Searched refs:v2 (Results 51 - 75 of 101) sorted by relevance

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/frameworks/native/opengl/tests/angeles/
H A Ddemo.c169 static void vector3Sub(VECTOR3 *dest, VECTOR3 *v1, VECTOR3 *v2) argument
171 dest->x = v1->x - v2->x;
172 dest->y = v1->y - v2->y;
173 dest->z = v1->z - v2->z;
244 VECTOR3 v1, v2, n; local
259 vector3Sub(&v2, &pd, &pa);
264 * v2.x v2.y v2.z | v2
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/frameworks/native/opengl/libagl/
H A Darray.cpp659 vertex_t *v, *v0, *v1, *v2;
683 v2 = v++;
684 const uint32_t cc = v0->flags & v1->flags & v2->flags;
686 c->prims.renderTriangle(c, v0, v1, v2);
687 swap(((winding^=1) ? v1 : v0), v2);
872 vertex_t* v2; local
883 v2 = fetch_vertex(c, read_index(type, indices));
884 const uint32_t cc = v0->flags & v1->flags & v2->flags;
886 c->prims.renderTriangle(c, v0, v1, v2);
889 consumed = v2;
919 vertex_t* const v2 = fetch_vertex(c, *p++); local
933 vertex_t* const v2 = fetch_vertex(c, *p++); local
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/frameworks/base/opengl/java/android/opengl/
H A DGLES31.java424 // C function void glProgramUniform3i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 )
431 int v2
434 // C function void glProgramUniform4i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 )
441 int v2,
462 // C function void glProgramUniform3ui ( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 )
469 int v2
472 // C function void glProgramUniform4ui ( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 )
479 int v2,
500 // C function void glProgramUniform3f ( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 )
507 float v2
436 glProgramUniform4i( int program, int location, int v0, int v1, int v2, int v3 ) argument
474 glProgramUniform4ui( int program, int location, int v0, int v1, int v2, int v3 ) argument
512 glProgramUniform4f( int program, int location, float v0, float v1, float v2, float v3 ) argument
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/frameworks/native/services/surfaceflinger/
H A DTransform.cpp73 const float v2 = A[2][i]; local
74 D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2];
75 D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2];
76 D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2];
/frameworks/rs/api/
H A Drs_value_types.spec66 float2 v2;<br/>
67 v2 = v4.xx; // Valid<br/>
/frameworks/rs/driver/
H A DrsdGL.h91 float x2, float y2, float z2, float u2, float v2,
H A DrsdBcc.cpp193 obj->v2 = nullptr;
/frameworks/base/libs/hwui/
H A DLayerRenderer.cpp174 const float v2 = (height - r->bottom) * texY; local
178 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
179 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
H A DFontRenderer.cpp504 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
511 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2,
516 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
524 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
539 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
542 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
503 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
515 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
538 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
/frameworks/rs/cpu_ref/
H A DrsCpuIntrinsics_advsimd_ColorMatrix.S218 vmxx_f32 \i, 4, v8.4s, v14.4s, v2.s[0]
223 vmxx_f32 \i, 4, v16.4s, v22.4s, v2.s[0]
232 vmxx_f32 \i^31, 4, v8.4s, v14.4s, v2.s[0]
237 vmxx_f32 \i^31, 4, v16.4s, v22.4s, v2.s[0]
246 vmxx_f32 \i, 4, v9.4s, v14.4s, v2.s[1]
251 vmxx_f32 \i, 4, v17.4s, v22.4s, v2.s[1]
260 vmxx_f32 \i^31, 4, v9.4s, v14.4s, v2.s[1]
265 vmxx_f32 \i^31, 4, v17.4s, v22.4s, v2.s[1]
274 vmxx_f32 \i, 4, v10.4s, v14.4s, v2.s[2]
279 vmxx_f32 \i, 4, v18.4s, v22.4s, v2
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/frameworks/base/libs/hwui/debug/
H A Dnullgles.cpp245 void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) {} argument
247 void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2) {} argument
249 void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {} argument
251 void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {} argument
/frameworks/base/media/java/android/media/audiofx/
H A DAudioEffect.java601 byte[] v2 = intToByteArray(value[1]);
602 v = concatArrays(v, v2);
627 byte[] v2 = shortToByteArray(value[1]);
628 v = concatArrays(v, v2);
/frameworks/base/tests/ActivityTests/src/com/google/android/test/activity/
H A DArrayMapTests.java111 private static boolean compare(Object v1, Object v2) { argument
113 return v2 == null;
115 if (v2 == null) {
118 return v1.equals(v2);
/frameworks/base/core/java/android/ddm/
H A DDdmHandleViewDebug.java219 boolean v2 = in.hasRemaining() && in.getInt() > 0;
225 if (v2) {
/frameworks/native/opengl/include/GLES3/
H A Dgl31.h504 typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
506 typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
508 typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
510 typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
647 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
649 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
651 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
653 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1047 typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
1048 typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuin
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H A Dgl32.h504 typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
506 typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
508 typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
510 typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
647 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
649 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
651 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
653 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1047 typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
1048 typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuin
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/frameworks/rs/
H A DrsFont.cpp102 float v2 = glyph->mBitmapMaxV; local
107 state->appendMeshQuad(nPenX, nPenY, 0, u1, v2,
108 nPenX + width, nPenY, 0, u2, v2,
667 float u2, float v2,
697 (*currentPos++) = v2;
664 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
H A DrsFont.h249 float u2, float v2,
/frameworks/native/include/ui/
H A Dmat4.h113 tmat44(const tvec4<A>& v0, const tvec4<B>& v1, const tvec4<C>& v2, const tvec4<D>& v3);
212 tmat44<T>::tmat44(const tvec4<A>& v0, const tvec4<B>& v1, const tvec4<C>& v2, const tvec4<D>& v3) { argument
215 mValue[2] = v2;
/frameworks/base/services/core/java/com/android/server/webkit/
H A DWebViewUpdateServiceImpl.java576 int v2 = versionCode2 / 100000;
578 return v1 >= v2;
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h504 typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
506 typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
508 typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
510 typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
647 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
649 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
651 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
653 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
/frameworks/native/opengl/libs/
H A DAndroid.mk127 # Build the wrapper OpenGL ES 3.x library (this is just different name for v2)
/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/
H A DMatrix.java192 float v2 = (float) sum;
196 dest[2 + off2] = v2;
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES30.spec57 void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 )
58 void glUniform4ui ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 )
/frameworks/base/core/tests/coretests/src/android/content/
H A DContentProviderOperationTest.java253 ContentValues v2 = op1.resolveValueBackReferences(previousResults, previousResults.length);
254 assertEquals(expectedValues, v2);
293 values.put("v2", "43");

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