Searched defs:playerPlay (Results 1 - 12 of 12) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
H A Dxa.c112 XAPlayItf playerPlay; local
113 result = (*playerObject)->GetInterface(playerObject, XA_IID_PLAY, &playerPlay);
115 printf("playerPlay = %p\n", playerPlay);
119 result = (*playerPlay)->SetPlayState(playerPlay, XA_PLAYSTATE_PLAYING);
H A Durimime.c105 SLPlayItf playerPlay; local
106 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
124 result = (*playerPlay)->GetDuration(playerPlay, &duration);
132 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
138 result = (*playerPlay)->GetPlayState(playerPlay, &playState);
147 result = (*playerPlay)->GetDuration(playerPlay,
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H A Dconfigbq.c190 SLPlayItf playerPlay; local
191 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
195 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
H A Dmultithread.c78 SLPlayItf playerPlay; local
79 result = (*myPlayerObject)->GetInterface(myPlayerObject, SL_IID_PLAY, &playerPlay);
81 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
H A Dintbufq.c131 SLPlayItf playerPlay; local
132 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
145 result = (*playerPlay)->SetPlayState(playerPlay, state);
250 result = (*playerPlay)->SetPlayState(playerPlay, state);
253 result = (*playerPlay)->GetPlayState(playerPlay, &newstate);
H A Dplaybq.c485 SLPlayItf playerPlay; local
486 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
550 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
607 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_STOPPED);
H A Dplaybq.cpp485 SLPlayItf playerPlay; local
486 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
550 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
607 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_STOPPED);
H A Dreverb.c589 SLPlayItf playerPlay; local
590 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
608 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
624 result = (*playerPlay)->GetDuration(playerPlay, &duration);
643 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
649 result = (*playerPlay)->GetPlayState(playerPlay,
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H A Dxaplay.c164 XAPlayItf playerPlay = (XAPlayItf) pCallbackContext; local
214 result = (*playerPlay)->GetPosition(playerPlay, &position);
450 XAPlayItf playerPlay; local
451 result = (*playerObject)->GetInterface(playerObject, XA_IID_PLAY, &playerPlay);
464 bufferQueueCallback, (void *) playerPlay);
472 result = (*playerPlay)->SetPlayState(playerPlay, XA_PLAYSTATE_PAUSED);
545 result = (*playerPlay)->RegisterCallback(playerPlay, playEventCallbac
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/frameworks/wilhelm/tests/listening/
H A DseekTorture.c80 SLPlayItf playerPlay; local
81 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
87 result = (*playerPlay)->GetDuration(playerPlay, &duration);
89 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
91 result = (*playerPlay)->GetDuration(playerPlay, &duration);
93 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYIN
[all...]
/frameworks/wilhelm/tests/automated/
H A DBufferQueue_test.cpp85 SLPlayItf playerPlay; member in class:TestBufferQueue
195 res = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
198 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
239 res = (*playerPlay)->SetPlayState(playerPlay, state);
246 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
276 res = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYIN
[all...]
/frameworks/wilhelm/tests/examples/
H A DslesTestFeedback.cpp442 SLPlayItf playerPlay; local
443 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
473 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);

Completed in 855 milliseconds