Searched defs:stencil (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
H A DRenderState.h99 Stencil& stencil() { return *mStencil; } function in class:android::uirenderer::RenderState
/frameworks/base/libs/hwui/
H A DBakedOpRenderer.h131 // Used when drawing to a layer and using stencil clipping. otherwise null.
132 RenderBuffer* stencil = nullptr; member in struct:android::uirenderer::BakedOpRenderer::__anon1050
135 // the stencil of the current render target
H A DLayer.h85 * buffer (stencil for instance.)
191 this->stencil = renderBuffer;
193 GL_RENDERBUFFER, stencil->getName());
195 ALOGE("The specified render buffer is not a stencil buffer");
200 return stencil;
359 * The render buffer used as the stencil buffer.
361 RenderBuffer* stencil = nullptr; member in class:android::uirenderer::Layer
/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
H A DGL2JNIView.java65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { argument
67 init(translucent, depth, stencil);
70 private void init(boolean translucent, int depth, int stencil) { argument
73 new ConfigChooser(8,8,8,8, depth, stencil) :
74 new ConfigChooser(5,6,5,0, depth, stencil));
112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument
118 mStencilSize = stencil;
/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
H A DGLPerfView.java65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { argument
67 init(translucent, depth, stencil);
70 private void init(boolean translucent, int depth, int stencil) { argument
73 new ConfigChooser(8,8,8,8, depth, stencil) :
74 new ConfigChooser(5,6,5,0, depth, stencil));
112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument
118 mStencilSize = stencil;
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
H A DGLDualGL2View.java68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { argument
70 init(translucent, depth, stencil);
73 private void init(boolean translucent, int depth, int stencil) { argument
76 new ConfigChooser(8,8,8,8, depth, stencil) :
77 new ConfigChooser(5,6,5,0, depth, stencil));
115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument
121 mStencilSize = stencil;
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES30.cpp3195 /* void glClearBufferfi ( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) */
3198 (JNIEnv *_env, jobject _this, jint buffer, jint drawbuffer, jfloat depth, jint stencil) {
3203 (GLint)stencil
3197 android_glClearBufferfi__IIFI(JNIEnv *_env, jobject _this, jint buffer, jint drawbuffer, jfloat depth, jint stencil) argument
/frameworks/native/vulkan/include/vulkan/
H A Dvulkan.h2141 uint32_t stencil; member in struct:VkClearDepthStencilValue

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