Searched defs:windowTransform (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayer.h108 void setWindowTransform(Matrix4& windowTransform) { argument
109 cachedInvTransformInWindow.loadInverse(windowTransform);
H A DRenderNode.cpp363 Matrix4 windowTransform; local
364 info.damageAccumulator->computeCurrentTransform(&windowTransform);
365 mLayer->setWindowTransform(windowTransform);
/frameworks/base/libs/hwui/tests/unit/
H A DFrameBuilderTests.cpp1666 // create RenderNode's layer here in same way prepareTree would, setting windowTransform
1668 Matrix4 windowTransform; local
1669 windowTransform.loadTranslate(100, 100, 0); // total transform of layer's origin
1670 layer.setWindowTransform(windowTransform);
1871 // create RenderNode's layer here in same way prepareTree would, setting windowTransform
1873 Matrix4 windowTransform; local
1874 windowTransform.loadTranslate(50, 60, 0); // total transform of layer's origin
1875 layer.setWindowTransform(windowTransform);

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