaderType type, glu::GLSLVersion version);
75 ~Shader (void);
77 Shader (const Shader&);
78 Shader& operator= (const Shader&);
93 Shader* addShader (glu::ShaderType type, glu::GLSLVersion version);
98 const std::vector<Shader*>& getShaders (void) const;
120 std::vector<Shader*> m_shader
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/external/deqp/framework/opengl/
H A DgluShaderProgram.cpp38 // Shader
40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) function in class:glu::Shader
50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) function in class:glu::Shader
60 Shader::~Shader (void)
65 void Shader::setSources (int numSourceStrings, const char* const* sourceStrings, const int* lengths)
78 void Shader::compile (void)
336 m_shaders[shaderType].push_back(new Shader(g
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H A DgluShaderProgram.hpp23 * \brief Shader and Program helpers.
44 * \brief Shader information (compile status, log, etc.).
48 ShaderType type; //!< Shader type.
49 std::string source; //!< Shader source.
79 * \brief Shader object.
81 class Shader class in namespace:glu
84 Shader (const glw::Functions& gl, ShaderType shaderType);
85 Shader (const RenderContext& renderCtx, ShaderType shaderType);
86 ~Shader (void);
102 Shader (cons
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/external/deqp/framework/common/
H A DtcuTestLog.hpp97 typedef LogShader Shader; typedef in class:tcu::TestLog
120 TestLog& operator<< (const Shader& shader);
439 inline TestLog& TestLog::operator<< (const Shader& shader) { shader.write(*this); return *this; }
/external/deqp/executor/
H A DxeTestCaseResult.hpp311 class Shader : public Item class in namespace:xe::ri
326 Shader (void) : Item(TYPE_SHADER), shaderType(SHADERTYPE_LAST), compileStatus(false) {} function in class:xe::ri::Shader
327 ~Shader (void) {}
/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp73 class Shader;
89 SharedPtr<Shader> popShader (int index);
90 const SharedPtr<Shader> getShader (int index) const { return m_shaders[index]; }
91 void addShader (SharedPtr<Shader> shader) { m_shaders.push_back(shader); }
102 std::vector<SharedPtr<Shader> > m_shaders;
124 SharedPtr<Shader> GLES2ResourceManager::popShader (int index)
126 SharedPtr<Shader> shader = m_shaders[index];
1314 class Shader : public Object class in namespace:deqp::egl::GLES2ThreadTest
1317 Shader (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync);
1325 Shader function in class:deqp::egl::GLES2ThreadTest::Shader
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/external/mesa3d/src/mesa/main/
H A Dmtypes.h2237 * Shader stages. Note that these will become 5 with tessellation.
3500 struct gl_shader_state Shader; /**< GLSL shader object state */ member in struct:gl_context
/external/robolectric/v1/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...
/external/robolectric/v3/runtime/
H A Dandroid-all-4.1.2_r1-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.2.2_r1.2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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