Searched refs:GLenum (Results 26 - 50 of 142) sorted by relevance

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/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h54 typedef unsigned int GLenum; typedef
473 GLAPI void APIENTRY glActiveTexture (GLenum texture);
474 GLAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
475 GLAPI void APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
476 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
477 GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
484 GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
488 GLAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
489 GLAPI void APIENTRY glCompressedTexImage2D (GLenum targe
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/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES31.spec3 void glDrawArraysIndirect ( GLenum mode, const void *indirect )
4 void glDrawElementsIndirect ( GLenum mode, GLenum type, const void *indirect )
5 void glFramebufferParameteri ( GLenum target, GLenum pname, GLint param )
6 void glGetFramebufferParameteriv ( GLenum target, GLenum pname, GLint *params )
7 void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params )
8 GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterfac
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/frameworks/base/libs/hwui/
H A DGlop.h123 GLenum target;
124 GLenum filter;
125 GLenum clamp;
167 GLenum src;
168 GLenum dst;
H A DSkiaShader.h57 GLenum wrapS;
58 GLenum wrapT;
74 GLenum wrapST;
80 GLenum wrapS;
81 GLenum wrapT;
H A DPixelBuffer.h67 static PixelBuffer* create(GLenum format, uint32_t width, uint32_t height,
76 GLenum getFormat() const {
161 static uint32_t formatSize(GLenum format) {
178 static uint32_t formatAlphaOffset(GLenum format) {
195 PixelBuffer(GLenum format, uint32_t width, uint32_t height):
207 GLenum mFormat;
H A DAssetAtlas.cpp82 virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false,
83 bool force = false, GLenum renderTarget = GL_TEXTURE_2D) override {
87 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
88 bool force = false, GLenum renderTarget = GL_TEXTURE_2D) override {
H A DProgramCache.h55 void generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT);
H A DRenderBufferCache.h49 RenderBuffer* get(GLenum format, const uint32_t width, const uint32_t height);
81 RenderBufferEntry(GLenum format, const uint32_t width, const uint32_t height):
105 GLenum mFormat;
H A DTexture.cpp47 void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force,
48 GLenum renderTarget) {
63 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force,
64 GLenum renderTarget) {
105 GLenum format, GLenum type, const void* pixels) {
124 static void uploadToTexture(bool resize, GLenum format, GLenum typ
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/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglDebugMessageInsertKHR.cpp1 /* void glDebugMessageInsertKHR ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf ) */
21 (GLenum)source,
22 (GLenum)type,
24 (GLenum)severity,
H A DglGetActiveAttrib.cpp1 /* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
14 GLenum *type_base = (GLenum *) 0;
16 GLenum *type = (GLenum *) 0;
64 type_base = (GLenum *)
91 (GLenum *)type,
117 /* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
132 GLenum *type = (GLenum *)
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H A DglGetActiveUniform.cpp1 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
14 GLenum *type_base = (GLenum *) 0;
16 GLenum *type = (GLenum *) 0;
64 type_base = (GLenum *)
91 (GLenum *)type,
117 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
132 GLenum *type = (GLenum *)
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H A DglDrawElementsInstanced.cpp1 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
16 (GLenum)mode,
18 (GLenum)type,
27 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
32 (GLenum)mode,
34 (GLenum)type,
H A DglDrawElementsInstancedBaseVertex.cpp1 /* void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex ) */
25 (GLenum)mode,
27 (GLenum)type,
39 /* void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex ) */
44 (GLenum)mode,
46 (GLenum)type,
H A DglGetTransformFeedbackVarying.cpp1 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
14 GLenum *type_base = (GLenum *) 0;
16 GLenum *type = (GLenum *) 0;
64 type_base = (GLenum *)
91 (GLenum *)type,
117 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
124 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
141 GLenum *typ
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H A DglMapBufferRange.cpp1 /* GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) */
5 GLvoid* _p = glMapBufferRange((GLenum)target,
/frameworks/native/opengl/tests/include/
H A DglTestLib.h29 void glTestPrintGLString(const char *name, GLenum s);
/frameworks/native/opengl/libs/GLES_CM/
H A Dgl.cpp39 GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
41 GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride,
43 GL_API void GL_APIENTRY glTexCoordPointerBounds(GLint size, GLenum type,
45 GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
47 GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
49 GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
51 GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
55 void glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
59 void glNormalPointerBounds(GLenum type, GLsizei stride,
63 void glTexCoordPointerBounds(GLint size, GLenum typ
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/frameworks/native/opengl/libagl/
H A DTextureObjectManager.h75 GLenum wraps;
76 GLenum wrapt;
77 GLenum min_filter;
78 GLenum mag_filter;
79 GLenum internalformat;
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgram.h59 GLuint buildShader(const char* source, GLenum type);
60 String8& dumpShader(String8& result, GLenum type);
/frameworks/native/libs/gui/tests/
H A DSurfaceTextureFBO.h32 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
39 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
45 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
/frameworks/native/opengl/libs/GLES2/
H A Dgl2.cpp215 const GLubyte * __glGetString(GLenum name);
216 const GLubyte * __glGetStringi(GLenum name, GLuint index);
217 void __glGetBooleanv(GLenum pname, GLboolean * data);
218 void __glGetFloatv(GLenum pname, GLfloat * data);
219 void __glGetIntegerv(GLenum pname, GLint * data);
220 void __glGetInteger64v(GLenum pname, GLint64 * data);
223 const GLubyte * glGetString(GLenum name) {
232 const GLubyte * glGetStringi(GLenum name, GLuint index) {
241 void glGetBooleanv(GLenum pname, GLboolean * data) {
254 void glGetFloatv(GLenum pnam
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/frameworks/base/core/jni/
H A Dandroid_opengl_GLES11.cpp49 GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
51 GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride,
53 GL_API void GL_APIENTRY glTexCoordPointerBounds(GLint size, GLenum type,
55 GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
57 GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
59 GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
61 GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
65 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type,
71 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type,
343 typename ARRAYRELEASER, typename CTYPE, void GET(GLenum, CTYP
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H A Dandroid_opengl_GLES31Ext.cpp48 GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
50 GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride,
52 GL_API void GL_APIENTRY glTexCoordPointerBounds(GLint size, GLenum type,
54 GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
56 GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
58 GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
60 GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
64 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type,
70 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type,
342 typename ARRAYRELEASER, typename CTYPE, void GET(GLenum, CTYP
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/frameworks/base/libs/hwui/renderstate/
H A DBlend.cpp29 GLenum src;
30 GLenum dst;
114 void Blend::getFactors(SkXfermode::Mode mode, ModeOrderSwap modeUsage, GLenum* outSrc, GLenum* outDst) {
119 void Blend::setFactors(GLenum srcMode, GLenum dstMode) {

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