Searched refs:buffers (Results 51 - 75 of 83) sorted by relevance

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/frameworks/base/media/jni/
H A Dandroid_media_MediaCodec.cpp410 Vector<sp<ABuffer> > buffers; local
414 ? mCodec->getInputBuffers(&buffers)
415 : mCodec->getOutputBuffers(&buffers);
422 buffers.size(), mByteBufferClass, NULL);
427 for (size_t i = 0; i < buffers.size(); ++i) {
428 const sp<ABuffer> &buffer = buffers.itemAt(i);
1557 jobjectArray buffers; local
1558 status_t err = codec->getBuffers(env, input, &buffers);
1561 return buffers;
/frameworks/av/media/libmedia/
H A DAudioRecord.cpp663 // Starting address of buffers in shared memory.
664 // The buffers are either immediately after the control block,
666 void *buffers; local
668 buffers = cblk + 1;
670 buffers = bufferMem->pointer();
671 if (buffers == NULL) {
714 mProxy = new AudioRecordClientProxy(cblk, buffers, mFrameCount, mFrameSize);
1104 // The callback is done consuming buffers
H A DAudioTrack.cpp1323 // FIXME: Ensure client side memory buffers need
1466 // The client can divide the AudioTrack buffer into sub-buffers,
1495 // Starting address of buffers in shared memory. If there is a shared buffer, buffers
1496 // is the value of pointer() for the shared buffer, otherwise buffers points
1499 void* buffers; local
1501 buffers = cblk + 1;
1503 buffers = mSharedBuffer->pointer();
1504 if (buffers == NULL) {
1528 mProxy = new AudioTrackClientProxy(cblk, buffers, frameCoun
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/frameworks/base/opengl/java/android/opengl/
H A DGLErrorWrapper.java991 public void glDeleteBuffers(int n, int[] buffers, int offset) { argument
993 mgl11.glDeleteBuffers(n, buffers, offset);
997 public void glDeleteBuffers(int n, IntBuffer buffers) { argument
999 mgl11.glDeleteBuffers(n, buffers);
1009 public void glGenBuffers(int n, int[] buffers, int offset) { argument
1011 mgl11.glGenBuffers(n, buffers, offset);
1015 public void glGenBuffers(int n, IntBuffer buffers) { argument
1017 mgl11.glGenBuffers(n, buffers);
H A DGLES20.java559 // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
563 int[] buffers,
567 // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
571 java.nio.IntBuffer buffers
742 // C function void glGenBuffers ( GLsizei n, GLuint *buffers )
746 int[] buffers,
750 // C function void glGenBuffers ( GLsizei n, GLuint *buffers )
754 java.nio.IntBuffer buffers
561 glDeleteBuffers( int n, int[] buffers, int offset ) argument
744 glGenBuffers( int n, int[] buffers, int offset ) argument
H A DGLLogWrapper.java2812 public void glDeleteBuffers(int n, int[] buffers, int offset) { argument
2815 arg("buffers", buffers.toString());
2818 mgl11.glDeleteBuffers(n, buffers, offset);
2822 public void glDeleteBuffers(int n, IntBuffer buffers) { argument
2825 arg("buffers", buffers.toString());
2827 mgl11.glDeleteBuffers(n, buffers);
2831 public void glGenBuffers(int n, int[] buffers, int offset) { argument
2834 arg("buffers", buffer
2841 glGenBuffers(int n, IntBuffer buffers) argument
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/frameworks/av/include/media/
H A DIAudioFlinger.h99 sp<IMemory>& buffers, // return value 0 means it follows cblk
/frameworks/av/media/libmediaplayerservice/nuplayer/
H A DGenericSource.h76 virtual status_t setBuffers(bool audio, Vector<MediaBuffer *> &buffers);
H A DGenericSource.cpp256 // check if the source requires secure buffers
335 bool audio, Vector<MediaBuffer *> &buffers) {
337 return mVideoTrack.mSource->setBuffers(buffers);
906 // start pulling in more buffers if we only have one (or no) buffer left
1219 // more buffers.
334 setBuffers( bool audio, Vector<MediaBuffer *> &buffers) argument
/frameworks/base/opengl/java/com/google/android/gles_jni/
H A DGLImpl.java1239 // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
1243 int[] buffers,
1247 // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
1251 java.nio.IntBuffer buffers
1263 // C function void glGenBuffers ( GLsizei n, GLuint *buffers )
1267 int[] buffers,
1271 // C function void glGenBuffers ( GLsizei n, GLuint *buffers )
1275 java.nio.IntBuffer buffers
1241 glDeleteBuffers( int n, int[] buffers, int offset ) argument
1265 glGenBuffers( int n, int[] buffers, int offset ) argument
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES20.spec29 void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
51 void glGenBuffers ( GLsizei n, GLuint *buffers )
/frameworks/native/opengl/libagl/
H A Darray.cpp1451 // buffers
1534 void glDeleteBuffers(GLsizei n, const GLuint* buffers) argument
1543 GLuint name = buffers[i];
1545 // unbind bound deleted buffers...
1580 c->bufferObjectManager->deleteBuffers(n, buffers);
1581 c->bufferObjectManager->recycleTokens(n, buffers);
1584 void glGenBuffers(GLsizei n, GLuint* buffers) argument
1591 c->bufferObjectManager->getToken(n, buffers);
H A Dtexture.cpp696 const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
800 const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
1334 const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
1457 const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
1514 const GGLSurface& readSurface = c->rasterizer.state.buffers.read.s;
H A Degl.cpp607 if (depth.data != gl->rasterizer.state.buffers.depth.data)
706 if (depth.data != gl->rasterizer.state.buffers.depth.data)
789 if (depth.data != gl->rasterizer.state.buffers.depth.data)
H A Dmatrix.cpp676 y = c->rasterizer.state.buffers.color.height - (y + h);
696 GLint H = c->rasterizer.state.buffers.color.height;
/frameworks/av/media/libstagefright/omx/tests/
H A DOMXHarness.cpp184 Vector<Buffer> *buffers) {
185 buffers->clear();
201 buffers->push(buffer);
285 // allocating all input and output buffers.
288 "all input and output buffers are allocated.");
290 // Now allocate buffers.
309 "after all input and output buffers were allocated.");
345 "Not all output buffers have been returned to us by the time "
372 "Not all input buffers have been returned to us by the "
379 "Not all output buffers hav
181 allocatePortBuffers( const sp<MemoryDealer> &dealer, IOMX::node_id node, OMX_U32 portIndex, Vector<Buffer> *buffers) argument
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/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp861 /* void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) */
870 GLuint *buffers = (GLuint *) 0; local
875 _exceptionMessage = "buffers == null";
893 buffers = buffers_base + offset;
897 (GLuint *)buffers
910 /* void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) */
920 GLuint *buffers = (GLuint *) 0; local
922 buffers = (GLuint *)getPointer(_env, buffers_buf, (jarray*)&_array, &_remaining, &_bufferOffset);
929 if (buffers == NULL) {
931 buffers
1422 GLuint *buffers = (GLuint *) 0; local
1472 GLuint *buffers = (GLuint *) 0; local
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H A Dcom_google_android_gles_jni_GLImpl.cpp4370 /* void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) */
4379 GLuint *buffers = (GLuint *) 0; local
4384 _exceptionMessage = "buffers == null";
4402 buffers = buffers_base + offset;
4406 (GLuint *)buffers
4419 /* void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) */
4429 GLuint *buffers = (GLuint *) 0; local
4431 buffers = (GLuint *)getPointer(_env, buffers_buf, (jarray*)&_array, &_remaining, &_bufferOffset);
4438 if (buffers == NULL) {
4440 buffers
4483 GLuint *buffers = (GLuint *) 0; local
4533 GLuint *buffers = (GLuint *) 0; local
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/frameworks/native/libs/gui/
H A DBufferQueueProducer.cpp110 // of currently dequeued buffers
141 BQ_LOGE("setMaxDequeuedBufferCount: %d dequeued buffers would "
264 // mMaxDequeuedBufferCount buffers.
276 // our slots are empty but we have many buffers in the queue. This can
278 // it looks like we have too many buffers queued up.
293 // If we're calling this from dequeue, prefer free buffers
312 // If no buffer is found, or if the queue has too many buffers
408 // If we are not allowed to allocate new buffers,
934 // Waiting here allows for two full buffers to be queued but not a
1254 Vector<sp<GraphicBuffer>> buffers; local
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/frameworks/base/libs/hwui/
H A DDisplayListOp.h54 * LinearAllocator's managed memory buffers. Each pointer held by a DisplayListOp is either a
55 * pointer into memory also allocated in the LinearAllocator (mostly for text and float buffers) or
1508 TessellationCache::vertexBuffer_pair_t buffers; variable
1513 buffers);
1515 renderer.drawShadow(mCasterAlpha, buffers.first, buffers.second);
H A DBakedOpDispatcher.cpp730 TessellationCache::vertexBuffer_pair_t buffers = op.shadowTask->getResult(); local
731 renderShadow(renderer, state, op.casterAlpha, buffers.first, buffers.second);
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h413 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
434 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
556 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
577 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
/frameworks/native/opengl/include/GLES/
H A Dgl.h655 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
675 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
H A Dglext.h1219 GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1228 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
/frameworks/av/services/audioflinger/
H A DAudioFlinger.h130 sp<IMemory>& buffers,

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