Searched defs:glm (Results 1 - 25 of 123) sorted by relevance

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/external/vulkan-validation-layers/libs/glm/detail/
H A Dfunc_common.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/core/func_common.hpp
44 namespace glm namespace
247 /// #include <glm/glm.hpp>
251 /// glm::dvec3 e;
252 /// glm::dvec3 f;
253 /// glm::vec4 g;
254 /// glm::vec4 h;
256 /// glm
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H A Dfunc_exponential.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/core/func_exponential.hpp
45 namespace glm namespace
128 }//namespace glm
H A Dfunc_geometric.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/core/func_geometric.hpp
41 namespace glm namespace
147 }//namespace glm
H A Dfunc_integer.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/core/func_integer.hpp
43 namespace glm namespace
198 }//namespace glm
H A Dfunc_noise.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/core/func_noise.hpp
46 namespace glm namespace
88 }//namespace glm
H A Dfunc_packing.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/core/func_packing.hpp
42 namespace glm namespace
191 }//namespace glm
H A Dfunc_trigonometric.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/core/func_trigonometric.hpp
43 namespace glm namespace
197 }//namespace glm
H A Dfunc_vector_relational.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/core/func_vector_relational.hpp
49 namespace glm namespace
139 }//namespace glm
H A Dglm.cpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/glm.cpp
29 #include <glm/glm.hpp>
30 #include <glm/gtc/quaternion.hpp>
31 #include <glm/gtx/dual_quaternion.hpp>
33 namespace glm{ namespace
287 }//namespace glm
/external/vulkan-validation-layers/libs/glm/gtc/
H A Dconstants.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/constants.hpp
36 /// <glm/gtc/constants.hpp> need to be included to use these features.
49 namespace glm namespace
181 } //namespace glm
H A Depsilon.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/epsilon.hpp
37 /// <glm/gtc/epsilon.hpp> need to be included to use these functionalities.
51 namespace glm namespace
97 }//namespace glm
H A Dmatrix_access.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/matrix_access.hpp
34 /// <glm/gtc/matrix_access.hpp> need to be included to use these functionalities.
47 namespace glm namespace
83 }//namespace glm
H A Dmatrix_inverse.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/matrix_inverse.hpp
34 /// <glm/gtc/matrix_inverse.hpp> need to be included to use these functionalities.
47 namespace glm namespace
70 }//namespace glm
H A Dmatrix_transform.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/matrix_transform.hpp
43 /// <glm/gtc/matrix_transform.hpp> need to be included to use these functionalities.
59 namespace glm namespace
70 /// #include <glm/glm.hpp>
71 /// #include <glm/gtc/matrix_transform.hpp>
73 /// glm::mat4 m = glm::translate(glm
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H A Dnoise.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/noise.hpp
38 /// <glm/gtc/noise.hpp> need to be included to use these functionalities.
52 namespace glm namespace
77 }//namespace glm
H A Dpacking.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/packing.hpp
36 /// <glm/gtc/packing.hpp> need to be included to use these features.
49 namespace glm namespace
473 }// namespace glm
H A Drandom.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/random.hpp
37 /// <glm/gtc/random.hpp> need to be included to use these functionalities.
51 namespace glm namespace
110 }//namespace glm
H A Dreciprocal.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/reciprocal.hpp
35 /// <glm/gtc/reciprocal.hpp> need to be included to use these features.
48 namespace glm namespace
129 }//namespace glm
H A Dtype_ptr.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/type_ptr.hpp
37 /// This extension defines an overloaded function, glm::value_ptr, which
46 /// #include <glm/glm.hpp>
47 /// #include <glm/gtc/type_ptr.hpp>
49 /// glm::vec3 aVector(3);
50 /// glm::mat4 someMatrix(1.0);
52 /// glUniform3fv(uniformLoc, 1, glm::value_ptr(aVector));
53 /// glUniformMatrix4fv(uniformMatrixLoc, 1, GL_FALSE, glm
82 namespace glm namespace
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H A Dulp.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtc/ulp.hpp
36 /// <glm/gtc/ulp.hpp> need to be included to use these features.
51 namespace glm namespace
87 }// namespace glm
/external/vulkan-validation-layers/libs/glm/gtx/
H A Dassociated_min_max.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtx/associated_min_max.hpp
35 /// <glm/gtx/associated_min_max.hpp> need to be included to use these functionalities.
42 #include "../glm.hpp"
48 namespace glm namespace
102 } //namespace glm
H A Dbit.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtx/bit.hpp
36 /// <glm/gtx/bit.hpp> need to be included to use these functionalities.
51 namespace glm namespace
230 } //namespace glm
H A Dclosest_point.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtx/bit.hpp
35 /// <glm/gtx/closest_point.hpp> need to be included to use these functionalities.
42 #include "../glm.hpp"
48 namespace glm namespace
62 }// namespace glm
H A Dcolor_space.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtx/color_space.hpp
35 /// <glm/gtx/color_space.hpp> need to be included to use these functionalities.
42 #include "../glm.hpp"
48 namespace glm namespace
92 }//namespace glm
H A Dcolor_space_YCoCg.hpp2 /// OpenGL Mathematics (glm.g-truc.net)
24 /// @file glm/gtx/color_space_YCoCg.hpp
35 /// <glm/gtx/color_space_YCoCg.hpp> need to be included to use these functionalities.
42 #include "../glm.hpp"
48 namespace glm namespace
80 }//namespace glm

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