Searched defs:textureTransform (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DSkiaShader.h60 Matrix4 textureTransform; member in struct:android::uirenderer::SkiaShaderData::BitmapShaderData
83 Matrix4 textureTransform; member in struct:android::uirenderer::SkiaShaderData::LayerShaderData
H A DGlop.h126 Matrix4* textureTransform; member in struct:android::uirenderer::Glop::Fill::TextureData
H A DLayerRenderer.cpp290 bool isOpaque, bool forceFilter, GLenum renderTarget, const float* textureTransform) {
298 layer->getTexTransform().load(textureTransform);
289 updateTextureLayer(Layer* layer, uint32_t width, uint32_t height, bool isOpaque, bool forceFilter, GLenum renderTarget, const float* textureTransform) argument
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java619 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, argument
625 drawTextureRect(texture, textureTransform, mTempTargetRect);

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