/frameworks/native/services/surfaceflinger/ |
H A D | SurfaceFlingerConsumer.h | 37 SurfaceFlingerConsumer(const sp<IGraphicBufferConsumer>& consumer, argument 39 : GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL, false, false),
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/frameworks/native/include/gui/ |
H A D | BufferQueueConsumer.h | 41 // field of buffer is set to NULL and it is assumed that the consumer still 58 // releaseBuffer releases a buffer slot from the consumer back to the 63 // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free 74 // connect connects a consumer to the BufferQueue. Only one 75 // consumer may be connected, and when that consumer disconnects the 78 // controlledByApp indicates whether the consumer is controlled by 85 // disconnect disconnects a consumer from the BufferQueue. All 93 // but have not yet been released by the consumer. 107 // be acquired by the consumer a 152 consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) argument [all...] |
/frameworks/native/libs/gui/ |
H A D | BufferItemConsumer.cpp | 34 const sp<IGraphicBufferConsumer>& consumer, uint32_t consumerUsage, 36 ConsumerBase(consumer, controlledByApp) 40 "Failed to set consumer usage bits to %#x", consumerUsage); 33 BufferItemConsumer( const sp<IGraphicBufferConsumer>& consumer, uint32_t consumerUsage, int bufferCount, bool controlledByApp) argument
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H A D | IGraphicBufferConsumer.cpp | 125 virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) { argument 128 data.writeStrongBinder(IInterface::asBinder(consumer)); 327 sp<IConsumerListener> consumer = IConsumerListener::asInterface( data.readStrongBinder() ); local 329 status_t result = consumerConnect(consumer, controlledByApp);
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/frameworks/native/libs/gui/tests/ |
H A D | MultiTextureConsumer_test.cpp | 38 sp<IGraphicBufferConsumer> consumer; local 39 BufferQueue::createBufferQueue(&producer, &consumer); 40 mGlConsumer = new GLConsumer(consumer, TEX_ID,
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H A D | Surface_test.cpp | 95 sp<IGraphicBufferConsumer> consumer; local 96 BufferQueue::createBufferQueue(&producer, &consumer); 97 sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1); 147 sp<IGraphicBufferConsumer> consumer; local 148 BufferQueue::createBufferQueue(&producer, &consumer); 149 sp<BufferItemConsumer> c = new BufferItemConsumer(consumer, 165 sp<IGraphicBufferConsumer> consumer; local 166 BufferQueue::createBufferQueue(&producer, &consumer); 167 sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1); 186 sp<IGraphicBufferConsumer> consumer; local 221 sp<IGraphicBufferConsumer> consumer; local 237 sp<IGraphicBufferConsumer> consumer; local [all...] |
H A D | BufferQueue_test.cpp | 107 sp<IGraphicBufferConsumer> consumer; local 108 BufferQueue::createBufferQueue(&producer, &consumer); 111 serviceManager->addService(CONSUMER_NAME, IInterface::asBinder(consumer)); 620 // Repeatedly acquire and release a buffer from the consumer side, it should 643 // Repeatedly acquire and release a buffer from the consumer side, it should
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H A D | SurfaceTextureClient_test.cpp | 51 sp<IGraphicBufferConsumer> consumer; local 52 BufferQueue::createBufferQueue(&producer, &consumer); 53 mST = new GLConsumer(consumer, 123, GLConsumer::TEXTURE_EXTERNAL, true, 761 sp<IGraphicBufferConsumer> consumer; local 762 BufferQueue::createBufferQueue(&producer, &consumer); 763 sp<GLConsumer> st(new GLConsumer(consumer, i,
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/frameworks/native/opengl/tests/EGLTest/ |
H A D | EGL_test.cpp | 111 sp<IGraphicBufferConsumer> consumer; local 112 BufferQueue::createBufferQueue(&producer, &consumer); 113 consumer->consumerConnect(new DummyConsumer, false);
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/frameworks/av/cmds/screenrecord/ |
H A D | FrameOutput.cpp | 71 sp<IGraphicBufferConsumer> consumer; local 72 BufferQueue::createBufferQueue(&producer, &consumer); 73 mGlConsumer = new GLConsumer(consumer, mExtTextureName,
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H A D | Overlay.cpp | 173 sp<IGraphicBufferConsumer> consumer; local 174 BufferQueue::createBufferQueue(&mProducer, &consumer); 175 mGlConsumer = new GLConsumer(consumer, mExtTextureName,
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/frameworks/av/services/camera/libcameraservice/device3/ |
H A D | Camera3InputStream.cpp | 194 * no-op since we can't disconnect the producer from the consumer-side 226 sp<IGraphicBufferConsumer> consumer; local 227 BufferQueue::createBufferQueue(&producer, &consumer); 250 * (Note that this sets consumer-side buffer count only, 251 * and not the sum of producer+consumer side as in other camera streams). 257 mConsumer = new BufferItemConsumer(consumer, camera3_stream::usage,
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H A D | Camera3OutputStream.cpp | 35 sp<Surface> consumer, 41 mConsumer(consumer), 58 sp<Surface> consumer, 64 mConsumer(consumer), 341 // Configure consumer-side ANativeWindow interface. The listener may be used 404 ALOGE("%s: Unable to query consumer undequeued" 530 // Assume it's for ImageReader if the consumer usage doesn't have any of these bits set: 34 Camera3OutputStream(int id, sp<Surface> consumer, uint32_t width, uint32_t height, int format, android_dataspace dataSpace, camera3_stream_rotation_t rotation, nsecs_t timestampOffset, int setId) argument 57 Camera3OutputStream(int id, sp<Surface> consumer, uint32_t width, uint32_t height, size_t maxSize, int format, android_dataspace dataSpace, camera3_stream_rotation_t rotation, nsecs_t timestampOffset, int setId) argument
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H A D | Camera3ZslStream.cpp | 121 sp<IGraphicBufferConsumer> consumer; local 122 BufferQueue::createBufferQueue(&producer, &consumer); 123 mProducer = new RingBufferConsumer(consumer, GRALLOC_USAGE_HW_CAMERA_ZSL, bufferCount);
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/frameworks/av/services/camera/libcameraservice/gui/ |
H A D | RingBufferConsumer.h | 61 // Create a new ring buffer consumer. The consumerUsage parameter determines 62 // the consumer usage flags passed to the graphics allocator. The 65 RingBufferConsumer(const sp<IGraphicBufferConsumer>& consumer, uint32_t consumerUsage, 83 // setConsumerUsage allows the BufferQueue consumer usage to be 122 PinnedBufferItem(wp<RingBufferConsumer> consumer, argument 124 mConsumer(consumer), 129 sp<RingBufferConsumer> consumer = mConsumer.promote(); local 130 if (consumer != NULL) { 131 consumer->unpinBuffer(mBufferItem);
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H A D | RingBufferConsumer.cpp | 40 RingBufferConsumer::RingBufferConsumer(const sp<IGraphicBufferConsumer>& consumer, argument 43 ConsumerBase(consumer),
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | FramebufferSurface.cpp | 59 const sp<IGraphicBufferConsumer>& consumer) : 60 ConsumerBase(consumer), 58 FramebufferSurface(HWComposer& hwc, int disp, const sp<IGraphicBufferConsumer>& consumer) argument
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/frameworks/native/services/surfaceflinger/tests/ |
H A D | Transaction_test.cpp | 62 sp<IGraphicBufferConsumer> consumer; local 63 BufferQueue::createBufferQueue(&producer, &consumer); 65 sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
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/frameworks/av/services/camera/libcameraservice/api1/client2/ |
H A D | CallbackProcessor.cpp | 114 sp<IGraphicBufferConsumer> consumer; local 115 BufferQueue::createBufferQueue(&producer, &consumer); 116 mCallbackConsumer = new CpuConsumer(consumer, kCallbackHeapCount);
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H A D | JpegProcessor.cpp | 104 sp<IGraphicBufferConsumer> consumer; local 105 BufferQueue::createBufferQueue(&producer, &consumer); 106 mCaptureConsumer = new CpuConsumer(consumer, 1);
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | gl_env.cpp | 166 sp<IGraphicBufferConsumer> consumer; local 167 BufferQueue::createBufferQueue(&producer, &consumer); 168 surfaceTexture_ = new GLConsumer(consumer, 0, GLConsumer::TEXTURE_EXTERNAL,
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/frameworks/native/cmds/flatland/ |
H A D | GLHelper.cpp | 205 sp<IGraphicBufferConsumer> consumer; local 206 BufferQueue::createBufferQueue(&producer, &consumer, mGraphicBufferAlloc); 207 sp<GLConsumer> glc = new GLConsumer(consumer, name,
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/frameworks/av/media/ndk/ |
H A D | NdkImageReader.cpp | 173 sp<ConsumerBase> consumer = cpuConsumer; local 174 consumer->setFrameAvailableListener(mFrameListener);
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/frameworks/base/core/jni/android/graphics/ |
H A D | SurfaceTexture.cpp | 259 sp<IGraphicBufferConsumer> consumer; local 260 BufferQueue::createBufferQueue(&producer, &consumer); 263 consumer->setMaxBufferCount(1); 268 surfaceTexture = new GLConsumer(consumer, GL_TEXTURE_EXTERNAL_OES, 271 surfaceTexture = new GLConsumer(consumer, texName, 287 consumer->setConsumerUsageBits(GRALLOC_USAGE_PROTECTED);
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/frameworks/av/media/libstagefright/ |
H A D | MediaCodecSource.cpp | 328 const sp<IGraphicBufferConsumer> &consumer, 331 new MediaCodecSource(looper, format, source, consumer, flags); 396 const sp<IGraphicBufferConsumer> &consumer, 409 mGraphicBufferConsumer(consumer), 506 // consumer, but have to use PersistentSurface as a wrapper to 507 // pass consumer over messages (similar to BufferProducerWrapper) 324 Create( const sp<ALooper> &looper, const sp<AMessage> &format, const sp<MediaSource> &source, const sp<IGraphicBufferConsumer> &consumer, uint32_t flags) argument 392 MediaCodecSource( const sp<ALooper> &looper, const sp<AMessage> &outputFormat, const sp<MediaSource> &source, const sp<IGraphicBufferConsumer> &consumer, uint32_t flags) argument
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