/frameworks/wilhelm/tests/sandbox/ |
H A D | xa.c | 112 XAPlayItf playerPlay; local 113 result = (*playerObject)->GetInterface(playerObject, XA_IID_PLAY, &playerPlay); 115 printf("playerPlay = %p\n", playerPlay); 119 result = (*playerPlay)->SetPlayState(playerPlay, XA_PLAYSTATE_PLAYING);
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H A D | urimime.c | 105 SLPlayItf playerPlay; local 106 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 124 result = (*playerPlay)->GetDuration(playerPlay, &duration); 132 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING); 138 result = (*playerPlay)->GetPlayState(playerPlay, &playState); 147 result = (*playerPlay)->GetDuration(playerPlay, [all...] |
H A D | configbq.c | 190 SLPlayItf playerPlay; local 191 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 195 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
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H A D | multithread.c | 78 SLPlayItf playerPlay; local 79 result = (*myPlayerObject)->GetInterface(myPlayerObject, SL_IID_PLAY, &playerPlay); 81 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
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H A D | intbufq.c | 131 SLPlayItf playerPlay; local 132 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 145 result = (*playerPlay)->SetPlayState(playerPlay, state); 250 result = (*playerPlay)->SetPlayState(playerPlay, state); 253 result = (*playerPlay)->GetPlayState(playerPlay, &newstate);
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H A D | playbq.c | 485 SLPlayItf playerPlay; local 486 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 550 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING); 607 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_STOPPED);
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H A D | playbq.cpp | 485 SLPlayItf playerPlay; local 486 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 550 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING); 607 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_STOPPED);
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H A D | reverb.c | 589 SLPlayItf playerPlay; local 590 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 608 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED); 624 result = (*playerPlay)->GetDuration(playerPlay, &duration); 643 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING); 649 result = (*playerPlay)->GetPlayState(playerPlay, [all...] |
H A D | xaplay.c | 164 XAPlayItf playerPlay = (XAPlayItf) pCallbackContext; local 214 result = (*playerPlay)->GetPosition(playerPlay, &position); 450 XAPlayItf playerPlay; local 451 result = (*playerObject)->GetInterface(playerObject, XA_IID_PLAY, &playerPlay); 464 bufferQueueCallback, (void *) playerPlay); 472 result = (*playerPlay)->SetPlayState(playerPlay, XA_PLAYSTATE_PAUSED); 545 result = (*playerPlay)->RegisterCallback(playerPlay, playEventCallbac [all...] |
/frameworks/wilhelm/tests/listening/ |
H A D | seekTorture.c | 80 SLPlayItf playerPlay; local 81 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 87 result = (*playerPlay)->GetDuration(playerPlay, &duration); 89 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED); 91 result = (*playerPlay)->GetDuration(playerPlay, &duration); 93 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYIN [all...] |
/frameworks/wilhelm/tests/automated/ |
H A D | BufferQueue_test.cpp | 85 SLPlayItf playerPlay; member in class:TestBufferQueue 195 res = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 198 res = (*playerPlay)->GetPlayState(playerPlay, &playerState); 239 res = (*playerPlay)->SetPlayState(playerPlay, state); 246 res = (*playerPlay)->GetPlayState(playerPlay, &playerState); 276 res = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYIN [all...] |
/frameworks/wilhelm/tests/examples/ |
H A D | slesTestFeedback.cpp | 442 SLPlayItf playerPlay; local 443 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay); 473 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
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